Cyberpunk 2077 Reviews: One Month Later – The Review Crew



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

Cyberpunk 2077 has been out for just over a month and we’ve (finally) gathered reviewers from IGN, Gamespot, and Skill Up to talk about what we thought of the Cyberpunk 2077 launch, how our feelings have changed since reviews dropped, and what we hope to see from the Cyberpunk and CDProjekt Red in future.

The Review Crew is a weekly show where we gather folks from all over the gaming community to discuss the biggest reviews. In previous episodes, we’ve discussed our picks for Game of the Year, Demon’s Souls, and Marvel’s Spider-Man: Miles Morales.

The IGN Cyberpunk 2077 review published just under a month ago, and here we discuss our changing thoughts on Cyberpunk’s overall strengths and weaknesses, how we feel about Cyberpunk gameplay, Cyberpunk bugs, and of course, Cyberpunk updates.

The Cyberpunk story has been a bit of a mess, and we weigh in on the Cyberpunk dilemma. Is it really the cyberpunk RPG we were hoping for? How about that wild Cyberpunk PS4 and Cyberpunk Xbox one gameplay. Finally, the lightning round where all Cyberpunk questions will be answered! Well, probably not, but the lighting round is still very fun.

We hope you enjoyed our IGN Cyberpunk 2077 review. Be sure to stick around for more Cyberpunk 2077 coverage. And for all your Cyberpunk news, and Cyberpunk gameplay videos, stay tuned to IGN.

#IGN #ReviewCrew

Source

43 thoughts on “Cyberpunk 2077 Reviews: One Month Later – The Review Crew”

  1. Companys/Sites like IGN played a big hand in hyping Cyberpunk up too. Countless awards without ever going hands on with the game. The media/Game journalists/influencers were just as much a part of hyping Cyberpunk up as CDPR. Yall were happy as long as you got free merchandise 😂

    Reply
  2. With a fake demo version and no one at CDPR disclaiming this, we were all MIS SOLD a lie.
    its terrible and CDPR should be sued for fraud.
    A blatant lie even if the 2018 E3 promotional 40 minute media LIE was their "vision" they did not make that fact available to us customers before release and that was the game we all thought we were getting.
    Instead we got spawning police, dumb AI, crashes, flipping, clipping with NO ambushes that "occur frequently" and empty "danger" zones with scripted respawning enemies.
    The worst waste of 8 years (if you don't argue the fact work actually started in 2016) in any business.
    Lets hope CDPR learn from it.

    Reply
  3. I'm not defending its problems, but the viewers are the ones who blew everything out of proportion, setting themselves up for failure. All those people who thought it would be a weird future simulator played themselves. I wasn't even excited for it, and it's by far the most enjoyable game I played last year.

    Reply
  4. If you are going for an all out open-world experience at least make the in-game world feel alive instead of a city full of brain dead zombie like characters. That’s why Rockstar Games are still at the top of the mountain in its open world titles. They know how to make cities and surrounding areas characters itself as well if that makes sense. CDPR did make Night City gorgeous looking but the life within the city lacks severely.

    Reply
  5. Just finished the main story. 30 hrs. Xbox series x. I don’t think it ever crashes once. There was some hilarious bugs at times tho. Can’t wait to play thru again once they’re optimized for next gen.

    Reply
  6. The game itself isn't bad, in enjoying it on ps5. It's mostly just the technical aspects like the random crashes and glitches that hold it down. But when it runs its enjoyable to jump in and just do whatever.

    Edit: this is also coming from someone who wasn't anticipating the game. So very imo

    Reply

Leave a Comment