ESO 2021 Global Reveal RECAP: Champion Points Rework & Other HUGE CHANGES | The Elder Scrolls Online



LET’S GO EVERYONE, IT’S TIME FOR BIG CHANGES!
Link to U29 Preview: https://forums.elderscrollsonline.com/en/discussion/559230/update-29-combat-preview

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47 thoughts on “ESO 2021 Global Reveal RECAP: Champion Points Rework & Other HUGE CHANGES | The Elder Scrolls Online”

  1. The armor changes are so stupid…. in the end it means light armor is more tanky against magicka players and heavy armor is more tanky against stam characters…. so the fight with a stam dk will take even longer and fighting a sorc or dk he will just nuke me or what thats rock, paper scissors typ and it sucks. And in pve a light armor tank will be more tanky than a heavy armor tank in vcr????

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  2. How can "new servers" not affect performance?! Unless it is not "an upgrade" but just another structure of server setup? That will not be better than the old setup because that cost more money but will save them money? Sounds more like ZOS to do something like that and not just use a lot of money for the betterment of the game…

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  3. Allowing companions in dungeons would be interesting, would that mean people could queue as healer, but play dps with a healer companion? I wonder how effective companions are gonna be in content.

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  4. Companions will probably be available in a dungeons. But i guess ONLY if you are less than a full group. Meaning if the group is 3 players, the group can have one Companion, if the group is 2 players then both can have a companion, and if you go solo u can have you companion as well. well that is my guess atleast

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  5. Fuck the Combat Companions, what a stupid waste of server space. How about they just give Tanks an Aoe Taunt and revamp the champion points while making Mounts Obtainable through hard meta Achievements and fix 60% of the sets that no one uses.

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  6. This guy is a downer…if you don't like the game, don't play. You not understanding does not mean others did understand. By all means make more videos of you complaining about things you admittedly do not understand.

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  7. So when Alcast and Woeler finished Eso-Sets, Zos implemented the sets collection. Now, when Nafas's Eso University went up, Zos changed the cp. They just trolling at this point. Wish they did something related to ttc 😂

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  8. I don't want them in any group content. I don't want to see a Companion meta and people giving me a hard time because I don't want to use companions, or get kicked because I won't use them. Also if you have to have pay for the chapter to get them it is SOOOO pay to win.

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  9. It'll be interesting to see Zos's version of companions, the two mmo's that come to mind that have them are swtor and neverwinter.

    Swtor has them for open world and to fill in slots in dungeons when someone leaves, and their role(tank,heal, dps) can be toggled through a sub menu. While not the best tanks, their ability to hold aggro is what's important.

    Neverwinter has two forms of companions: Augment and Combat. Augment literally just augments your character by providing a few utility buffs and a percentage(100%) of their stats to your character. Combat companions provide a smaller percentage(30%?) of their stats to your character and actually fight with you in combat, they have a few basic attack skills, a special attack or some sort, and a slot-able buff/debuff skill to provide something you're missing. Note that both types of companion's have limited equipment slots so you can funnel the stats you want/need through them onto yourself.

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