Outriders Early Graphics Analysis – Not That Technically Ambitious But Performance Friendly [4K]



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

Outriders isn’t going to win any awards for its visuals. It wouldn’t exactly have impressed if it came out in 2016. But while the visuals are a disappointment, gameplay looks to be Outriders’ strong suit, with Gears of War-style snap cover and more than a little Bulletstorm DNA in the mix. Even if the graphics don’t impress, we expect performance to be Outriders’ real savior.

The game’s minimum specs indicate that even the ancient GeForce GTX 750 Ti will be able to deliver a 60 FPS experience, albeit at 720p. The min specs are actually a shade lower than Mass Effect: Legendary Edition, remarkable considering that the latter is a 7th gen remaster. Whether or not it looks good in the process, Outriders looks set to be one of the most performance-friendly titles we’ve seen in a while.

Source

47 thoughts on “Outriders Early Graphics Analysis – Not That Technically Ambitious But Performance Friendly [4K]”

  1. It hasn't even been released yet, nor have we seen an updated build. What a ridiculous video. I can see how this played out. someone said that you all needed views, but you didn't have a new video to make. Someone's idea was to bash a preview build of a game from months ago. Smh.

    Reply
  2. You can't buy a 30×0, hell you can't even buy a 2060, without paying scalper's prices, so why build a game for them? 1.8% of gamers have a 3080 — the average card is a 1060. If they're successful they can upgrade graphics and add raytracing in the future.

    Reply
  3. Tbh though I rather have a game that doesnt focus on graphics and focuses more on gameplay biggest examples are cyberpunk and marvel the avengers both focused on making the game pretty instead of a full game.

    Reply
  4. I’m glad Outriders is getting some deserved attention. Like Stephen said below, it’s a bit of a stretch making those opinions based on an earlier pre beta build. On ray tracing; if you look at the third party tech used, PCF advertise the use of RTX and DLSS for Outriders and have stated they are using modern graphics tech.

    Reply
  5. Videos like these are why Digital Foundry are so successful ;D no one else knows what they are talking about. They just regurgitate graphical terms and hope they make sense. Like saying RTX does not have a big performance impact….dumbest thing I have ever heard..loool….oh utubers….

    Reply
  6. I don't think this game was built for Next Generation. It's basically coming out at the release of this new generation which tells me they've been building it the whole time on last-gen Tech. Common Sense stuff here

    Reply
  7. Love the artistry. Like the direction. Doesn't look very deep tho. It's hard to make detailed deep games. Takes a long time. Lots of samey stuff already seen in division and destiny. It's a hard maybe for me. I'll wait on it and see.

    Reply
  8. As long as it's a good game and not buggy as shit cough Cyberpunk *cough*, graphics aren't as important. I'm sure if the game is successful, it'll get visual patches and a next-gen upgrades.

    Reply
  9. Naming anthem, division 2 and destiny 2 doesn't really make the genre crowded tho.
    Anthem has been finished.
    Destiny 2 I'm sure still has players but how popular is the division 2? (really not sure.)
    There is room, IF it is GOOD.

    Reply

Leave a Comment