Humankind is an upcoming 4X strategy game, similar to Civilization. Humankind gameplay shares a lot of similarities with Endless Legend, but there are some …
You might be a few days 'late' to the party but also the one many of us waited to make a vid on this! The game looks real interesting, went onto my wishlist immediately.
Everything looks really nice so far, but I'm just worried combat will be too much like Endless Legend. I hated everything about the system there and I hope they've learned something.
This actually looks more interesting now, at least more interesting than the previous builds. Some cool ideas here for sure. Can you have more settlements within a territory?
I don't think that killing everyone means winning the game . Even if civilization is dead its fame persists. There are numerous real world examples for that. Though if you are dead you cant acquire any NEW FAME.
At last not the crappy Civ6! 🙂 This game looks cool, looking forward to playing it. The predefined provinces do not convince me, but the rest of the game looks like it can overcome this drawback.
To me this looks way more like Endless Legend 2 than it looks like a new take on civilization. It has the flavour and themes of civ, but the actual mechanics is cut and paste Endless Legend. Makes sense considering its from studio that made EL. I reckon that the most important skill in this game is very quantitative spreadsheet-style city management of correctly assigning the populations all the time. You'd have to figure out when a focus on a particular area benefits the other areas more in the long run. For instance, do you put more pops on food to grow faster to then produce food buildings faster after you have more total pops on industry, or do you put more pops on industry to produce a food building faster while neglecting growth in the production phase? Its a continuous exercise to map relative return on investments. And thats just counting food vs industry, not considering science and whatever other area.
I can see how this is better than civ, because civ is pure strategy (rather than tactical) in the sense that you plan choices for very long time windows. This game has that too but like EL there is more to gain in the short term tactics and number crunching. The paths for the player are indeed infinite, especially because i believe you can also move pops between cities? But i'm not sure how fun the number crunching exercise will be for the large player base. Also cuz in this game and EL youre punished/rewarded way more for not forgetting to do a production reassignment whenever theres a big change in efficiencies as a result from a new building or tech. And this becomes a pretty tedious headache when youve got a large number of cities
After watching this and spiffs videos, I'm still not sold on this game. Looks like it's better than the previous endless games, but calling it the 'civ-killer' at this point is pure hubris.
it looked like producing units costs 1 population if that's true idk why but i really like that mechanic and think its cool as hell.
Excited for this!
IT definitely makes me think of civ and endless legend had a kid.
Very interesting game so far. Reminds of endless legend
Would love to see some more of this!
♥️♥️♥️♥️♥️♥️♥️👍👍👍👍👍
Shame you didn't manage to be on top of this one. It got huge views in other channels. :/
Please play more of this. I'm always interested in Amplitude Studios's games, and I'm curious to see how this holds up compared to Civ.
This looks significantly better than civ 6.
You might be a few days 'late' to the party but also the one many of us waited to make a vid on this! The game looks real interesting, went onto my wishlist immediately.
Does anyone one know if this is coming to consoles?
This game is promising.
I'm liking this a lot
Seems like two pops in food weren’t enough to go beyond “plentiful” anyway, so putting one in production was smart in several ways.
Everything looks really nice so far, but I'm just worried combat will be too much like Endless Legend. I hated everything about the system there and I hope they've learned something.
I'm waiting for the nuclear tipped Javelins.
World Headlines "The Olmecs become first Nuclear Weapons Test Pioneers"
This actually looks more interesting now, at least more interesting than the previous builds. Some cool ideas here for sure. Can you have more settlements within a territory?
I don't think that killing everyone means winning the game . Even if civilization is dead its fame persists. There are numerous real world examples for that. Though if you are dead you cant acquire any NEW FAME.
Aren't Public ceremonies Humankind's version of Projects, while Infrastructures are equivalent to Civ's buildings?
This guy is Slavoj Žižek of gaming
At last not the crappy Civ6! 🙂 This game looks cool, looking forward to playing it. The predefined provinces do not convince me, but the rest of the game looks like it can overcome this drawback.
Preemptive defence
The interface graphics are really nice but I don’t like the look of the world map and the icons above units
This game seems quite complicated (compared to Civ), but I feel like it is a worthy contender
This is a traditional comment to denounce the YouTube algorithm and celebrate the preview of a new game
Excited for this game, but im ok with watching you play it first, seems like a lot to take in
Futurama reference ftw
Algorithm comment
Olmecs Donald had a head
Autolike…should we denounce also videos that are not Civilization games 😀
you don't need movement to attack
would love to see more
To me this looks way more like Endless Legend 2 than it looks like a new take on civilization. It has the flavour and themes of civ, but the actual mechanics is cut and paste Endless Legend. Makes sense considering its from studio that made EL. I reckon that the most important skill in this game is very quantitative spreadsheet-style city management of correctly assigning the populations all the time. You'd have to figure out when a focus on a particular area benefits the other areas more in the long run. For instance, do you put more pops on food to grow faster to then produce food buildings faster after you have more total pops on industry, or do you put more pops on industry to produce a food building faster while neglecting growth in the production phase? Its a continuous exercise to map relative return on investments. And thats just counting food vs industry, not considering science and whatever other area.
I can see how this is better than civ, because civ is pure strategy (rather than tactical) in the sense that you plan choices for very long time windows. This game has that too but like EL there is more to gain in the short term tactics and number crunching. The paths for the player are indeed infinite, especially because i believe you can also move pops between cities? But i'm not sure how fun the number crunching exercise will be for the large player base. Also cuz in this game and EL youre punished/rewarded way more for not forgetting to do a production reassignment whenever theres a big change in efficiencies as a result from a new building or tech. And this becomes a pretty tedious headache when youve got a large number of cities
After watching this and spiffs videos, I'm still not sold on this game. Looks like it's better than the previous endless games, but calling it the 'civ-killer' at this point is pure hubris.
Looks great, and I'm grateful for the explanations.
Looks like an excellent game. Good intro to it
Been a while since I heard Marbozir's voice, I thought this was There Is No Game: Wrong Dimension at first.
I'm liking this more and more. Defo a blend of Endless legend & Civ.
Thanks for the gameplay, Marb. Been a longtime fan, happy to see you’re still making vids— happy holidays from Miami!
Okwaho looks like Iggy Pop.
Liking it
I prefer the predetermined regions as it prevents city spam, which was unrealistic tbh and annoying.
Damn i love this guy and hid vids
This is a traditional comment to denounce the YouTube algorithm and celebrate the preview of a new game
I hope they work on GUI, it's too Windows 10 looking, imo, but it's fenomenal we finally have competition for civ VI. This one have huge potential