Valorant Devs NEED to ADDRESS the JETT PROBLEM – INCOMING NERFS? – Update Guide



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37 thoughts on “Valorant Devs NEED to ADDRESS the JETT PROBLEM – INCOMING NERFS? – Update Guide”

  1. The knives should have a time limit. I mean u can't activate it. Switch to gun, and then return to knive. It should have a certain time limit. Like reyna's ult.
    Give her only 2 smoke.. give her dash a longer animation. Yoru is bad becos his tp got animation, but jett's skills got no animation, it's instant. So give her animation

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  2. Jett's look alone can kill. So maybe make her less dashing (pun intended). In all seriousness, instead of nerfing Jett, buff other characters with advantages that are as fun to play as Jett.

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  3. 1. Increase gun and knives equip time after dashing
    2. You can only dash to the direction you're facing
    3. Only left click kills can reset knives right click kills will never reset the skill like an all or nothing option. Or only reset 1 knife per kill so it gradually decreases everytime.

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  4. I think jett is perfect and the other agents not. She is balanced you cant. Only the facg it is so difficult to change her proofs she is just balanced. The other agents just needs buffs. Like make it that it is more difficult to use other agents but if you can use them they are as powerfull as jett, do not make them tohoverpowered. If you ate good with a agent you need to get rewarded. If you are not good with an agent they have to make it so you arent just killing everyone, but you need to master it. That is my opinion

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  5. Imo, jett knives could be effectivly nerfed if tgey either did not replenish after a kill or tgey were only accurate when stopped (the same as rifles or any gun) the accuracy nerf would go a long way to making jetts ult work more like reynas ult as you couldnt just hit insane shots while fully mobile or flying around… The dash in its current state is OK imo. And the two updrafts and 3 smokes are also really good, but not that op. Perhaps reduce the smokes to 2… But most of her value (in my ranked games) comes in the form of being abale to competely swing the games economy with the use of her ult… Its pretty broken and its also too cheap to earn… A good jett can have ult avaliable every 2 to 3 rounds…

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  6. they should add an agent voiceline for whenever they hear an op scope and jetts dash ability should have a charge like after 20 secs into a gave her dash ability will be available and they should increace the first shot spread of her knives and i don't think jett needs a nerf.

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  7. Let’s be real, there’s no ability that you can nerf on Jett that will make people who hate her happy. A high IQ Jett main will always find a way to top frag because Jett’s character inherently was made to have the highest skill gap in the game, tied with Sova IMO. Like what are you gonna do, nerf her smoke time, her updraft, her dash? It honestly won’t matter because a good main will just find new timings and new methods to take advantage of Jett’s natural movement.

    Edit: There’s also a very slim chance that Riot will change Jett’s character so extremely that it’ll bring about the kind of changes that would see Jett’s potential drop. Jett is by far the most exciting agent to watch in the game, and Riot wouldn’t want to risk losing that factor. Look at NV yay, dude was seriously the most exciting player to watch all of Berlin, and he def couldn’t have done what he was doing on someone like Cypher.

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  8. I think that when updrafting or dashing, jett would take a longer time to re equipt the gun so jett can re peek and abuse her kit. Reducing smokes and its duration is also a good idea.

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  9. The ideas you said about Jett should be a thing with the knives, and 2 smokes only. 👌

    But I have a plan with DASH

    Decrease backward and side dash speed or/and distance to 25% or even 50%, weakening the options for quick escapes but leaving the forward dash in its original state.

    If you like this idea, please like the comment, so coach Milf–
    I mean coach Mills will see it. 🤭🤗
    Thank you!😎

    PS. I highly hope Riot will buff Yoru soon, just like they did to Viper, cause at that time, it was worth waiting for it. 💙💚

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  10. I want to see an omen, brim, your and kay/o buff and a jett, viper, sova and skye nerf. All of these characters have just 1 ability that makes them meh or insane. Jett's main issue imo is her dash, the fact that she is able to just dip out of any scenario with no chance of shooting her is actually busted, its literally a reyna dismiss but better. Viper id just all around in my opinion the best character in the game. I think the thing that makes her insane is her wall. Her wall i think should be shortened a little bit so i cant cover 80% of the map. Skye is insane because of her flashes, he flashes should be increased in cost or have some sort of sound indication from further like it used to. Yoru is the expection to the 2 ability rule because nothing he has is good. His flash is decent sometimes but he really needs this rework. Brimstone's issue is his skill ceiling is FAR too low.. idk how exactly to fix is but he is just awful compared to astra viper or omen. Omen's tp is just meh.. its needs to paired up with his blind to actually get good value but other than that the sound queue just makes it bad. What i would recommend is getting rid of the annoying gun pull out animation like they did to skye's flash. Lastly kay/o, i think kay/o is just in an awful spot purely because he has competition of sova and skye. He is the pheonix of initiators, he tries to do too much which makes him meh at all.

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  11. i honestly haven’t seen jett being super op with any ability other than 3 smokes and dash. i main her, and i want to suggest 2 instead of 3 smokes. and if you play jett for long enough you know that dashing away will get you killed a good 40% of the time because of registry that you used the ability paired with ping. i’d probably nerf the distance of her dash by a little bit if anything about it

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  12. Jett knifes after getting a kill instead of having back 5 of them maybe next should be 4 and so on. For dash i think maybe no dashes at the start a then 1 kill get a dash and then 2 kills for a dash. I think one of those 2 should be some good balance changes

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  13. If they nerf jett i am quitting this game i am not a jett main but i play her alot and she is not even that strong if you rly look at her she dont have any flash as a duelist or any heal like reyna smokes are not lasting that long and dash is yeah useble once and you need two more kills just to get a dash in my opinion jett is just ok and well balanced agent and buffing other agents would make that better.

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