Among Us, Imposters, and Social Deduction – Access-Ability



Social deduction games require lying, and being lied to. Here’s how to make that accessible with your friend group.

Edited by Jane Aerith Magnet

“Wholesome” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License

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16 thoughts on “Among Us, Imposters, and Social Deduction – Access-Ability”

  1. i cannot tell youuuuu how many times i have been accused of lying or assumed something specifically as a result of my adhd/anxiety behaviors in among us lmao, especially in the beginning when i wasn't quite yet friends with the ppl i played with. i've learned to make some of those assumptions work for me, but man. frustrating sometimes. although interestingly enough, we've naturally made a lot of these accommodations for ourselves!

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  2. I legitimately can't play games like this because 1) having to lie makes me feel icky, 2) being accused of things i didn't do brings some. unsavoury memories bubbling and bursting to the surface.
    I really, really do keep trying to join my friends when they play because, honestly, I'm kinda desperate for social interaction these days, but I can maybe go 4 rounds before starting to absolutely freak out. Less if I'm the imposter/murderer one of those rounds.

    I wish they'd choose a different game for game night…

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  3. I think games that let a small number of player participate in the game without having to lie, but where you are given a different drawback to balance things would go along way with people who just want to join in with their friends playing social deduction games.

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  4. I enjoy Among Us, but being the impostor is so stressful for me! I'm amazed at one of my friends who can smooth-talk his way around anything because he just keeps going. As someone who finds it hard to "improv" conversation, I need to find another strategy for covering my tracks.

    There's an Among-Us-alike in beta right now called Goose Goose Duck that fixes some of the aspects of Among Us (automatic hide-and-seek mode, access to the map during discussion, among others) but it piles on all these weird special roles that I don't find fun (a "dodo" character who's not the impostor but wins if they get voted out, for example). Still, I wouldn't play any of these games with people I don't know, because I think the social aspect relies so much on people understanding how you communicate.

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  5. I enjoy Among Us, but being the impostor is so stressful for me! I'm amazed at one of my friends who can smooth-talk his way around anything because he just keeps going. As someone who finds it hard to "improv" conversation, I need to find another strategy for covering my tracks.

    There's an Among-Us-alike in beta right now called Goose Goose Duck that fixes some of the aspects of Among Us (automatic hide-and-seek mode, access to the map during discussion, among others) but it piles on all these weird special roles that I don't find fun (a "dodo" character who's not the impostor but wins if they get voted out, for example). Still, I wouldn't play any of these games with people I don't know, because I think the social aspect relies so much on people understanding how you communicate.

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  6. I haven't played Among Us for a while and several of the factors covered here are certainly part of it, I eventually felt like I wasn't enjoying the game as much as I could simply because of the pressure to play in a certain way. I think it came to a peak when one of my regular groups started using the better crewlink mod; while before i was able to roam the map, compete my tasks and prepare for the next discussion in silence, now I had to be constantly ready to speak and my silent routine would make me seem suspicious.

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  7. This reminds me of something which happened while two of my partners and I were playing risk. One of my partner's (who has given me permission to tell this story) started attacking human players again, and in response the other partner playing and I made an alliance against her. Every now and then I joked that this was because she broke the our previous alliance against the Computer player. At the end of the game, the partner who had attacked first was upset. It turns out that my comments had left her feeling turned on, and isolated. I should have considered my words, and what effect they'd have on her, regardless of regardless of how I saw them as part of the friendly joking of a game. That is advice I'd give to people looking to play with someone with social anxiety disorders; what is joking to one person, may be deeply unpleasant to another. That isn't that second person's fault, and it is important to remember that.

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  8. Something I've struggled with is that I really enjoy this type of game so I've been over enthusiastic trying to play it with friends, so they can end up feeling pressured to participate in something that gives them anxiety because we like hanging out in games together… Honestly I kind of wish there was like a no imposters mode where I could just hang out with my friends doing tasks to completion, because I think that could be fun for both of us without making them anxious.

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