Ahri Rework – All Changes | League of Legends



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42 thoughts on “Ahri Rework – All Changes | League of Legends”

  1. The problem I had with Ahri before is that she lacked that “OP” quality that a most champs these days have. Now she has the potential to make 6 dashes but for what? Most of these changes felt like nerfs rather than adjustments to be honest.

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  2. Giving Ahri more charges on her ult if she gets takedowns and make her less dependent on her charm is just what Ahri always needed since the start. Guess the Riot balance team finally used some percentage of their brain 🤷🏻

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  3. There are very interesting changes, especially her ult. Her combo now will cost less mana due to the mana changes in her w and e. The damage will remain because of the increase in damage of her w and e. Yes the amp is important but the increase in her e especially the ap ratio is also no joke. Her csing and laning might be weaker now due to the mana cost increase in her q and change in passive. She will now be more mobile than ever. So excited to play her.

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  4. Sounds hella fun. A champion truly based around weaving in and out of fights instead of a "I landed my E and now you're DEAAAAAAAD". I'm excited to see how her new dash will fare.

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  5. love all her changes, before she had major mana problems in lane, this is a great approach to her ult, i know lots of people wanted to swap her w and r but frankly that doesnt feel right. i love the new passive too! before it was like barely useful and only in lane, now its pretty nice, one of the few mages that has a heal (other than swain, cassio, vlad). Also she was kinda weak at all points in the game. Sure she has less dmg, but even s11 her dmg was kinda meh, now she feels very similar to vex (dash resets on kill, skillshot reliant (charm and vex r)).

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  6. Literally a buff. They increased the base damage and you don't have to rely on the charm to kill. I'm a D1 Ahri main and I don't use charm right at the start but rather when I need the CC when the enemy responds so… Yeah if you are playing Ahri the right way this sounds more of a buff overall. You don't have the damage amp when you surprise charm someone but in the rest of situations this is a buff. I think they should put back the damage amp too but……. These are not bad changes!

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  7. The thing most people fail to realise is the difference in dmg would be negligible .. let’s suppose your combo deals 1k dmg then that 20% amplification is 200 only they compensated her with 40 base dmg + 20% in scaling (which is 100 dmg if you have 500 Ap) + now you can deal more dmg with more stacks of your ultimate

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  8. I don't understand why they have made many other champs do way more damage than ahri and are way tankier in mid lane with less risk while sacrificing nothing….why cant she just get more raw damage and not sacrifice her survival stats and become so ridiculously squishy… she already gets one shot by most things, so making her as squishy as sona is stupid and unfair.
    what's good about giving her more healing if you get one-shot and don't get a chance to use it anyway?

    I swear,… if they fk this up and make her weaker… i'm done with league…

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  9. And with extra dashes what am I supposed to do with Ahri now? Become Crash Bandicoot? I may be just bad, but I really can't see how lowering her already questionable damage and making her heal more helps her…

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  10. ok now crown of the shattered queen will be the main mythic even when you snowball hard on ahri, she's very squishy but I like the changes overall, being less reliant on e to deal damage is an interesting take and the passive now is more lore accurate i guess

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  11. They went for lore ahri where she is a fast swift assasin that conssum her preys souls to stay alive giving her more mobiliti but making more fragile and to be honest the game already hase a lot of dmg i don't play ahri but u like the changes

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  12. Please y'all be complaining when her a (and ludens) she can one shot both the adc and their support. She's got true damage, and has got buffed with her cd, mana cost, and her w is also being buffed, e's damage is also being buffed on its ap ratio scaling. It wasn't cool that a champion had to rely on its charm, this makes her more diverse on her way to get a kill

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