7 Changes I'd Like In EFT – Tarkov News – Escape from Tarkov



In Escape from Tarkov there are a lot of changes id like to see from hideout changes to Trader changes. This aren’t in the game yet but I think these do have the chance to be in EFT. This is some of the Escape From Tarkov news id like to see pop up soon.

These Hideout additions I think would fit perfectly with Tarkov

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36 thoughts on “7 Changes I'd Like In EFT – Tarkov News – Escape from Tarkov”

  1. Ayyy, all great ideas! I especially liked your 'baby' of an idea, with the current traders. I personally, would love that and actually play the game more.

    My one gripe off the type of my head, is I feel that the 'AUTO SORT' for stash should sort bottom to top. So we can easily dump the garbo from last raid at the top and head back in.

    Keep up the great work

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  2. Maybe could have a Tab in main menu that acceses a tablett or something that shows whats going on in hideout. Crafts that is going on and fuel and filter levels maybe. And maybe even shows tasks. Great video btw πŸ˜€

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  3. i like these ideas a lot and have many of my own but Nikitas team is just not going to make any changes that actually make sense. The game still has issues its had for over a year now so features probably wont happen. I wish they would get a bigger team and make a real effort to help us out. Even the code its built on is bad.

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  4. For the last one ,if you build a worse gun because you are only looking at traders? Orr paying more? There is a lot of items that are cheaper in flea than traders.

    I think your idea need to be more refined, maybe showing trader lvl in the attachment thumbnail and the market min , avg , max to , or when inspect it.

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  5. I think when you're in one of the crafting menus it should sort the choices by what you have the materials for on top and then the stuff you have partially and finally things you have none of.

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  6. Thing I would like the most when modding weapons: when you hover a part, you should see it's stats right away. So if I hover grip A, it's +5 ergo, then grip B, +7 ergo. I know you can see the overall stats of the gun bottom left corner but I would prefer seeing the stats right away by hovering over parts to make a better decision.

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  7. I would love to see Weekly bounties for killing specific Bosses. Let's say if you Kill Rashala you will get 1M roubles but you will need to turn in his Dogtag to the Bounty trader. Of course they will have to implement Boss Dogtags for this. and make it so that the bounty is random for everyone. not everyone with the same bounty. Limit one per week

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  8. 1. Character presets.
    2. Make your most crafted items always be at the top.
    3. Streamlined buying/selling of items, ie veritas idea
    4. Simplification of ammo types. There is no need for the majority of ammos in game. No one uses them.
    5. Weapon preset assembly. Move the gun to wherever there is room for it.
    6. Simplify the menus.
    7. Simultaneous buy/sell from traders. Just like almost every single modern rpg game.
    8. Removal of misc tedious tasks. Like having to remove the mag from an sks or shotgun in hideout before you can load it.
    9. Removal of personal buy limits of items while increasing the amount of items the trader has so they aren't constantly out of stock, or increase the buy limits but have a personal amount for everyone instead of a global stock. Example: everyone can buy 500 rounds of ammo each reset if they so wish.
    10. Rework the trader inventory. Spread there inventory out more among the 4 levels. Or better yet have all items available at lvl and have your trader levels give you discounts each time you level them up.

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  9. Once streets and factory expansion are out, they desperately need to spend a couple months having their entire team pumping out quality of life improvements. I love this game, but the more I play it, the more frustrated I become by the tediousness of it.

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  10. You forget banning speed hackers, probably easier the adding a new station to the hideout, but fckin huge. Aim hack might be hard to detect with a script but players moving 3times faster then you could in any ledgit situation should be easy to ban

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  11. Metal Gear Solid FOB system. Players have a hideout that can be raided by players. Players can hire scavs to guard/patrol their FOB. If you are online and your FOB is being raided you can join in to defend it. Please have this in by next patch, ty battlestate. πŸ™‚

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  12. i realize it would be a lot of work for the devs but i would like to see some sort of mini game or attack on your hideout. call it what you like. especially once bit coin farm is up and running all your problems in tarkov just disappear. i think the stuff in your hide out should not be as secure as it is. i think it would work well after every raid there was a small chance of a scav raid on your hide out. the higher your security is the longer you have to prepare, the more value in your hide out the more difficult the attack would be. fine tune the details how you need to but i think it would be fun

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  13. I have literally never used the weapon preset/modding screen. Any time I go look at it, it's very confusing and I just go back to adding removing mods using the regular weapon window and never touch the preset/modding screen. So making that more useful/intuitive/user friendly would be cool…

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  14. Ammo thing is nice point, BUT what if you just right click the ammo case and there's a option "fill", and under that "all" and different calibers, like when loading mags. This can be applied also to mag cases, med cases, any cases.

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