[OUTRIDERS RANT] Stealth Nerfs/Tone Deaf Balance And Terrible Decisions First Patch Of The Game



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Well that was kinda fun for a week. Hopefully new Warframe update coming soon.

Patch notes link: https://www.reddit.com/r/outriders/comments/mmrf7d/outriders_post_launch_dev_news_updates/gtt2yov/?utm_source=reddit&utm_medium=web2x&context=3

live streams: https://www.twitch.tv/gaz_ttv
twitter: https://twitter.com/TtvGaz

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45 thoughts on “[OUTRIDERS RANT] Stealth Nerfs/Tone Deaf Balance And Terrible Decisions First Patch Of The Game”

  1. l love how they say player who used the exploit wil not be punished ….

    Me : why wil they even think about saying it in a pve game that dosent even give you being op at all

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  2. Starting to REALLY wonder about these companies.
    What is the reality of Any game? Dont care what it is/was. past or future.
    From the Age of D&D, AD&D, and every card game ever made. And even Tic/tac/toe.
    If there is a build that Wins, a weapon that kills the best, Any thing or Build that is the best, or a Place to FARM the most, best. It will be found and used.
    There is (IMO) only a few ways to make a game LAST. Make MORE of the game. More maps, more areas, MORE instances, MORE everything, that Isnt the build or the weapons. Give us more challenges. Based on WHAT YOU ALREADY GAVE US.
    There IS no balance. You CAN, make all the weapons EQUAL, and then LEan them to different Abilities, but Damage, LEAVE ALONE.
    Go look at WOW, they added TONS over the years. Make it so that GROUPS are required, If you need.
    Go look at Doom and the New maps, that PLAYERS MADE. Look at Half life and the Mods made to make it BIGGER AND MORE playable.
    TRIBES2-3 TONS of maps, HUGE MAPS. Player made maps.

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  3. So I main a Pryo eruption build which is able to melt most wt15 enemies and do very good damage to elite enemies and bosses (so idk what you mean when you say that damage ability builds are bad? maybe you just struggle to combo stuff). I understand that bullet builds are strong, there's no doubt about that, but just because it doesn't give baby its 20k bonus damage doesn't mean that it's useless. As for my trickster, I do run middle tree because having that extra shields and health simply just makes me more tanky and gives a reliable way to build defence when up close and personal to the enemies. There's honestly nothing wrong with these patches as yes it makes the game a little bit harder but just swap in some mods (Claymore, Death cains or just status mods and then use a weapon that lets you do more damage when there is a matching status effect) or switch up your skill tree to recover what you have apparently 'lost'.

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  4. Yeup! Nerfing before before fixing critical bugs in the game. Sick logic. Here I am trying not to press the escape key on my keyboard because every time I do my game crashes.

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  5. Thanks gaz
    that is exactly my thought process started devastator and switched over to Techno after drop pot tier 9 since I was basically useless to my friends
    and after all the bullshit with the launch inventory wipes and bad connection on top of the dozens of crasher per day we get these builds nerfed as thanks for sticking to the game
    F U too devs
    I really enjoyed myself for the time I played the difficulty felt great and we recently puched trough tier 13
    But since the path we cant progress anymore at all since we play as a group of friends
    All i can do now is go tanking and solo that shit wich I would never even consider since it's playing with friends is what makes me enjoy games and the dev apparently think that is unnecessary
    I will wait till they respond and hope to God they backpannel and give some god damn buffs
    Otherwise I am out
    Really excited for the wf Update as well been there for years if the frequency of updates would be higher and raids where still in would have never left at all now I just take breaks once in a while.
    Keep up the good videos buddy Huge fan of your vids stay great see you around^^

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  6. Why use middle tree? Simple, because if you can survive the fight then your still in the game. You can have all the dps in the world, but if your a glass cannon, then what good will that do? Really bad take here. I dont fault you for leaving the game, but boy do you cringe hard over the slightest nerf it seems. For me, it is more fun to move around in Warframe then Outriders. I had some fun with Outriders, but the game play is far too repetitive.

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  7. Guarantee there are elitist out there saying the game is esay and calling people casuals for not being able to do max world tier. On one hand they have a point because endgame should be challenging. But, on the other there needs to be multiple viable ways to do it and above all it needs to be fun

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  8. Bad planning can kill a paid game pretty fast. Thats the problem with WF, they are terrible at planning and it shows from ui to no tutorials to broken balance, and shit drop tables. But because its F2P everyone can afford to ignore this shit.

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  9. Outriders is why people noticed certain things are missing from warframe, like easy to read and mod gun passives, ability to stop enemy power casting in progress, theres only 1 goddamn pickup icon at a time, and the one ability is basically a superior cataclysm. It would easily be compatible with Proteas 1 as augment.

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  10. The issue is gaz just doesn't know how to build/ mod. He's just copied bullet builds and got dependant on that when in the long run anomoly builds are better but they require the right armour with the right stats. Games been out a week and he thought he had it sussed lol. His crutch has been removed and he's gonna rage quit. Learn how to build and what stats to grind for, your build is more than just a skill tree.

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  11. The whole "they prioritized nerfs over fixing overarching problems with the game?!?!?!" argument is that of an ignorant.
    Game studios have different teams working on different aspects of the game, you should know this at least from watching warframe devstreams, but apparently it wasn't clear enough so let me break it down to you:
    crossplay intergration, server stability and other major features/issues are BIG endeavors to implement/fix so you can't expect the teams responsible for them to work as fast as the balancing team who literally had to change a couple numbers in a datasheet which would take minutes at best.

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