THIS! is the WORST Minecraft Update!



Worst. Update. Ever.

At least, that’s what Twitter would have you think about Minecraft 1.19, The Wild Update. But is it really the worst thing that’s ever happened to Minecraft? Or have there been worse updates in the past?

Looking back, we had the complete overhaul and addition of Phantoms for Minecraft 1.13 Update Aquatic. We had the complete Iron Farm and Villager overhaul of Minecraft 1.14 Village and Pillage – both of these updates rendered many existing game features completely useless. But while these were frustrating, and there are many complaints – some more valid than others – about the new Wild Update being “Caves and Cliffs Part 3”, about it missing fireflies or updated birch forests, or numerous other perceived issues with the 1.19 update, I believe we need to go much further back to find the worst Minecraft update ever.

Join me as we look at the “features” of Minecraft 1.6 The Horse Update and how they either broke multiplayer servers, were buggy, or were just plain useless, and why it should never have been added to Minecraft.

If you enjoyed this analysis, you should check out my Overthinking Minecraft series.
End Cities, Shulkers, and Guardians: https://www.youtube.com/watch?v=AxYD_g-2LFs
Zombie Piglin lore: https://www.youtube.com/watch?v=Qr_neL7bS9s
Why Herobrine exists: https://www.youtube.com/watch?v=jL9EKpazMdI
How Piglins got to the Nether: https://www.youtube.com/watch?v=yltXu1Hp5wk

Or, you might like hearing me roast Minecraft Villagers with Pixlriffs:
https://www.youtube.com/watch?v=3Y45hPM3RHs

⁛⁙⁛⁙⁛⁙⁛⁙⁛⁙⁛⁙⁛⁙⁛⁙⁛

💀 Watch me on Twitch: https://www.twitch.tv/zloyxp
💀 Watch me play Horror games: https://www.youtube.com/channel/UCDodi7A7zsoYMZ-_NErUzlw
💀 Hang out in my Discord: https://discord.gg/7FXqGMpA2V
💀 Donate on Patreon: https://www.patreon.com/ZloYxpAVI/
💀 Hermitcraft Recap: https://www.youtube.com/c/FoolCraftRecap

⁛⁙⁛⁙⁛⁙⁛⁙⁛⁙⁛⁙⁛⁙⁛⁙⁛

#Minecraft #MinecraftWildUpdate #MinecraftUpdate

Source

44 thoughts on “THIS! is the WORST Minecraft Update!”

  1. Mine was 1.10 since it had nothing.
    They even stole the name of a good potential update:
    Imagine this: "The Frost Bite Update"
    Snow nations, composed out of Chillagers and pillagers (with different clothing) and great snow hills…

    Reply
  2. I wouldn't say it was necessarily the "worst", but the update when Mojang decided to downgrade the horse model was one of the reasons for me to quit this game for approximately five years. I was so enraged that I even refused to play on that version after it got released.

    Reply
  3. I got into minecraft on my iphone around after village and pillage. I legitimately have not really had an experience of a disappointing update. My first ever minecraft update was buzzy bees which fixed so many issues with the bedrock game and the updates have just been uphill from there. having played mcpe 0.8.0 as a teen, just stepping into that version was such a blatant upgrade to begin with anyways.

    Reply
  4. Oh man I can't believe I forgot how bad this update was playing in a terrible laptop with terrible internet the lag was unreal and servers were unplayable horses were literally useless because of lag and rubber banding on single player let alone a server which was pretty much always unplayable

    Reply
  5. Man, 1.6 horses look so weird now.
    I forgot how when you fed them, instead of just eating the food and eventually growing up all at once (like every other animal does in this game), they'd creepily scale up by 5% each time like you were inflating a balloon.

    Much as 1.9 was a GREAT update for what it added (the expansion to the End, Elytra, extra blocks, the Mending enchantment, grass path…) it's funny looking back at how many of those ideas needed drastic revisions in 1.11.
    Mojang added a set of gliding wings, expecting players to come up with elegant slime-block solutions and grand towers with elevator waterfalls, and instead we had two updates of players leaping from the nearest hill and shooting themselves in the head with a punch II bow before Mojang thrust a bundle of fireworks into our hands and said "we'll never speak of this again".
    Shulker boxes wouldn't arrive until 1.11 either. In the meantime, we got lingering potions and tipped arrows which people have to be reminded exist, a 'Luck' and 'Bad Luck' status that never really got used, Purpur blocks which didn't fit with anybody's idea of a build palette, Frost Walker (which is still underrated despite only being useful if you make it useful), and I guess some people didn't like the combat or whatever.

    But if you ask me which updates were my favourites… I'll always say 1.9 was one of them . It set up so much for the future of the game.

    Reply
  6. Remember when they added new lights not accessible to peaceful players who are mainly builders who wanted new lights… yeah, that's the update that made me stop playing…

    Reply
  7. The first version of Minecraft I played on was the version before the Combat Update. And I remember how many people were complaining about the new combat mechanics.

    Also, watching this made me re-see the old villager trading interface and the old texture of netherrack. I don't know which is worse, but I'd rather see neither ever again.

    Reply
  8. The update that started out the worst was the Update Aquatic. It was definitely not ready to be released — extremely laggy and lots of bugs and the changed file format meant that you had to optimize old worlds before they would really run well. It added tons of great things — if you could get it to stop crashing on you. And it was another one that players were mad about because of broken promises — water was originally supposed to act much differently, but that mechanic had to be scrapped.

    Reply
  9. For bedrock, the update that added villager trading was awful. You got villager trading, but the villagers disappeared randomly. Maps lagged out the server, the game crashed so much. It all gets sorted out more or less in the end.

    Reply
  10. Ive been playing since just about the beginning. Before hoppers, before pistons, before villagers would trade. Early years were rough. The worst was the broken kelp farm update- 1.13 or 1.14. There were so many bugs- flying into the “wall” of chunk loading. 1.17 was as close to perfection as they’ll probably ever get. Most of the bugs were gone… then they killed render distance for mobile. In order to play your world, you HAD to update to 1.18, despite them giving you a disclaimer and a world backup. I like much of the new things, but miss seeing distances.

    Reply
  11. Okay but consider that if they HAD made the trees taller it would make horses way more useful because you could actually ride through forests…

    Reply
  12. I only started playing in 1.12 so honestly I don't think I've seen any actual bad updates, but 1.13 and 1.14 were unbelievably laggy I gotta say. At least for me with my poor old laptop they were very nearly unplayable. 1.15 was such a relief.

    Reply
  13. The only disappointment I remember feeling from an update was when andesite, granite, and diorite were added and I tried to use them to craft. To be fair I was like 5 or something.

    Reply
  14. ive been playing the game since 2011 in the pocket edition with the nether reactor. I cant say any of my memories of the game were ever bad but i definitely enjoyed some updates more than others, my least favorite update was probably the one which had a glitch where gravel would not respond to gravity immediately, allowing me to bridge halfway across a lava pit before realizing.

    Reply
  15. listen, you show us the cool forest and the little bugs and we get excited, and when you take it away we get sad, we minecraft players are simple creatures.

    Reply
  16. This video is hilarious! My favorite update was 1.15. It fixed a lot of bugs – like when my character would get trapped every time I tried to get out of a boat. It added 1 new mob that was cute and farmable. It added a couple of fun blocks for builders to play with, and the honey block for redstoners. A little something for everyone, but not too much.

    Reply
  17. when it comes to updates… every MC-player becomes a german… complaining…complaining…complaining 😂
    and yeah…1.18 was the worst for me.. after pausing for 6 months when 1..17 came out… i was sooooo "yeah finaly i am playing again" .. and then i couldnt even find my boats….

    Reply
  18. Thankyou Mr Zloy. I learns alot from your video. Worst update gotta be 1.10, as this is where I stopped making content, and lost my creative spark for the game. Hopefully Minecraft will patch this issue soon <3

    Reply
  19. 1 started playing in 1.12, and for me 1.14 was the worst because of the massive performance issues. It was close to unplayable at first, and it was 1.14.4 that kind of worked… I was so relieved when 1.15 came out.

    Reply
  20. i'd forgotten how terracotta used to be way, WAY worse to get than it is now, and it's still kind of a pain now (even if not nearly as much of one)

    Reply
  21. I personally believe that one of the worst, (if not the worst) updates was the 1.10 frostburn update. That update really didn’t add a lot in terms of functionality. The most notable things were the structure block, the husk and stray, polar bears and magma blocks. As cool as these seemed, none of them really had a function. Especially not the magma block, which would remain functionless until the 1.13 aquatic update. Like I said, this is my opinion

    Reply
  22. Oh the sarcasm is beautiful… I've been saying this for weeks, watching people complain that "promised" features aren't being added (yet) when they were never "promised" in the first place!
    I feel like I don't use horses enough, and then I try to ride through any wooded area on one, or cross a river, and I'm like… "Nah, that's enough horsing for me!" 😁

    Reply

Leave a Comment