CAN YOU STILL PLAY LEE SIN IN SEASON 12? | League of Legends



I used to main Lee Sin quite a few years ago but I still love to see him played but recently… he’s kinda disappeared. Let’s watch a high rating Lee Sin player and see if he still looks useful in modern day League of Legends. Like, Comment & Subscribe! League of Legends Lee Sin Jungle Gameplay.

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CAN YOU STILL PLAY LEE SIN IN SEASON 12? | League of Legends

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20 thoughts on “CAN YOU STILL PLAY LEE SIN IN SEASON 12? | League of Legends”

  1. 6:50 to be fair, its not at all for her e. her e does WAY more damage when you build her as a crit champ because it has a crit multiplier scaling. its for her q, to allow her to essentially be a slightly more mobile varus essentially. also to note, is the fact that it took two buffs together to make that build viable, which was the q base damage buff, and the q cd buff, which both buffs got mid patch nerfed on the same patch that the second of the buffs happened. that nerf being a full revert of the two buffs, putting her q back to were it was before it got buffed, which means that the lethality build is back to crap, especially when one patch latter lethality mythics got heavily nerfed for ranged users. only reason there are more people on lethality still is cause her crit build got ruined by the LT changes. LT is now a somewhat subpar rune on her, but crit items are the ideal items for her now (and she only really synergized with one keystone rune, that being LT, but now it no longer is very good for her), which has caused for most people to continue with the garbage trolly lethality setup simple cause the crit build is arguably just as aweful atm due to it not having an actually good keystone for her.

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  2. To be fair I'm pretty sure Koreans more care for kills which I don't understand why you wouldn't want to get dragons cause it's bonuses for your team that your enemy can't get.

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  3. The point of the pathing at the start is to get fast lvl 3 while being at high helth and the you can look to gank if there is none you do blue if theres still none you do wolfs its wery flexible

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  4. You were talking about Lee being kinda risky when he plays, and I'd like to respond that if you don't take risks on an early game champ you are throwing with that champ. You have to throw your weight around while you still have it, or you just get countered by people who don't overextend often

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  5. I think objective bounties just strengthen the late game champions meta. There is nothing that sucks more than playing renekton or Lucian, snowball the game only to then lose the enemy gains gold from being behind and you get outscaled and lose the game. It doesn't really stop snowballing, it just makes it harder for earlier game champs

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  6. I would be fine with objective bounties if we knew the parameters of how they are gotten, I know it is to do with the amount of gold. It just feels random sometimes where I swear one team should be getting objective bounties and aren't and other time teams getting them when I don't feel that far ahead. It just seems inconsistent

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