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I pretty much play this like a single player game. Once I finish an event, I avoid it like the plague 🤣
Just so you know, the ancients did actually disappear recently because the shores of gold don’t have foliage and it’s a pocket in the shroud
Hmmmm anyone else grinding out those 300 barnacled chests?
(Laughs in insider)
He still thinks theres no shrouded ghost
No offense I think that that idea would be stupid because I like world events
I use a translator
From my point of view, it would be good if they released something like this:
Hunting for larger individuals in the sea. For example, they could be the size of a shark and larger, but much smaller than the bosses (Megalodon and Kraken)
You could use harpoons, boats, and similar tools (remember hunting in AC BLACK FLAG)
After the hunt, the player needs to deliver the carcass of a sea creature to get money and reputation from the faction.
Larger activities are hunting for large monsters, Megalodons, and kraken. The player finds the coordinates of the megalodon, for example, and fights with it.
I think that if such an update ever happens, it is worth making a couple more large creatures so that in total we have 4 sea monsters.
This would be cool as a solo server but maby you can't do regular voyages in this solo server
i abandoned trying to do the tall tales because i'am not spending 2 hours on the shores of gold to only get gold and no reputation.
How would Sea of Thieves be like if it was designed as a single player: well it would be built from the ground up to be completely different so it would just be a whole other game.
They need to increase player count and add more role playing gameplay
I think they should add swamps zone in sea of theives like frogs and the hydra and crocodile
I personally love it when an online game actually does a story of some kind that works as a story but doesn't hurt the gameplay. Sea of Thieves does a great job doing it, as you have explained here. So does Paladins and Team Fortress 2… Other games seem to like to keep the online and story separate though, which is also good (like the Halo series) but doing it with an online only environment is always quite awesome overall.
I wish more online only games could do their story content better or at least just fucking do it to some degree at all and stop giving us useless backstory that means nothing… (Looking at you, Overwatch. Fucking backstory only game).
I'm new to your channel and I have been loving your videos… but this one is a total sinker. You yourself have spoken about the tributes that skeletons give to Flameheart… and Flameheart is a ghostly skeleton. So why would he only be defeated once? The skeletons would pay tribute to him once again, bringing back his spirit.
more secrets of and lore videos please
Why are you making this argument? Why make this video? No one thinks this way about the game in reality
Thanks for putting a spoiler alert up, donkey.
Hello Captain Falcore, Greetings from Brazil!
I been jumpscared by a meg once
I believe Flameheart‘s Attacks do actually happen regularly in Canon. He always says something along the lines of „Until Next Time“ or „Next Time you won‘t be so lucky“, implying his Hauntings will continue.
I don't think the forts only happen one, everything else is a yes tho
Today was my very first day of playing Sea of Thieves. I got attacked by a Megalodon on my very first hour of playtime. I have the screenshot to prove it, and it made me shout IRL when I saw that darn thing's maw coming straight at my basic little bab Sloop.
I might buy an xbox just for this game
FALCORE! I think I solved it the servant of the flame or what’s possessing him or whatever is wrong with him is the gold hoarder he is supposed to be back right? And he is serving a greater master like it said in the tweet I just wanted to give my opinion
hey there falcore. this is probebly a stupid question but did you happen to play on a galleon a few weeks back and met a 6 man brig? which joined your ship more or less by force? your name is the same or very similar to one of the people on the galleon. if thats was you then HII again //Juniormad
Do you really think the boost ships were the flameheart finale?
Me: Defeats Shrouded ghost.
Falcore: Shourded ghost doesn't exist!
Me: Guess im a hacker now.
or we are stuck in a time loop
I feel like rather than not getting to do world events twice, certain elements of the game shouldn’t appear to you until you’ve done certain tall tales. Like you shouldn’t actually see a ghost fleet event until you’ve done the seabound soul tall tale, and you shouldn’t see an ashen winds event until you have done the heart of fire tall tale. The same thing with the fotd. In fact, the fotd shouldn’t even appear on your map until you’ve done the revenge of the Morningstar tall tale.
I tend to think of these kind of things like levels. You can replay levels again, and maybe do better. They are organized in a linear pattern, so there is progression, but in terms of story, it is being experienced by the character for the first time.
This is a very cool vidyo