SECRET PEEKS and Spots to HARD-CARRY on EVERY MAP – Valorant Guide



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30 thoughts on “SECRET PEEKS and Spots to HARD-CARRY on EVERY MAP – Valorant Guide”

  1. How is it that this guy can repeatedly, and secretly, make the captions always about me yet I still play valorant? And whats with coach mills stalking my games, I dont suck that bad, I'm not bronze or silver plz

    Reply
  2. I actually enjoy playing every map. Not to say in good at each one though. The only thing I hate is getting the same map twice or three times in a row. A good day of val for me is playing 5 games and I get to play each map once but I only play for fun and not competitively.

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  3. Breeze: forces a lot of awps, marshals, flashes, and it has too many open angles to hold. Lots of lurkers. Long range map

    Icebox: uses a lot of awps and it’s hard to hold A even with 4 people on defense. Most of the time we’d let viper solo B while having 4 people on A. Hard to hold flanks. Literally a long range map

    Ascent: paper thin walls forces odin use. Good balance of close and long range

    Haven: good balance of close and far range

    Split: if you dont have sage, you lose.
    Close range map.

    Bind: shotgun + raze = win

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  4. This is why I stopped playing this game. I was diamond 3 in the first 2 seasons but then I couldnt even get past plat. Why? Because so many people had starting using ESP/aimbot that it made it nearly impossible as 1 legit good player to carry a whole team. It became "who has the most cheaters on their team?" because that's the team that will win. For players like myself who are semi-pro in FPS x 15 years. This is a complete joke. It's such a joke that even PROS are hacking now just to be able to compete. Riot is a joke of a company.. They act as if they don't know. I bet they create hacks for their own game since that nets WAY MORE MONEY THAN THEIR SKINS DO! Pathetic.

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  5. the thing is that some maps u are obliged to have some agents or else it becomes way more difficult. like for example breeze without a viper is a shit show, icebox B, to plant on that without a sage, that's a shit show and also split B, with a sage wall it becomes way easier to push. and my point is that a map shouldnt be designed so that an agent is a must pick on that map

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