Shadowlands: A Game of BALANCE, Tier Sets WHEN??? WoW DEVELOPER Interview



Read more about Shadowlands โžœ https://worldofwarcraft.mgn.tv

World of Warcraft Shadowlands Lead Developer answered some question in a recent WoWhead interview about WoW Shadowlands covenants, legendaries. Shadowlands Class Balance, Shadowlands covenant swapping and so much more.

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Source:
https://www.wowhead.com/news=319241/exclusive-shadowlands-interview-with-ion-hazzikostas-class-balance-covenants-sea

Video Chapters:
0:00 โ€“ Intro
1:18 โ€“ Class and Covenant Balance
4:58 โ€“ Consumables removed or nerfed. Whatโ€™s the design decision behind that?
7:34 โ€“ The Revolving Door type of Class Balancing
10:02 โ€“ Legendaries
12:33 โ€“ Conduits
15:33 โ€“ Raiding
18:56 โ€“ Armor Stacking in Raids regarding Personal Loot
20:08 โ€“ Tier Sets
20:28 โ€“ Mythic+ Affixes
21:54 โ€“ The Maw
24:47 โ€“ Torghast Mount in the Maw
25:36 โ€“ Nathanos?
25:57 โ€“ A Day in Shadowlands
27:24 โ€“ The Delay
28:00 โ€“ The Conclusion

Music:
Harris Heller โ€“ Fly Me High
Harris Heller โ€“ Dreary Summer
Harris Heller โ€“ Nostalgia
Harris Heller โ€“ When You Were Here
Harris Heller โ€“ Because Rain

Source

23 thoughts on “Shadowlands: A Game of BALANCE, Tier Sets WHEN??? WoW DEVELOPER Interview”

  1. my only issue with deciding to only balance 1 spec per class doesn't come from a practical aspect but a enjoyment side. i cant stand the gameplay of outlaw rogues. for the season that that becomes the only balanced spec ill end up very disappointed with my rogue, the only character I've really played for 16 years. while yeah balance isnt always good at the moment at least they're regularly trying with each spec.

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  2. Some of the player base plays the specs not the class. I also donโ€™t want to play a game where every choice is so similar and does not maintain a choice or one that might just be better for certain content.. my criticism for blizzard is they missed an opportunity to simplify the internal mechanisms of shadowlands and give us a new talent row and less complicated soulbinds and conduits. The level quash was a good time to rework the specs more and less of a mechanics heavy expansion.

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  3. Have to respectfully disagree, I feel SL is sadly going to be another BFA.

    The game is nowhere near finished enough to release in an acceptable state (it's at least a few months away), but they will do anyway.

    The covenants will be an arse ache, as will soul binds and conduits, class balancing was so bad in BFA and can see it being so much worse with all these borrowed power systems.

    Their making more work for themselves and the game is lacking is so much creativity and passion. It feels like they have done nothing for most of its development and in the last couple of months, panicked and thrown together any old thing as a filler…. Shades of BFA!!

    I can't see it as anything but another redesigned bra lazily implemented.

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  4. I think the majority of the complaints are hilarious. The reason all these game developers are getting things wrong they are listening too players. What originally made WoW successful wasn't listening to players. It was hiring good players. Back in the day there wasn't a way to complain about what you didn't like either you played the game or not. The game companies didn't do all of this month's of open testing and active changes.

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  5. I personally think the way to fix the revolving door is to prune whole specs from the game. Outlaw gone give gouge back to sub and assa along with some of their nice pvp talents, Holy priests gone give renew and POM back to priest and stick some of the sick holy utility into the disc talent tree, arcane mage gone give missiles to fire and frost. I think u get the point. I think Demon hunters having to specs is the future for alot of classes that are in my opinion diluted from so many specs being in the game.

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  6. No. Blizzard should not simply give players what they want. That would make the game worser and order and worser. Yes, maybe some players will not accept some changes i gameplay. Yes maybe some players will leave. Happened all the time since Classic.
    But to be a game with a future Blizzard must concentrate on its core audiance and that are players who want meaningful choices, who want a certain RP factor, these players don't want to follow the fotm.

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  7. anyone remember the water bug mount?
    they weren't afraid to make all that time some of us put into getting one or worse both of them… they don't care, time to accept we as subscribers mean nothing to that company anymore, that time has past.

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  8. I love how people complain choices don't matter, so blizzard said fine when you choose something your stuck with it and it will matter, and then those same people cry that blizz is taking away freedoms. Blizzard is trying to make everyone happy instead of pushing forward with their own visions.

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  9. simple fact that Master loot will NOT come back is because for the simple fact its not a fair game mechanic. It leaves to much chance for people to play favorites, to ninja the loot etc. It won't be coming back regardless of how you all want it to lmfao

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  10. watching your stream and online fan base grow is a beautiful sight to see, been watching for a long time now and your hard work and dedication is starting to pay off. keep it up brother much love from Florida

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