7 Things We Want In Starfield



We don’t know much about Bethesda Game Studios’ next game, but it sounds ambitious. Here are seven things we want to see in Starfield.

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27 thoughts on “7 Things We Want In Starfield”

  1. I hope you wont be someone who is going to save the universe or a chosen one destined for god know what …
    just a normal dude who can be involved in the events as it unfold and have the liberty to decide the degree of such involvement. an economy system such as universal currency and local one as there will be different civilizations hopefully and different mega cities. Strong mining system and complete freedom to build/customize your own ship or buy/steal one.

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  2. I’m keeping my expectations in check when it comes Starfield since we still know almost nothing about it. I don’t want to see another CP2077 situation where their ambition exceeds their grasp. When it comes to exploration maybe they’ll be able to find a sweet spot between procedural and handcrafted worlds to help avoid the repetitive sameness of Daggerfall. They have hinted at a more “realistic” science fiction which doesn’t trivialize the dangers of space, so maybe the main focus won’t even be planetary. As a huge sci-fi fan I’d be fine with exploring huge torus space station habitats or if there are planets maybe we’d be able to visit a wide variety of habitable biomes dotting the landscape separated by toxic, hostile environments requiring space suits to survive. These biomes could be a little bit like Fallout vaults with their own internal politics and micro-cultures. Many possibilities, but there are also practical limitations every studio has to grapple with, so I'm just going to maintain an open mind and hope for the best.

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  3. One thing I DO NOT WANT is having to repair equipment. Skyrim and Fallout did right by abandoning this mechanic. It was put into the Outer Worlds and my opinion is it can go right the fuck back out.

    I like crafting shit. I don't like having to sit there repairing armor and weapons.

    What I DO WANT is the ability to customize everything. Just everything. Fallout 4 was a step in the right direction but didn't go far enough.

    I want to be able to build towns, I want to build bases, I wanna build my damn ship and customize it.

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  4. Wouldn't it be funny if they actually tried something different and everyone will be disappointed because they wanted Elder Scrolls/Fallout in space.

    Like perhaps the reason they went for a new IP is to break away from the Elder Scrolls/Fallout formula

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