DYSON SPHERE PROGRAM | Combining Factorio and Satisfactory? | Introduction & Gameplay

Build the most efficient intergalactic factory in space simulation strategy
game Dyson Sphere Program! Harness the power of stars, collect resources,
plan and design production lines and develop your interstellar factory from
a small space workshop to a galaxy-wide industrial empire.

Dyson Sphere Program is a sci-fi simulation game with space, adventure,
exploration and factory automation elements where you have to build your
own galactic industrial empire from scratch.
In the distant future, the power of science and technology has ushered a
new age to the human race. Space and time have become irrelevant thanks
to virtual reality. A new kind of supercomputer has been developed – a machine which superior artificial intelligence and computing capability will
push humanity even further. There is only one problem: there isn’t enough
energy in the whole planet to feed this machine.
You are a space engineer in charge of a project launched by the space alliance COSMO, tasked with a massive undertaking: constructing a Dyson
Sphere, a megastructure that would orbit around a star, harnessing all its
power and energy. Only a few decades ago it was considered a hypothetical,
impossible invention – but now it’s in your hands… if you can manage to
develop this space workshop in some galactic backwater into a galaxy-wide
industrial production empire!

While the core mechanics of Dyson Sphere Program are ready, the game still
can grow and evolve a lot – and Early Access is just the perfect place for it to
reach its true potential. We believe that by letting players experience the
main content of Dyson Sphere Program and actively interacting with them
to collect their feedback will allow us to improve the game and make it
much better than it would be without this Early Access stage. Our plans are
for this EA stage to be about 1 year long. But that is not written in stone.

◇ Build a galactic industrial empire from scratch: start with a small workshop and improve it until it spans the whole galaxy
◇ Develop your very own Dyson Sphere, a megastructure that orbits
around a star harnessing all its power and energy, from the first screw
to its completion
◇ Explore a vast universe procedurally generated with all kinds of celestial bodies: neutron stars, white dwarfs, red giants…
◇ Gather resources in planets of all types: ocean, lava, desert, frozen,
gaseous planets…
◇ Research new technologies to improve your factories… and discover
the secrets of the universe
◇ Build mechas to fly, sail or jump through outer space and alien planets
◇ Transport materials across the galaxy to your facilities: thousands of
transport ships will flow endlessly to your factories and back!
◇ Design the most efficient automated factory and production line
◇ Customize your factory and Dyson Sphere to make it unique
◇ Design a balanced power network, producing energy in all kinds of
power plants like wind turbines, artificial stars… through conveyor
belts, and you’ve got technology to help your buildings fit the grid automatically during the construction process. You’ve got the best tools
COSMO can afford to build a massive-scale automated production line
– the most efficient one ever seen in the universe!

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Twitter: https://twitter.com/ChristianNilaus
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Merchandise: https://streamlabs.com/nilaus1#/merch

#DysonSphere #Factorio #Satisfactory


37 thoughts on “DYSON SPHERE PROGRAM | Combining Factorio and Satisfactory? | Introduction & Gameplay”

  1. I never knew this was exactly the game I've always wanted. I've have a huge fantasy about Dyson spheres eversince I learned about them and this game makes my science fiction horniness to max level. Instant buy.

  2. I would really love to watch you play this vast game. I'm currently watching your reverse megabase series. Really love your organization & optimization. I've OCD. So it would be great if you start a megabase series of Dyson Spere Program.

  3. So I really don't want to hate on such a promising game but:
    With this amount of competence as a game dev company, how is your mech such a clunky beginner level horrible animation mess?

  4. I mean I love this game since I'm a big Factorio fan but the similarities are obvious as hell. Even the colours of the science packs are the same. Really good game but a copycat for sure.

  5. A game that incorporates the concept of Total Annihilation, the technology of Planetary Annihilation and the gameplay mechanics of Factorio and Satisfactory? Looks like these devs have good taste! Gonna have to try it out myself. It's a shame Planetary Annihilation had problems but very nice to see the ideas have lived on. I may have to go back and check on it as well and see how it's doing.

  6. i'm curious about the game, my biggest question… I'm not gonna say 'better' or 'worse' but how is this game different from factorio in such a way that makes it worth also playing?

    The thing in space seems cool, but is that really so different than running trains or having logistics bots ferrying items for you?
    Pretty much… what is it about this game that really makes it worth picking up?


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