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I Shot a Twig & I liked It! – Outriders Gameplay (Demo)
Today we tried the newly released Demo for the upcoming FPS Outriders.
It was a bumpy start but an interesting experience. You can check out our thoughts after the Outriders Demo at the end.
Outriders is an upcoming cooperative role-playing third-person video game developed by People Can Fly and published by Square Enix’s European subsidiary. It is set to be released on April 1, 2021 for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and Stadia.
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#Outriders #Gameplay #Demo
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Yea, this game is pretty awesome
2nd to comment
You actually named it "I Shot a Twig & I liked It!".
What a legend!
I want to play this so bad
My guy what's up with the quality BTW like u vids plz how to get basmu
I'd love to play it BUT TOO BAD XBOX LIVE IS DOWN RIGHT NOW
I've also been playing, and damn I've not been disappointed!
Finished the demo just a bit ago! I really like it and hope they take the criticism over this coming month to improve.
Gears Of War, but a looter shooter
the maps were pretty boring tbh but everything else was pretty good
Wish the guns had some kick to them, recoil or something. Coming from division and warframe its very strange that nothing happens when you shoot different guns
Combat and general gameplay reminds me of Mass Effect. That's not a bad thing!
Fps looks like shit but this is like a demo trial right so for that its doing pretty fine
its nice seeing you play something else other than warframe once in while, keep it up champ
Third Person Destiny. Hmm…
My favorite part was 7:02
I tried launching and it says VCRUNTIME140_1.dll was not found. What would cause this, anyone know?
this is not a cover shooter game…it’s says it every where to play aggressively…that is the only way to heal…lol especially if you are playing the tank class, you should never be running for cover
Rock Boy!
game just looks like gears of war 2.0
F
I prefer ‘rat-a-potimus’ 😂
Enjoyed the vid tho very nice glimpse into the game
Played thru as trickster. I’d give it a 7 or 8 so far. Music is ok. Cinematic prosaic. Combat ok. But I feel like a marble stuck to the ground and only able to jump by vaulting over things. maps are pretty small. lighting is flat (ps4).
I dont think it is like Destiny. I think it looks so much more than Mass Effect with more Action ^^
Visual look amazing and cool gameplay but I wish it was a little faster tho.
April 1st, huh..
Picks Tank – Stays behind everyone sniping 😛
Trickster class is basically just Limbo lol
Hey Mr. Leyzar, looks like you guys had lots of fun. The game also seems interesting, glad your Channel is growing both in Yt and Twitch, kiss and hugs from Vienna
"Lotus do something impressive" …… "Uhhhmmmm……" 🤣😘
The Moment Leyzar demands Instant success and none of us is ever prepared for that. We are more like, "i shot a twig and i liked it".
the cover thing is really hard to get right even its an old thing, because if its to sticky like Division its anoying too, and to less sticky like here also 😉
Can play co-op on the demo?
Game has a bunch of potential. Going to wait to see how the mid/late game is, and if they fix the camera shake and the cover system having issues either refusing to snap or refusing to let go randomly.
Still need to try out the other classes but Devastator was a hell of a lot of fun.
in Brazil were the reality is that most gaming PCs cost like 10k and the minimum wage is 1200 a month.
the game is costing 270.
its a luxury that most cant have access.
Burn baby burn! Pyromancer here! 🔥🔥😎🔥🔥
As much as I'm getting a little bored of dodge rolling in basically every game with combat these days…when comparing to Destiny on the shooter with throwables and skills combined…adding in a dedicated dodge mechanic that isn't tied to an ability with a cooldown does mean its combat has the potential to be better than Destiny, which feels kinda shackled by the fact it's a first-person shooter that seems committed to NOT innovating its movement systems to accommodate a dodge mechanic.
In terms of cover, I definitely think there's a place for it in gaming, like The Division SHOULD be all about cover. You're humans getting into gunfights with OTHER humans, you're supposed to be fragile and squishy and cover should mitigate that. In games like this and Destiny and Warframe where you're super powerful, yeah, kinda doesn't fit. You wanna empower the player to play aggressively and not just sit behind cover for hours. That said…
If you're going to develop a cover system in your game, maybe as a last resort to regen health or to keep from dying when critically wounded…definitely need to make it a SYSTEM and not just "hey guys, look, I can snap to cover."
run then melee, also you can respec skill tree any time for no cost…don't think you looked very good at skill tree, also combine it with mods on armor and weapons
dont say monster hunter in space, world was one of the best games ive ever played. dont give me hope