Your Cyberpunk 2077 Questions Answered – PS I Love You XOXO Ep. 49



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Blessing is a lucky son of a gun and has already beaten Cyberpunk 2077. Today, he answers your questions about the experience. Greg is also here.

00:00:00 – Start
00:04:37 – Housekeeping
00:08:05 – Your Cyberpunk Questions Answered
01:11:56 – Ads
01:14:42 – More Cyberpunk Talk
01:35:04 – Neil Druckmann is now co-president of Naughty Dog
01:35:43 – Kratos is in Fortnite Chapter 2 – Season 5
01:38:07 – What’s Happening with Astro Bot??
01:42:01 – PlayStation Picks
01:46:30 – #PSILOVEPHOTOMODE
01:50:51 – NEXT WEEK’S #PSILOVEPHOTOMODE

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45 thoughts on “Your Cyberpunk 2077 Questions Answered – PS I Love You XOXO Ep. 49”

  1. Yikes, the first 25 minutes of this really make me worry about Cyberpunk.

    I was afraid it was being overhyped in the past 5-6 months.. but didn't think it might be that bad. The fact that they delayed the game for console optimization, and that literally all reviews are only on PC makes menthink that the game is an absolute mess on consoles

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  2. Aside from being CDPR, I never understood the hype around this game. None of the trailers I saw ever made me want to play it. Sure, I would like to play it, but not on day one. And, everything being said, thus far, not only doesn’t surprise me, but it just makes me even more ok with waiting.

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  3. I find it really interesting that Blessing compared Cyberpunk 2077 to RDR2. That’s how I feel about TLOU2 lol. Both it and RDR2 are gorgeous, have an emphasis on characters, I wasn’t a huge fan of playing it outside the main story, critics other than me loved it, I could do without basically almost the entire first half that is pretty lame, but the second half is a masterpiece that stuck the landing and will be remembered fondly just because of that. Oh, and neither are GOTY for me at all.

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  4. Why are you talking about a game you played on PC in an episode of PS I love you? Yet, you haven't talked about or played one of the highest rated games of the year and one of the few PS5 exclusives, Demon's Souls.

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  5. I certainly don't think bugs will be more prevalent or worse on the console versions. There isn't really any reason why that would be the case (as it's just a PC version "scaled down") . I do however think that the performance and visuals will be worse — and considering the way CDPR has kept the console versions under absolute lock-and-key until after people have already spent their money on them — probably much, MUCH worse unfortunately.

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  6. It may sound harsh (especially considering CDPR is my favorite dev/pub and I sincerely want them to do well), but "day one patches" should have absolutely zero impact in a game review– other than maybe a passing mention in the review that the dev has said one will exist. If the reviewer feels that the game is a 6/10 with all the bugs and glitches they experienced, but would be a 10/10 without them, then they need to give it a 6/10, period.

    When a product maker gives you access to something for review, they are saying, "This thing right here IS our product. Tell the world what you think about it". And reviewers have absolutely no clue if 95% of the bugs they experienced will be fixed with the day one patch, or 2% will be fixed. Unless reviewers get a chance to personally see and experience the day one patch before their review is live, then they shouldn't take it into account.

    A manufacturer/developer has an indescribably massive stake in the product doing well, so a reviewer just cannot ever trust a publisher saying, "Oh yeah, just ignore that bad thing about our product, it will be fixed by the time the public gets it". Even if you trust the publisher and have a great relationship with them, you just can't trust them. The conflict of interest is WAY too strong.

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  7. idk why ps i love you gets so many ads from YT, when i can listen to KFGD every day, and not get a single ad insert. Also dam greg, cry a lil less about not getting a free game ffs, it's not the end of the world you have to pay for a game like the rest of the world.

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  8. It sucks to say, but I will forever feel differently about CDPR after this launch cycle. I don't care that they struck down videos of people who got early copies shipped to them, and I honestly don't care all that much (although I don't really like it) that they only allowed review of the PC version. But I DO care a whole lot that they restricted reviewers to only using the footage CDPR provided them– which is essentially just marketing materials. That's not ok…. At all.

    I've been part of this deep love-affair the gaming community has with CDPR for a few years because they have been so, so incredibly "consumer first" (at least on the outside). But this honestly changes that. Doing what they did, and essentially saying "you can only show customers what WE want them to see, not the real product" is some straight up EA-style massive corporation type bullshit (and believe me, CDPR getting away with this WILL mean other publishers do it in the future).

    I don't hate CDPR now, and yeah, I'm still buying the game (I mean, after all, I give EA and Ubisoft my money), and I totally get it– their game isn't done, they cannot delay again, and they are absolutely panicking! But it doesn't matter, you still can't do what they did and maintain my trust in the future. Crazy how you can spend 10 years building up trust, then destroy a large portion of it in 72 hours.

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  9. Per Blessing's @1:06 comment – i think the fact that Cyberpunk does NOT adhere to a 2020 aesthetic or mentality is one of its greatest charms, and i'm so glad that CDPR stuck to that decision. The very notion of cyberpunk itself is a rather dated genre, rooted in 80s visions of the future in the same way that fallout is great for being rooted in a 1960s retro future. That's the whole point. A certain amount of cheezy edge or plowing ignorantly through modern PC standards feels totally on brand to me. IMO Best to leave bleeding edge high concept 2020s sci-fi to other projects. Personally prefer Cyberpunk being a love letter to a future that we imagined / read about / roll played 30-40 years ago. There's no stopping a new IP from coming along later and flipping the genre on its head in a mature and thoughtful way. I didn't need that here.

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  10. Got my copy early from Best Buy on accident. Runs fine on my PS4 Pro albeit playing the 1.02 version so it has crashed once in about 6 hours and that’s all and like blessing brought up about audio playing way after the cutscene. Hoping the day one patch fixes these issues and adds stability to it. I have faith though and it hasn’t really hampered my experience thus far.

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  11. Well good news for the PC version… not seeing all the bugs Blessing spoke of (least so far). Only one visual glitch in my first 8 hrs of playing. I pre-ordered the game on PS5 as well… but haven't been able to get a PS5 yet lol.

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  12. Anyone else like me and waiting for the PS5 version to drop? Don’t get me wrong I’m looking forward to picking up Cyberpunk 2077 but I’d prefer to wait for the best optimised version available to console players. 60fps is a must for this game and the added RT will be the icing on the cake. Besides I’m too busy with Valhalla right now to even comprehend playing anything else!

    Reply

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