Thermals Buffed, Old Bugs Fixed, New Bugs Emerge – Escape From Tarkov News



In addition to the 12.9.109 patch notes there was some interesting changes to ADS speed (temporarily), thermals ergonomics, and a ton of quality of life changes that were long overdue that fixed a bunch of bugs (and introduced some new ones).

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27 thoughts on “Thermals Buffed, Old Bugs Fixed, New Bugs Emerge – Escape From Tarkov News”

  1. In addition to the 12.9.109 patch notes there was some interesting changes to ADS speed (temporarily), thermals ergonomics, and a ton of quality of life changes that were long overdue that fixed a bunch of bugs (and introduced some new ones).

    If you enjoy my content please consider liking/commenting/sharing/blahblahblah. It really does matter!

    I hope you enjoy the vid!

    _________________________________________________________

    Links:

    _________________________________________________________

    GET A SHIRT OR A C.HODE MUG!! https://ethosthreads.com/collections/onepeg

    I'm live (nearly) every day at 9AM est: https://www.twitch.tv/onepeg

    Discord: https://discord.gg/onepeg

    Twitter: https://www.twitter.com/onepegmg

    Kraken keyboards: https://www.krakenkeyboards.com – use code ONEPEG for 10% off of the best keyboards on the market for the price

    Advanced.gg – use code ONEPEG at https://www.advanced.gg and save 10% on your order! It tastes AMAZING

    Reply
  2. a new (small) bug introduced is the fire mode text from "Full Auto" to "fullauto" and "Single" to "single". weird bug to have unless I have just never paid attention to it before and it's always been like this

    Reply
  3. I swear BSG doesnt care about fixing actual problems in this bug filled game, just want to charge $150 for a game then say "oh its in beta thats why the games shit". Well be hearing that excuse from BSG bootlickers for 10 more years. Like they srsly couldn't fix the "next" glitch without fucking something else over, typical bsg

    Reply
  4. onepeg my man im surprised you didnt see that issue and instantly know, In the hideout when they said they fixed the speed with multiple crafts. its talking about how when you open the workbench level 3 and it takes 15 seconds for it to load or the toilet which had less crafts than workbench 3 would take like 8 seconds to load. Its stuttery as hell now and still does a hard lag when collecting something but it opens within 1 seconds. Also it used to KILLLLLL your FPS when you scrolled down the workbench 3, from like my 120fps to 8fps.

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  5. The performance update for the hideout and crafts: This means that when you look at your workbench and you have it upgraded to level 3 with the max amount of crafts visible, you no longer get the same frame loss and system tax that you did previously. The hideout crafting stations have been optimized to some extent.

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