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This week Jackson and Josh discuss whether Cyberpunk 2077 and games like Marvel’s Avengers have taken their marketing too far in a deceitful and unethical direction. They also talk through the week’s biggest gaming news stories. Tune in!
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Timestamps:
0:00 Intro
3:08 Which old mechanic/genre do you want to make a comeback?
5:17 Out this week
7:00 Review roundup
8:40 Ninja Theory’s Project Mara tech video
11:31 Sony’s new studio rumored Uncharted project
14:45 Atomic Heart new trailer
17:27 Super Mario 3D World Bowser’s Fury
20:12 Cyberpunk 2077 Bloomberg article and apology
27:30 Are games pushing the limits of ethical marketing?
46:59 What we’re playing
50:28 Mail bag – email us at [email protected]
53:16 Outro
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Cyberpunk 2077 is an upcoming action role-playing video game developed and published by CD Projekt. It is scheduled to be released for Microsoft Windows, PlayStation 4, PlayStation 5, Stadia, Xbox One, and Xbox Series X/S on 10 December 2020. Adapted from the Cyberpunk franchise, the story takes place in dystopian Night City, an open world with six distinct regions. Players assume the first-person perspective of a customisable mercenary known as V, who can acquire skills in hacking and machinery, an arsenal of ranged weapons, and options for melee combat.
Cyberpunk 2077 was developed using the REDengine 4 by a team of around 500, exceeding the number that worked on The Witcher 3: Wild Hunt (2015). To assist with production, CD Projekt launched a new division in Wrocław, Poland, and partnered with Digital Scapes, Nvidia, and QLOC. Cyberpunk creator Mike Pondsmith was a consultant, and actor Keanu Reeves has a starring role. The soundtrack features music by Marcin Przybyłowicz, P. T. Adamczyk, Paul Leonard-Morgan, and several licensed artists. Adaptations include comic books, a card game, and an anime.
Cyberpunk 2077 is played in a first-person perspective as V,[13] a mercenary whose voice,[14] face, hairstyles, body type and modifications, background, and clothing are customisable. Stat categories—Body, Intelligence, Reflexes, Technical, and Cool—are influenced by the character classes that players assume, which are NetRunner (hacking), Techie (machinery), and Solo (combat). The perk tree branches into melee, blades, handguns, shotguns, rifles, sniper rifles, hacking, two-handed combat, assassination, “cold blood”, engineering, and athletics. V must consult a “ripperdoc” to upgrade and purchase cyberware implants; black markets offer military-grade abilities.[13][15][16][17][18][19] The rarity of any given equipment is shown by a coloured tier system.[20] V can take cover, aim, run, jump, double jump, and slide.[21][22] Melee strikes can be dealt with close-combat weapons.[16][23] There are three types of ranged weapons, all of which can be customised and modified—Power (standard), Tech (which penetrate walls and enemies), and Smart (with homing bullets).[24][25] Ranged weapons are equipped to ricochet bullets in a target’s direction and slow them down in bullet time. Four types of damage can be inflicted and resisted—Physical, Thermal, EMP, and Chemical.[15][19][26] Weapon use increases accuracy and reloading speed, which are manifested in character animations.[27] Gunsmiths repair and upgrade weapons.[16] The game can be completed without killing anyone,[28] with non-lethal options for weapons and cyberware.[5]
The open world metropolis Night City, California consists of six regions—the corporate City Center, immigrant-inhabited Watson, luxurious Westbrook, suburban Heywood, gang-infested Pacifica, and industrial Santo Domingo. Its surrounding area, the Badlands, can also be explored. V navigates these locations on foot and in vehicles, which are subject to either a first or third-person view. In autonomous cars, V can more easily engage in gunplay.[13][20][26][29][30][31] Pedestrians are vulnerable to vehicular collisions.[25] Depending on the location, law enforcement may be alerted if V commits a crime.[32][33] Radio stations are available to listen to.[34] The full day-night cycle and dynamic weather affect the way non-player characters (NPCs) behave.[24][35]
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Hey man what is mass affect and which one would you recommend?
It is probably NOTHING compared to the shit Sony showed pre PS3 release of Motorstorm and was it Killzone? Those game trailers were probably better than what PS5 can do even today.
Yes.
There, saved you an hour lol.
Many of us, I included, bought the game after seeing the demo. I base my purchases off of gameplay demos. Not trailers, but full on demos.