“Harness the power of stars, collect resources, plan and design production lines and develop your interstellar factory from a small space workshop to a galaxy-wide industrial empire.” https://store.steampowered.com/app/1366540/Dyson_Sphere_Program/
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Watching quill not doing research on ratios (15-20 min) is excruciating. I dont even play the game yet. 😛 He also does it more complex than it needs to be. Ofcourse its still fun to watch.
Those stats gave me a joygasm.
Quill, if you just put stacks of smelted iron and copper and some steel in your inventory you can build most things you need.
I just started playing this and its been pretty fun. I found to not to worry about spaghetti very much when there is the 3rd dimension, looks cooler too imo when your factory is crazy
Quill, der is no need for you to remove things like trees by hand, unless you want the material the things will or might drop. Just placing your stuff will remove them.
2:05 You use hydrogen to strip further hydrogen off oil. This leaves you with carbon, which you compress into graphite.
9:31 No. But luckily, those are fluid storage tanks, and hydrogen is still a fluid.
34:52 Since the wind turbines have a circular exclusion zone, i feel placing them in a hexagonal grid would be more efficient than a square grid.
You can split the line using the sorters
For oil refineries, dump everything to one belt and sort it later with a loop and 2 filtered sorters
With the Energized Charcoal (EC) for the Science, If I read the recipes correctly, It was 1 Coal = 1 EC, Or 1 Hydrogen (H) + 1 Refined Oil (RO) = 1 EC + 3H,
So with the Oil Refineries; 1 Crude Oil = 1RO +1H,
So could you use the second recipe to make the entire Red Matrix, have 1H Left over, and leave the Coal alone or use it for other things like Power?
Upgrades Upgrades Upgrades Upgrades Upgrades 😭 there so many things in there you could research that will make your life much easier.
Loving the series so far, let’s me feed my DSP addiction while working hehe
Late, but wouldn't it be more efficient to just split raw oil, then make the Energetic graphite and have the three hydrogen feed into the red cube producer. Granted the time it uses to craft it is 4 sec instead of 2 sec, but oil seem unlimited and you can see the output of your oil at the well. 1,6 per sec in this case. You can then scale the oil production to max immediately and then build around it without having to worry much about about that oilfield. Probably this comment won't be looked at, but oh well.
Also… You forgot to hook up one of the coal miners. Just check their inventory to see. You placed the transport belt like it looked like it hooked in, but was one too short.
Wrote this at the 26:26 mark. Will delete if you consider it by the end of the video.
Should have researched Xray cracking first so you can get more hydrogen from the refined oil… Hydrogen is the bottleneck at this point in the game. You're going to be hurting now that you've spent all your red research on a ton of other things before researching xray cracking.
ANXIETY INCREASING! Did he see that he forgot the outputs around 35:00? Please say he did…
38:29 Hallelujah
In the top right of the inventory windows the arrow icon will auto sort the inventory, I found this really useful as you end up with multiple stacks of stuff that will form one or two stacks when combined. (like 3 stacks of 30 iron plates).
Also be aware the game is incredibly unforgiving about no inventory space when crafting. If you have no space when you deconstruct or build something, it will be deleted (no refund of components).
I hereby name the hydrogen buffer Hindenburg
Mmmm. Tasty tasty spaghetti.
Moar, MOAR!
Quill:
1. Finally figures out you can build in 3D
2. Also figured out that sorters function slower if they have to bridge longer distances
3. Proceeds to still build multiple conveyor builds in 2d next to his new 2d Nexuses
Hard to get out of old habits?!
Ok, the layouts are starting to get ridiculous XD, please take a bit of time, maybe off-camera, to clean up your compound to use less space and be a bit more efficient and pleasing to look at
Really wish quill would put his resources into storage..it's so much more efficient.
How does the game map the square grid onto the planet sphere? I looks like it fakes the sphericness (so an unfolded planar map of the sphere would look like a rectangle, without any projection deformation).
23:30 if you have three unload points, you can unload two different products onto two belts even if they're right next to each other – two squares with unloaders that drop onto the opposite belt, and one square with two unloaders each onto the same-side belt.
I am surprised no one commented, but at 18:32(ish) he only had one sorter mk2, so the second matrix got one mk1 on the further belt, so its imput is slower, i supose thats the reason for the stalled production when he stacked 3 matrixes on it, one is working fine, the other seens at 2/3 speed.
he could probably unspaghetti a little by thinking vertically
Quill, you can output refineries onto one belt and use a splitter to filter them at a more convenient spot. If you take 2 belts and run them down the center of your refineries, 1 can be your input oil, the other your output for both hydrogen and refined oil. After it clears the refineries you split them with splitters that have a filter option and you're off to the races.
Don’t the science buildings look awesome at night?
Thought for the refineries:
L Refinery and R Refinery, 2 squares between them filled with belts. Each has output 1, 2, & 3, going from back to front. L Refinery output 1, 1 square sorter putting hydrogen on a belt. R Refinery, output 1, 1 square sorter putting refined oil on a belt. L Refinery output 2, 2 square sorter putting refined oil on a belt. R Refinery output 3, 2 square sorter putting hydrogen on a belt.
No spaghetti, and 2 belts for 2 refineries, makes it much easier to connect up (could up and over middle belt delivering crude to connect, to get 4 refineries in a square with just 2 output belts).
is your planet moving in the solar/star map or are the stars moving because the planet is rotating/
Thanks for these! Every time I get stuck I watch you go past where I am to see what's what
This makes me miss Surviving Mars.
Why don't you just do the standard "inputs on one side, outputs on the other" with the oil refineries? I mean, they're maybe annoyingly long in that dimension to put a bunch in a row, but it seems like it would be much simpler.
Warning: This game is too addictive
ive only watched like 3 guy play this game, so not much knowledge, but couldn't he just refill his mecha energy either by standing near a power source or abusing tesla towers? also seems that he still didn't notice the lack of sorter on a very old smelter(?) he built in the first episode
quill if you gonner burn coal prosse it first it is more energy total tha waht it will give you without prossing it
@quill18 You could space them 3 apart: middle conveyor gets one thing, the outer conveyors get the other. Then you lift up the middle conveyor and connect the outer conveyors underneath it. Now you have the two resources come out of the area neatly stacked. That also makes later distribution easier
You can actually stack splitters vertically too, but the goods unfortunately don't move between levels. But you can have two splitters on top of each other, or just an empty one as a base to make an elevated one.