10 Awesome Video Game Features We Can't Believe Got Cancelled



Naughty Dog scrapped one of their most creative mechanics to date.

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33 thoughts on “10 Awesome Video Game Features We Can't Believe Got Cancelled”

  1. CYBERPUNK WILL NOT BE IMPROVED UPON. they literally have 5+ years of work ahead of them IF they decide their assets and resources are being spent on a salvageable project, which CYBERSUCK is not lol It literally played worse than…. *insert any game title here*………

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  2. A Psycho Mantis mask would have been really cool. Imagine what kind of stuff we could try to get guards to do, if you could control them. Maybe get them to shoot each other, commit suicide via C4, or jump off buildings. It could be hilarious, like the Psychotic Prankster achievement in Fallout 3.

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  3. I love this chann so much but this girl puts me to sleep in every single video she makes. I can't even watch them. I'm losing my mind, please.. idk if you need more energy or what but it's the most boring thing I've ever heard in my life.

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  4. The fact that Rockstar left out the ability to use the stockmarket during online play left me thinking "…Okay, what the hell? Why include it there if I can't even use it?" I loathe when games do this.

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  5. I recognize that I'm most likely in the minority here, but Advanced Movement/Wallrunning is quite out of place in first person games. Yes, Mirror's Edge did it well but that game wasn't designed around shooting. I'm glad it's not part of Cyberpunk, because even though we're talking science fiction, some things are beyond plausible

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  6. There was an old ps2 game called Black Hawk Down (based on the film) that allowed buddy boosting in multiplayer. You could bounce on to a player while they crouched, then when they stood up, you would rise up enough to get on top of some shacks which connected to ladders to climb even higher. Really surprised I’ve never seen another game do this since

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