Baldur’s Gate 3 Walkthrough Gameplay Part 11 – Removing The Parasite in the Arcane Tower (Act 1)

Baldur’s Gate 3 Walkthrough Gameplay Part 11 (ACT 1). Removing The Parasite Quest in the Ruined Tower (Arcane Tower Guide).
👉 Full Playthrough: https://www.youtube.com/watch?v=Fx1s79JlKDc&list=PLl_Xou7GtCi4fJPivmbLsf3i2qAlkEjeQ&index=1&ab_channel=ESO

Baldur’s Gate 3 is in Early Access. Thanks Larian Studios for giving me this review copy. This 2020 Baldur’s Gate Story Campaign Walkthrough Part 1 will be the Full Early Access Game including a Review, Prologue, All Story Chapters, build guide, first impressions and choices.

In todays episode of the Baldur’s Gate 3 gameplay walkthrough part 11 (ACT 1) we find a friendly Mind Flayer named Omeluum who offers to help us Remove The Parasite. This requires us to travel to the ruined tower location in the Underdark and power the elevator of the Arcane Tower. We find some rare treasure, weapons and armor but most importantly a Ring of Psionic Protection that stops the Mind Flayer parasite growing in size and becoming more powerful. This could be one of the most important rings to collect in the game if you are planning on a good playthrough

0:00 Video Summery
0:27 Removing The Parasite
9:10 Entering The Ruined Tower
14:03 Light Hammer (Weapon Location)
17:08 Entering The Arcane Tower
19:52 How to Turn on The Lift
20:52 Exploring The Arcane Tower
23:07 Uncovered Mysteries (Rare Amulet)
29:12 Mystra’s Grace Boots (Armor)
32:11 The Mage’s Friend Ring
33:25 Arcane Tower Robot
37:20 Omeluum Removing The Parasite
47:09 Ring of Psionic Protection
49:19 Secret Dog Grave

Baldurs Gate 3 is set in the universe of Dungeons and Dragons (D&D) Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power. Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted in your brain. Resist, and turn darkness against itself. Or embrace corruption, and become ultimate evil. From the creators of Divinity: Original Sin 2 comes a next-generation RPG, set in the world of Dungeons and Dragons. Choose from a wide selection of D&D races and classes, or play as an origin character with a hand-crafted background. Adventure, loot, battle and romance as you journey through the Forgotten Realms and beyond. Play alone, and select your companions carefully, or as a party of up to four in multiplayer. No full release date of Baldur’s Gate 3 is confirmed but it will most likely also be coming to PC, Xbox Series S and PS5.

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48 thoughts on “Baldur’s Gate 3 Walkthrough Gameplay Part 11 – Removing The Parasite in the Arcane Tower (Act 1)”

  1. Considering your playstyle of sneaking and magical tricks along with trying to do diplomacy and spotting on your own. I would kinda suggest a half-wood elf warlock -sailor(for perception), with any other starting skills EXCEPT persuasion/deception (those come in lvl 2 via a pick). Could even try putting Intelligence to 8 (cha maxed, wis high and dex too, 1/2 elf getting +2cha and +1 on 2 othersm +1 con for 10 being one obvious choise) and get that smart ogre headband for INT 18. Maybe just maybe opening up lots of dialog options when really brained to the max (INT 18; WIS 16; CHA 18).

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  2. You could read those books, im sure they contain the orders that can be given to the metal man. So you dont get syntax error replies. Including likely to fix up the place… for something.

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  3. 37:20 you did not fully explore the tower, there are several books, that you learn a new verse from. Then from the guardian, you receive nice items using the verses. 48:00 It's strange, how different an ending for this quest i got. 1) I got SECOND tadpole power completing this quest. And since I didn't tell the mindflayer about flying ship, he accepted that as payment.

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  4. Its been quite a few years since any game has had me wanting to play it. From what I've seen from Baldur's Gate 3 thus far even with it being in it's early access stages I've been very impressed by the world they've created. I've watched quite a number of others playing through so far and seen so many differences from so many situations that it's generally got me intrigued and wanting to see how things progress. I'm not sure if they're releasing the game act by act or if this was the teaser and the rest comes upon concluding the game in its entirety and releasing it as a full game. Hopefully they'll go from early access act 1 release to finished product because ill be buying the game but only after it's fully released. The game mechanics seem great, the story flows nicely …the choices seem to have great effect upon the world. Polish up what has been implimented thus far and you've got a winner. If possible (and dev's actually read these/this) make as many armor changes visible upon the characters as possible, for me it draws me into the game more when as many things as possible show their differences and aren't generalized into a single look, if that makes sense, hopefully should.

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  5. Thank you for your videos they help me through some bad stuff right now it’s hard to go on and keep trying I wanna just end it all The only reason I don’t is because I know that it will hurt her and I can’t do that your videos are a great help because they distract me a very tiny bit but still a help

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  6. Looking at Danny's inventory I think a keyring or a pouch for keys would be a great addition to the game so you don't end up with an inventory full of keys and please let me know what you think of the idea Eso

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  7. To answer a question, there are many deadly natural plants/tree bark/etc used for our most important drugs. Heart meds (digitalis=poison), anestesia (paralysis), etc.
    Thus the dangerous plants in the Clerics garden

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