5 OPEN WORLD Games With INCREDIBLE Enemy AI



Some video game enemies feel super smart thanks to great design. Here are some of our favorite recent examples.
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Shadow of Mordor/War
https://www.theguardian.com/technology/2015/feb/05/shadow-of-mordor-nemesis-system#:~:text=This%20sandbox%20approach%20to%20the,beings%2C%20but%20rarely%20in%20games.
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https://www.youtube.com/watch?v=gm7K68663rA&ab_channel=GDC
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https://shadowofwar.fandom.com/wiki/Nemesis

MGSV
https://www.forbes.com/sites/erikkain/2015/09/03/12-incredible-things-about-metal-gear-solid-v-the-phantom-pain/?sh=1bd2025452df
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https://metalgear.fandom.com/wiki/Revenge_System_(enemy_preparedness)

STALKER
https://www.reddit.com/r/stalker/comments/6to9wt/the_ai_of_stalker/
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https://www.reddit.com/r/stalker/comments/7848az/i_would_argue_that_stalker_has_the_best_ai_in/
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https://dzone.com/articles/a-life-an-insight-into-ambitious-ai

BoTW
https://www.reddit.com/r/gaming/comments/5xh5lb/when_the_smart_ai_outplays_the_player_breath_of/
https://www.reddit.com/r/zelda/comments/kops12/botw_i_still_find_cool_little_things_in_breath_of/

Red Dead:

https://www.thegamer.com/red-dead-redemption-2-ai-fix-scripted-scene/

https://medium.com/the-sound-of-ai/the-reality-of-red-dead-redemption-2s-ai-part-1-c276e9da2763

https://www.youtube.com/watch?v=cj7KnllcYzE&ab_channel=R-Type

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39 thoughts on “5 OPEN WORLD Games With INCREDIBLE Enemy AI”

  1. When a grizzly bear charges you in RDR2 stand still and look into the face of the bear. It will get near you and make some screams and run away without attacking.

    Reply
  2. I was very impressed with The Forest cannibal AI. They felt so lifelike and intelligent. For a small dev team, they did a fantastic job and other devs should take note on some simple things they did to give such an immersive feeling.

    Reply
  3. I have a problem with too many shooting based games programming the AI to โ€œdetectโ€ my crosshairs on a crit area and then dodge or wiggle. Destiny 2 is prime offender. Horizon, Resident evil remakes, Outriders, etc etc do this as well.

    Reply
  4. I saw two deer fighting like they would during rut, and that was super cool. I also saw moose fall through the frozen lake near lake Isabella and it run out. I saw dogs howling near their owners bodies after I shot them too ๐Ÿ™

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  5. I honestly feel like Shadow of Mordor & Shadow of War were extremely underrated games. Even when it came out I feel like I didn't see much of it.

    I've recently started my third playthrough, finished SoM again and am currently 26 hours into SoW. 100% completed both times, no regrets. And I plan on 100%ing SoW for the third time because it's not actually that hard, I feel anyone could do it. Just a game thats hard to get bored with, so much fun to have with my little orcses.

    Reply
  6. I played STALKER LostAlpha. In the Yantar, I watched Snork pull his victim into his den. I slowly approached him, he did not see me and did not hear me, he began to eat his victim, my whole "action" lasted about 15 minutes. I came quite close to him, he was still eating, I put a shotgun to his head and … nothing, I had an empty magazine and then I died.

    Reply
  7. I gave up gaming because of reasons opposite to this video, i wanted games that were alot smarter like โ€œRDR2โ€ makes it more immersive for me .. hope they keep making the same calibre of game.

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  8. One AI system that is fairly excellent for a game released in 2013 is Arma III AI. Yes, it's often bad at close quarters, and the AI will occasionally miss things that a normal person could notice, but they respond to many, if not most, situations with appropriate tactics. They patrol around and collapse in on any form of contact. Tanks and APC's know what their weapons are intended for and use them in that fashion. For example, a tank will rarely, if ever, engage infantry with it's main cannon. Instead it will use it's coaxial weapon and the commander's turret to attack. Grenadier Infantry AI will tend not to attack PC's with HEDP and instead resort to HE or Fragmentation rounds. Instead they will target lightly armoured vehicles with HEDP, and often with devastating results.

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