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🔹In Today’s Video, Pro Players on Aim Assist Data Analysis in ALGS | Apex Legends Daily Highlights & Funny Moments ep308
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🎵Outro Music:
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⏲Time Stamps:
00:00 Thumbnail Content
01:20 Intro
01:30 Synce Clutch
01:55 Nafen Clutch
02:17 bullet flying far
02:28 Taisheen 1v3
02:51 Shiela Goes Hard
03:03 Hal Wiping Squad
03:39 Spot
03:53 1v2
04:10 Crylix Wiping Squad
04:36 Drop Clutch
05:13 Gen Aimbotting
05:35 Hollow Popping off
05:46 Noko Beaming
05:57 Pand Clutch
06:20 Stormen Thing
06:35 Timmy Wiping Squad
06:52 Taxi Move
07:07 Wigg Clutch
07:28 For the Culture
07:44 how they hitting
08:06 Roller Clean Building
08:35 Frex Clutch
08:53 Gurhl Grapple in
09:07 Roller Spitfire
09:34 Double Zip
10:35 didn’t know what hit him
10:19 this is not a real player
10:45 Kraber Shots
10:59 Gen Clutch
11:17 Hollow 1v2
11:29 Squad Wipe
11:48 PAIN
11:57 Through the Wingdow
12:16 pad
12:44 stuck
12:56 Squad Wipe
13:13 tufi be like
13:48 Flatline Shooting Flatline
14:25 Outro
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Source
SYNCE lmao
Let's see..
Bubble Encounters = 54 46 (Mnk +8)
Short Range Encounters = 52 48 (MnK +4)
Ranged Encounters = 51 49 (MnK +2)
Total One Clips Overall = 38 62 (Controller +24)
The one clip stat comes from each time each respective input won.
MnK won 157 times overall. Controller 143. Given this, Mnk one clipped 60 times out of 157. Controller one clipped 87 times out of 143.
Therefore, the conclusion is that MnK is the better input at least in ALGS, and no Aim Assist is not OP at least at Pro Level.
However, when the controller player wins, it tends to be more one sided
I think I did get some stuff wrong in the math but it still reaches the same conclusion.
Commenting for youtube algorithms
Bro it's just a game yall need to get over yourselves go shower or got outside
Its weak aimassist not aimbot with 0 recoil!
Mnk has the most crutches of any input
Taisheen is timmy ? hahahahaha
Good, maybe mnk players will stop bitching about aim assist finally.
aim assist (A.I.) gives you advantage to lock-on on enemy about 170ms, human average is 230ms. Controllers wins.
#ApexLegends #respawn
I personally don't want to see the mod stuff at the end of the videos.
If controller is such a competitive advantage why aren’t they using it. Only seems logical
The reason why they got that is because getting shot in back on controller is almost impossible to respond but on mouse you can do it way easier (I’m not trying to argue kbam or controller is better)
there is not a 5050 chance. its a bigger chance to win with mnk. but whatever. also there is a reason why almost all mnk players rock a shotgun and not two tracking weapons
sees data and numbers "nah I don't believe that mnk is better than controller at everything besides one clips no way not possible" lmfao these guys are truly delusional and just cry babies when they die to a controller clearly now.
well they got cheaters wrong, because i know of at least 2 pro controller players that use strike pack/cronus zen on PC…
ranged encounters dont make sense though because most pro's suck at shooting full auto at long ranges on controller, i have better long range accuracy than most pro controller players on PC so that being a 50/50 is definitely not right lol
MnK players with pro level aim wouldnt get crutch from aim assist that much anyways. So yes, the better movement then comes in clutch.
If MnK and controller is about even in pro play, then it easily shows controller superiority in casual play where aim assist does 40% to 60% of the tracking accurately.
Hal such a baby
8:04 you could see the tracers snap to mande at an ungodly speed LMAO.
Numbers DONT LIE. These little peened idiots like ImpotentHal.
Proceeds to have the data that prove him wrong… still can’t believe it. Psychological bias at his finest.
suddenly everyone’s a data scientist now in the comments
“There’s no way this is right” ya cuz it’s impossible for you to admit you’re wrong. Just like it’s never your fault when you die. MNK is empirically the best input for FPS, y’all just want a scapegoat and refuse to accept the data lmaooo
Basically if you are controller and you don't one clip you usually lose cause of getting outmaneuvered.
yeah but there are so many things different between MnK and controller.
like the biggest one… soooo many MnK players play weapons for poking
wingman, sentinel, 3030. even close range it's Mastiff, Pk, Eva
most people on Controller will use things like 301, 99 etc etc
not saying no one on MnK picks them either but from playing on both PC and console servers as i play with a PC player i notice massive differences in play styles.
if i use a wingman.. it will be a lot harder to one clip someone than if i use a 99.
do you get the point i'm making?
fuck pls no more gurhl
what? you see controller in close range you are dead period
Why is hal questioning the stats the devs are pulling? Idk
I read the post, it doesn't hold up to scrutiny. Supposedly he's publishing a paper on it, and I hope for his sake it's not on the results. Every question he tried to answer was either inconclusive or he came to a ridiculous conclusion.
If the paper is about the method by which he collected the data then fair enough 'cause that's actually cool (read the thread), but his conclusions are fucking moonlogic.
controller clips are sleepers man
Theres more mnk players as well idk if that was accounted for I assume a third of all teams are controller
I know there are more controller players so they will always cater to them, but in my opinion no "competitive" anything should have a built in "assist" for using a certain input. That immediately ruins the experience for a LOT of people, and if you say it doesn't you aren't paying attention. Professional mnk players aren't pissed off about AA for no reason, and professional roller players aren't pissed off about high level movement for no reason.
2:17 When the game sense too strong.
I love how controller can do half of things possible on mnk, yet noone gives a damn, and then there is that never ending salt of MnK players about aim assist.
just my opinion, I think mnk has an advantage because of all the movement capabilities. removing aim assist would make controller unusable especially in a competitive setting.
regardless, it’s annoying hearing people on both sides complain all the time tbh
Hal being surprised by the obvious 😂
I dont get the shivfps clip?
I came from ps4 to pc on controller. Ps4 lobbies are absolute garbage compared to pc. For some reason people have this fantasy that controller is an overall advantage.
First they want the data, when they got datas they don't believe it.
Reality is that aim assist was always balanced but they simply cannot accept it.
nah but mnk does have advantages close range in terms of movement, you can w + asd strafe outside bubble fights, raz does this and takes 67% less damage in close range fights in the ALGS compared to the average
Imagine choosing guhrl as your gamertag… now come the fuck on, we get it – you're a girl
Literally why do mnk players complain so much about controllers as if getting beamed across the map against mnk players isn’t way worse not to mention when mnk has a peace keeper you get two shot. However wingman should be nerfed cuz on controll and mnk the hip fire and strafe speed is insane and aim assist helps a ton with the wingman up close not gonna lie
Nerf wingman and shotguns and let’s see the real stats
"Which is probably the biggest part.."
Bruh.. even with the data, they still turn them into excuses. Sure, one-clipping is a lot stronger on controller (with AA). THATS THE POINT!! That's why you have 52-48 (or whatever) in favor of Mnk for all ranges, including close. MnK's advantage with movement and input accuracy evens it out.. smdh
LITERALLY STATS and they can't stand not having anything to complain about it's never just them losing a gunfight it's PATHETIC. Not even reading the shit correctly.
What does bubble encounter mnk 54 – 48 controller means?someone explain😁
The problem is, The better the players are on PC with keyboard and mouse, the more potent aim assist controller players will have. so in a FPS game, the PC player is not playing against a Person, but playing against a player with AI aim bot(most people call it cheating if you do it with 3rd party programs, but legal if its 2nd party does it, and illegal if the 1st party does it.). So the skill lvl of controller players are determined by the pc players. I never believed in PC master race, But too much evidence poping left and right. If all aim assist player believe in it, So should pc players be allowed aim bots. Because all aim bots for controllers were designed on a pc, what would be the difficulty to add it to mouse input.
And for people saying you can use more muscles so its easier. listen here u lil'shit. If i have to coordinate 5-8 keyboard inputs while moving the mouse in coordination to add input into the mouse so it fires, all have to be perfect in order to score a hit on the move. what a controler player does? move thumb left and hold, move right thumb up and hold, and one of ur stinkies on the fire trigger and the game does the rest and you wont miss.. what a joke
These stats dont match my personal bias! They cant be right!