Apex Legends New Upcoming Legend Reworks & Buffs/Nerfs



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Apex Legends New Upcoming Legend Reworks & Buffs/Nerfs

In today’s video I go over some possible legend reworks, buffs, and nerfs, especially in regards to pathfinders passive rework/changes, crypto, seer, and revenant as these are the legends of interest currently. Hopefully we see some changes soon, but other than crypto we don’t necessarily have a solid estimated date as to when these changes might come. Hope you enjoy 🙂

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50 thoughts on “Apex Legends New Upcoming Legend Reworks & Buffs/Nerfs”

  1. I still believe that this passive should be when he scans a bacon it shows the enemies around the area like the map room of course to a smaller degree. I would like to keep the get ultimate when scanning though cuz that actually pretty good when rotation and just get rid of the 10s reduction.

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  2. They should scrap the support class and create a hybrid class as they're some legends that function in two classes. Pathfinder for example is very mobile due to grappling so he helps as a support and at the same can hit the beacon as a recon. Same with valkyrie except she's more support with her ultimate and assault with her passive and q. Another example is ash who functions as a recon due to her passive but is assault with her ultimate and q. Heck Seer is a cross between recon and assault as as long as you hit the enemies with his q and ultimate your teammates will always know the status and location of enemy.

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  3. Maybe for a rev rework his tact could function like a frag grenade instead of a impact nade that silences but with a bigger blast radius & quickly flashes targets, people would now have a chance to remove being instead it all being dependent on if the rev misses. His totem could have the ability to be placed at a distance & instantly bind rev to it making it more versatile but you could use it to escape or flank but with the cost of potential denying your teammates a totem. His passive speed could be increased dramatically, not the total height he can climb but the speed at which he can reach his max height, this would justify giving his passive louder audio.

    For seer my idea is where he can sprint with his passive active like before, allows player to smoothly & quick transition from his passive to drawing your weapon, the ability to use your passive while healing & when you have los of someone it displays their health bar to you & your team while you are using your passive & the audio for pulsing heartbeats occurs quicker so you can quick get a guess on how healthy someone is. His tact should be like valk's not for recon but to just give yourself a advantage which would be to interrupt any action you are doing & randomly swings your camera in a different direction & the tact has a shorter cool down & can be used while sprinting . The ultimate, upon activation will cover an area in micro drones that will tether to enemies making them brighter thus easier to see, the color they glow will correspond with their armor, the micro will glow brighter until they crack all your entire armor to prevent the drones from tethering to you, you can shoot your gun to scare them off, jump and or sprint.

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  4. pathfinder should have a passive where every sight has adjustable zoom level, the 1x hcog and holo can change their zoom to a 2x and the 3x sight can change to a 5x and the 6x sniper scope can change to a 8x, the sight that are already adjustable like the 1-2x, 2-4x,4-8 and the digithreat scope should have more zoom in the high zoom settings, 1-3x,2-5x,4-10x,4-12x are the sights after the pathfinder passive

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  5. I think Path should have a 10x thermal scope for an eye as default and can ping enemies with their distance. This would help locating enemies at a distance and would help knowing the distance when using a 3x or 2x-4x scope on a marksmen or sniper rifle. It could be used in the same way Seer's heartbeat sensor is used when you don't have a gun out. I also really want Path's ziplines to be able to be taken down or destroyed. I think it would have to be designed so that anyone on the zipline would be flung to the opposite end that was destroyed so you couldn't actually fall to your death, otherwise people would troll their own teammates by making them fall to their deaths causing issue with the change.

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  6. Pathfinder gets full alt and a permanent cooldown reduction to his ult with every beacon scanned. I wouldn't say he has no passive, the cooldown reduction can really add up. I think for a passive they could just lean more into that. Buff the cooldown reduction more or give him more incentive to scan like maybe giving some damage towards his evo shield upgrade.

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  7. they should buff revenant's ultimate ( full hp after shadowmode, no longer makes a shockwave on cast,..) but ıt should work on himself only, similar to phoenix in valorant.

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  8. As a Pathfinder main I would love for them to add the Spyglass as well as change his ultimate just a little bit. I would love for you to shoot the zipline and then put the zipline away. Just like Loba can put away her shop.

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  9. Can’t wait for season 13 hopefully they finally give loba the ability collect banners with ult and open blue bins along with her heirloom (and hopefully Town Takeover🥺)

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  10. I'm sorry but as a pathfinder main, this may be a unpopular opinion but, fuck that passive. I dont have a problem seeing enemies from far away. And if I wanted to see into the future, I'd simply put a Digi threat scope on my sniper… maybe if it marks them for a few seconds to see them without scoping in maybe I can see a use for it or something but come on this seems useless.

    Especially if you can't have the ability to use a digi threat as intended for a spyglass as that may be actually useful for spotting people you cant really see. If it's just a regular ass scope that I can hold, no thanks lol. That imo is even more useless than his current passive. I can get at least 3 to 4 zips without scanning beacons in a decent game already. Dont need his current passive and sure as hell dont need this as it either.

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  11. No offense but that pathfinder passiv idea is terrible. It's Worthless in buildings, worthless in endgame, not fun and a basic x4-x8 can do the same…

    Give him bonus shields or bonus shields on zips or remove his health to add it to only shields or something. Why does a robot have health, they should fpcus on that to give him a passiv. No bleed out or something

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  12. Them holding off on giving him an actual unique passive is a perfect example of the devs too heavily valuing “pickrate”.

    People play Path because the grapple mechanic “feels good”, not because he is more powerful or effective than other Legends. Path players have to work harder than most of the other Legends to be effective.

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  13. I think that for the seer buff they should make his tactical do 10 damage again, but only to shields that way it can't be used to knock players, but it still also offers some reward beyond seeing where someone is. I think it is fair considering that the size of his scan opposed to bloodhounds is massive, and it should reward players for hitting their scan. What do you guys think?

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  14. I have an idea on passive and its called off the grid. After using your grapple you can hit your jump button and jets well come out and he will hover and he never haave to land. He will always be off the grid.

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  15. I just want to say as a Rampart main with around 5k on her, the 'buff' she got changed basically nothing about her. It was more of a quality of life change than anything. Sheila still gets used in all the same situations, the only difference is now we can put it away instead of having to leave it behind. It's nice, but it didn't do much for how the character actually functions. They need to buff the walls, and give her a passive that actually fits a defensive legend.

    I hope with Crypto they actually take the time to think about why the character doesn't work, because they failed miserably with mine

    Edit: Same thing happened with Wattson btw. They didn't buff her, they gave her some rightfully deserved fixes. The character still plays fundamantally the same so she'll always remain on the bottom of the pick list

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  16. Revenant ult should work like shadow royal meaning the totem should give u a speed boost and better movements but u won’t be able to use any legend abilities including jump pads. About seer I’ve nothing to say he was just a waste. Crypto ult should work like seer q which scans enemies and shows their health bar when getting hit by his ult. And also give wraith back her naruto run ffs it’s the least they can do after all those nerfs.

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  17. Seems like the title is clickbait. This isn't exactly "New Upcoming" it's speculation man. Good content just hate clickbaity titles. Still gave it a like for the haters.

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  18. pathfinder's passive should include a 10% faster zipline speed. It's balanced, it makes sense, and it suits his lore as a unique model MRVN. That and the Optic Zoom passive would be a pretty fair balance considering other legends' passives.

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  19. Really hope revenant gets a buff soon.

    It’s only his ult that is problematic at the moment. It’s too awkward to use with all the limitations imposed on it and very susceptible to people third partying the totem.

    Needs a big rework. I’d be happy if they made it more like the trailer incorporating his smoke cloud on death, maybe give the cloud the silencing effect for extra disruption and potentially cover for the team.

    Needs to be better on its own as well without being so heavily reliant on octane pad or ash portal

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  20. i mean i like the path passive idea but what about travel faster on zip lines , or shield up using zip lines or incorporate a higher melee damage because of his boxing 🥊 gloves , just some ideas , but it makes sense since he’s apart of the recon class that he could just zoom in and see farther, but really like what others say , path is the only recon legend that doesn’t have the ability to scan enemy’s so i believe he should have the zoom in option standard because his camera is on his body and scan enemy’s or something to that nature

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