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Sneaky Snitch Kevin MacLeod (incompetech.com)
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We are starting to work on our Village defenses and upgrade our house fully for maximum heat 🙂 We also have a look at using farms for paths and check some crafts for linen you guys suggested.
I feel like you're drunk when I'm drunk… it's awesome.
I am loving how your village is coming out 🙂 I am hoping the devs bring out some 'clutter items' to scatter around the place, decorative pieces, to make things look lived in. Roads, including pathways. Dirt paths, dirt roads; stone paths, stone roads. Gutters.
Some terraforming, although I wonder if that is actually a limit by the engine itself as many games I see that are similar built on the same sort of engine can't (don't) have terraforming.
There is so much that can be done, it all seems … inspiring 😀 If not a daily grind though. I understand they want to balance economies etc, however it is single player, so where is the harm in boosting some of the RNG & rewards . ugh.
Nice one Kickz. It's going to be cool to see what you do with those stone walls! Pax
I love the series dude! Keep up the great work. Hope to see more series as the game progresses 🙂
Leather for Torches. Also sells good.
Stone to rock also sells good.
Leather and sticks makes a torch. Torches sales for a decent price. The recurve bow sales for 128, the cross bow sales for 130. All bows are not worth it
Your videos are very informative as well as entertaining which is a difficult combination to achieve, so got to say well done 🙂
Hey Kickz. I was recently told that certain items sell higher in certain seasons. For example what I was told is that anything fur (fur boots, fur hat etc.) sells for full 300 gold full in Autumn Season. And in spring I cant recall what item was financially boosted, I think food? Can you explore maybe if seasons seem to warrant more gold in certain seasons.
I love watching your vids for anything … always so much enthusiasm … it's refreshing!!
It looks like you built one side of your fence backwards.
The problem with plowing fields and making them paths is that when you get to the next season, the field will no longer be plowed. It changes back to unplowed when you don't plant anything. I found this out when I plowed some plots and thought certain seeds I'd be able to plant in that season but was unable. The next season those plots were unploughed. I haven't gotten as far as to having workers so I'm not sure if they'll start working on those "paths".
I want flagstones and a fountain for my village square. A NICE fountain like that in Nürnberg. There are a couple in Lodz that are nice too. 🙂
That rabbit trap is like the one from The Forest. xD
Ya killing my wallet Gamers4Kickz! lol
I think the building damage % shows level of the lowest rated part of the building, not the whole building.
Sadly most crafted items atm are not worth selling, most of the tailor made items sell for less then the components put into them would sell for the only advantage is the output items are way lighter aka 32 leather that weighs like 8kgs turns in a pair about boots that weigh under a kg.
Iron arrows>Iron hammer>Potage>Torches>Throwing rocks
Iron arrows are the best due to their 0.01 weight aka 100 to a kg (700 gold per kg) the only downside is never have the ai make them as they will take your 10 iron & sticks and give you 1 single arrow in return.
Iron hammer is same margin as arrows but much heavier but the ai can make these for you just fine (46 gold per kg)
Potage is stupid good due to cabbage crops yielding so much cabbage (28 gold per kg)
Torches are the second best ai crafting item i have found (17 gold per kg)
Throwing rocks are an underrated early game item as you turn 1 rock worth 1 gold into 5 throwing rocks that sell for 2 gold each but yet they still weigh a total of 1 kg (10 gold per kg)
they MIGHT plow your "road" but they wont plant in it until you do the initial planting
great video as usual
This game needs an auto save on quit.
Considering that you can make enough money from just selling berries, surely it’s better to craft all of the stuff for the xp and then sell it for the same profit? Money doesn’t seem to be an issue over levelling.
Took me over a year to finish my palisade, it took 1032 logs but with a 9 and 8 lumberjack it helped alot
i think its to give you time to get the supplies you need or a chance to destroy and up grade it with new supplies is why they wait till its 50% damaged also so you wont spend all your time repairing.
stone would be great for animal fences keeps out critters better lol and stick fence looks better as garden fence and log plank fence for around houses looks like pickett fence
4 leathers an sticks give you a great torch try doing the math on that for selling?