3 THINGS LEAGUE OF LEGENDS WILD RIFT COULD DO TO END MOBILE LEGENDS



3 THINGS LEAGUE OF LEGENDS WILD RIFT COULD DO TO END MOBILE LEGENDS

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20 thoughts on “3 THINGS LEAGUE OF LEGENDS WILD RIFT COULD DO TO END MOBILE LEGENDS”

  1. There have been alot of Wild Rift Youtubers with great quality content recently. ProGuides has been a good channel for begginers with fun and easy to understand Guides. Now that Wild rift is in the Americas, we will be able to expect better contents for everyone. Big channels in Leauge will be expected to create content for Wild rift like Bunnyfufu which is one of my favs.

    Anyway, best of luck for all the Wild rift content creators out there in NA <3

    Reply
  2. Here's one thing that Wildrift can literally destroy ML.

    Making it accessable to every player from ML.

    ML is in a package of 100 MB. And most ML players are from SEA, specifically and most of them in the PH.

    PH has the poorest and slowest overall internet quality in that region. It also takes about 2 dollars just to download WR on play'store and another dollar to download the 1GB+ update. That makes about P150 in Philippine currency plus P6. And that is already both time and money intensive.

    It would take more than 8hrs to download WR on TM/Globe and just about a few minutes or to some an Hour or more.

    This is the reason why many ML players can't download WR.

    Unlike ML, the way wildrift planned to be downloaded is really just… A very amature thing to do. Ignoring the place and types of players that plays ML is one thing you should never do if you want to take ML's players off their grasp. I'm telling you, this is true.

    Have you ever seen games like AOV, Vainglory, Heroes Evolved, etc.. Everyone of those are really good, but because of the file size you need to download on playstore. ML players would just get turned off.

    We don't have much problems with downloading the rest of the files after downloading the app on playstore because there are promos about $0.10 that provide us with a Data Package enough to download the rest of the game.

    And what's more? Making the app size a lot smaller will make it shareable via Shareit or Nearby Share. Meaning, if one ML player downloads the game and has fun with it. He'd want to pass the app to his friends and since the app is the only thing you need, you don't need to spend hundred on the game just to play it and maybe be dissatisfied.

    It's like ML know their players more than Wildrift does, Wildrift was supposed to compete against ML for its players but ignored why they can only access the game, and now that WR is once again dying, Wildrift just there sitting like a duck in the pond under an Alligator which is ML.

    If the package of the app was smaller, more players can access it, players can pass it offline via Shareit or Nearby Share. And it'll spread like wildfire because of that.

    Wildrift needs to take my advice. Do what ML did with its package. Download the file after you get the app.
    It's much more convenient.

    Reply

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