Atelier Ryza 2 How To Create A Perfect Weapon For Ryza



Ryza is the Awkward fruit when it comes to Weapons, if you want to use an item based build you need to use her first tier weapon, if you want to use a skill based/all round build you would use her final weapon as shown in this video.

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14 thoughts on “Atelier Ryza 2 How To Create A Perfect Weapon For Ryza”

  1. I’ve been wondering for a while I’m still early game so I can’t tell how the ancient philosopher stone with only three elements better than then the normal one that has all elements

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  2. You mentioned doing the starter staff for item builds. How does that work, since you don't get to make extra additions from modifying the recipe? Is the stats bonus just way less?

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  3. Small tip for anyone looking here: There's a quick alchemy loop you can do in early-mid game if you wanna start leveling up traits where you can make a Red Neutralizer to use to make Zettel, which you can use to make for another Red Neutralizer & so on until you maxed the traits you want out.

    Later when you have more materials to work with you can add effects to em like "Add (Gunpowder)" if you want to start moving em to other material items you couldn't before

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  4. What happened to the "Skill Charge++, Skill Charge+ and Super Skill' traits for the weapons? I see you're going for Attack Charge++ now instead of the Super Skill…

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  5. If you used a Miracle Ebonyal with Hellish Power, a Blue Star Robe with Anti-Attack Veil and an Energianica with Gracious Melody, you can end up with Devil's Pact L instead of S and Four-Colour Feather XL instead of S and Presto (5 stars) instead of Adagio (2 stars) instead.

    Reply

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