Cyberpunk 2077: 9 Obvious Fixes We Can't Believe It Needs



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40 thoughts on “Cyberpunk 2077: 9 Obvious Fixes We Can't Believe It Needs”

  1. This game is very ambitious and looks like CD project doesn't have the knowledge to make a game like this big with no technical issues i think will be better if they make it smaller with more focus on story and not many side missions

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  2. I haven't had any crashes on PC, yet, and hopefully won't. I don't like that you can't change the F key to the E key for activation. What game uses F? I also agree that the minimap is way too zoomed in. I hope they either fix these, or modders fix them at some point.

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  3. • Being able to drive and call people without stopping
    • Customisation, at least let me get a haircut.
    • Romance options for all genders (at least reverse the bi-erasure with Kerry)
    • NG+
    • More to do with romance NPC after their arcs
    • Mission breakdowns (what am I getting from it?)

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  4. Cyberpunk 2077 is a level of disappointment that I've never felt, nor did I think possible. In my imagination not but more than about two weeks ago, I was imagining a Grand Theft Auto V-level of non-objective freedom, a first-person stealth system of the newer Deus Ex games, the excellent shooting mechanics of say Titanfall 2, with small but realistic details in animation and interactivity that would surpass that of Red Dead Redemption 2, and a general sense of near-overwhelming customization options and abilities to visually enhance and define our "V" that we had never seen before.

    So imagine my utter-disbelief when I loaded up the game for the first time on a base PS4 (albeit with a much better SSD installed than came in the factory system). I was so excited for this game and it felt like the one thing that could save 2020 — for me personally — from the entire year being a complete and total nightmare. Yeah, it's easy to point out in hindsight that I let my expectations get too far out of control, but with the intense hype and marketing surrounding the game for at least the last two years, am I really 100% to blame?

    Honestly, after watching this video and seeing just how bad of a state the game is truly in, I have to wonder if it'll ever be the game we all wanted it to be. It's one thing for all the bugs/glitches and technical failings both visually and through the game's scripted A.I. and set-pieces, but can they really introduce actual A.I. to police and pedestrians to make it so that they are able to chase you on-foot or in a vehicle? What about the horrible NPC logic/scripted A.I. around the world making it so all they're capable of doing is perform their set animation or duck and cover?

    It just feels like there's too much work to get it to run properly, let alone fix all the ridiculous shortcomings the game actually has. I hope I'm wrong but I don't see this game being in a fully-realized state for at least another year or so.

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  5. The game isn't as bad as everyone says. I'm on my second playthrough on ps4 pro and yeah it crashes sometimes and there's small bugs but the game is amazing. Yall just hyped it up way too much and by the end of next year the game will be one of the best ever imo

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  6. Show me what big game esp this one that doesn't have problems. Why I wait a year before buying a games. These days games are so huge and so complex no surprise. When it drops in price which is usually a year or two I'll buy it. By then you will be bitching about the next big game.

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  7. I think the most annoying thing about this mess is that they never did any fixing 5 months prior to the release that they keep on delaying.

    Those early gameplay we saw where there were annoying pop-ins, empty streets with pop up NPCs, the shitty melee combat, awkward pauses in dialogue and more still remained in the game. So what did they do with those previous months by their stupid delays? Wiped their asses with pre-order money?

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  8. Were people playing Witcher 3 on a spreadsheet or something? Cause I bought it day 1 on PS4 never had any issues whatsoever bar Roach getting stuck in fences, and don't know a single other person who has issues either. Yet all I hear these days is that it came out in a state. What gives?

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  9. Played for two hours on PC. Could see more and more bugs coming out but was enjoying the story. I got a refund and I’ll come back to it in 6 months or so, when it’s finished so that I can play a more or less finished game.

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  10. The simps & neckbeards are at it again, feels kinda personal to me like get over it there's like over a dozen games that went through the same thing..?? Lmao bitch & wine like a bunch a bunch of spoiled ass kids. Guess everyone on youtube knows everything about games & how to make games & especially how to make games better? What a joke Just shows the pathetic state of gaming culture. Have fun typing keyboard warriors 👍😂

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  11. I blame both cdpr and us, the public. They should'nt have said anything till they had tangible work done as opposed to their 2013 reveal. Then we, the public, just kept pestering them for a product that wasn't ready all while they kept saying it'll be ready when it's ready. Nobody counted on c19 knocking the world out of whack, let alone what that would mean for the entertainment industry.

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  12. They could easily turn this into a telltale game.. Half of the trailer was made up of the flashbacks with Jackie at the start of the game and the majority of the action packed scenes are glorified quick time events.. Don't understand how this has taken 8 years

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  13. Considering the gamestate even on PC, which I play it on, the wait for fixes will be a long time. Also, Playstation has removed the game entirely from their stores. You can no longer purchase it in any of their stores. So all this chalks up to it feeling like Cyberpunk 2077 has been delayed once again.

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  14. Lets not also forget the gaming mechanics that allow you generate millions in hours, or create unstoppable killing machines. Thanks to completely unbalanced perks, you can scrap objects and the rebuild form less than you scrapped, which means that you can infinitely gain materials just but scrapping and rebuilding the same objects. Multipliers equally unbalanced, meaning that you can combien perks and add ons to create monsters that are literally invulnerable.

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