Baldur's Gate 3 Puts Other RPGs To SHAME Even In Its Weakest Form



Baldur’s Gate 3 early access season is upon us. While this is very much in the early stages, what we’ve put our hands on shows that Larian Studio has moved things forward in the correct areas while maintaining what made Divinity Original Sin 2 such a phenomenal RPG. With that in mind, it’s precisely why I am no longer playing the game and waiting for the final version to release.
The RPG I Want To Love – Genshin Impact: https://www.youtube.com/watch?v=VzEyy0rk708

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43 thoughts on “Baldur's Gate 3 Puts Other RPGs To SHAME Even In Its Weakest Form”

  1. Give me a break. Baldur's Gate is just a marketing ploy. This is not Baldur's Gate anymore than the crap BD put out. Game looks like shit and a waste of time to play. Also, get a clue: character: Tiefling Warlock sworn to serve the devil … no paladin. Hum, ^^ paid pundit. D&D is not always satanic, but it often is today.

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  2. It’s still funny to me that there’s plenty of people who don’t know what EA: early acsess is or what it involves, even if it’s a a year of waiting I feel tempted to get into EA just to practice or stare at char creation..

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  3. I played the 20 hours to level cap. They did an excellent job adapting 5e rules – the food as bonus action. And you don't have to cook the food! And no crafting required. All the good stuff without the spam! If they finish completing this, it will be better than DoS2.

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  4. I really enjoyed Divinity 1 and while I agree Divinity 2 was the best RPG of the last several years., it wasnt great. Its ground AOE almost ruined the game entirely for me. The entire battlefield being covered in fire from the first move on, was just soooo bad.

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  5. Is this really what D&D feels like? If so… I want to try it. I just bought the game cause it looked cool, the rolling of dice to create choices is awesome. I also like to play that demon race… looks cool.

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  6. You're approach is spot on. I really enjoyed the game initially, bugs aside, but once I knew more and started again I became acutely aware of the quest breaking bugs when I was playing outside of the guided path. It has massively affected my enjoyment leading to me also stepping back from EA. For anyone buying the game, just go where the game tells you to go in the order it tells you. The game will feel a lot smoother this way and NPCs won't just go missing etc.

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  7. Can't help but feel something………something wrong…….Played an EA game with all the bugs and errors you expect for 3 hours and you can't wait to tell people to buy it.
    Graphics: Nothing special and all the animation glitches etc ofc are going to be because IT'S EA.
    Sound: Nothing special you could almost just say listen to their other games and you wouldn't notice anything different and voice acting is a mess but IT'S EA.
    Story: Actually good .
    Dialogue: Your actions right now don't mean anything you can pick any option and they do not remember what you just said but IT'S EA.
    Repeatability: People have argued that even though this Act 1 is 20+ hours you can play it again but that not actually true…..You could never do combat solo so you need people with you, those companions limit what role you can play since there is no point playing as:
    A wizard – cleric – fighter – rogue because your companions will be those so you will have already played as them.

    Full price for 1/3 of a game = Fuck Right Off

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  8. It's funny because divinity original sin 2 finally gave me what I was waiting for since BG3. I didn't need BG3 anymore, yet here we are and damn I can't wait.

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  9. I'm in early access and loving this. It is very much a Dragon Age Origins/BGII successor with old school fully realized faithful D&D implemented. Everything I wanted. This is it, dream come true material.

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  10. I didn't like the Divinity games. I like more linear storylines. "Open" games feel pointless and not thought out enough for me. I want everything to matter, and i like stortyelling. I frear this is just another Divinity game, and reviewers should talk about if that is the case.

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  11. Dragon Age: Origins made you care about the characters i don't core about Baldur's Gate 3 characters.
    "There's like a ridiculous BioWare feeling" No

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  12. At the cost of sounding like a lazy moron, I despise too much text in games. I appreciate lore and context in conversation but I’m not gonna read it. Have a narrator or npc voice act it for me AS I PLAY without making me wait for you to finish as I stand there. Strange rant

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  13. Puts other RPGs to shame?
    Subjective opinion. In it's current state, I'd say it's miles away from being as great as Pathfinder: Kingmaker or the first two Baldur's Gates. That is MY opinion, of course. My biggest gripe with it is, that it's just too much Divinity: OS in there. I wish it was more true to the originals, but instead we get goofy dialogue, goofy graphics, goofy spell animations and the worst offender for me: Ground effects. One thing I really hated about Divinity games is that during combat, half of the time I am not using my character to do stuff, but am instead using the terrain or inventory items to beat my enemies. Oil barrels placed at convenient locations everywhere, patches of toxic slime, grenades, scrolls and special arrows for every occasion. What's the point of developing my characters when more than 70% of a fight is decided by the usage of consumeables and terrain features? And I can already see BG3 going a similar path.

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