BlizzConline 2021 | Behind the Scenes of Overwatch 2 | Overwatch



Group up and go behind the scenes with the Overwatch team at BlizzConline as they dive into the development process and give players a sneak peek at Overwatch 2.

00:00 – Welcome to BlizzConline
02:06 – PVP: New Maps & Role Updates
12:25 – Hero Missions
17:08 – Progression & Talents
19:21 – Enemy Units
24:47 – New Hero Looks
28:46 – Story Development
36:21 – In conclusion

Celebrate with us at BlizzConline: February 19 – 20. For more information, visit Blizzcon.com.

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30 thoughts on “BlizzConline 2021 | Behind the Scenes of Overwatch 2 | Overwatch”

  1. Perfect 👍🏻it's perfect 👍🏻👍🏻👍🏻👍🏻👍🏻👍🏻👍🏻👍🏻👍🏻👍🏻👍🏻👍🏻👍🏻👍🏻👍🏻👍🏻👍🏻👍🏻

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  2. I have an idea for the enemy units

    Bosses: they will appear at the end of some missions an will have unique attacks, ways to defeat them and will do a lot of damage to the objective but they are easily distracted by players… and loud noises if they hear a loud explosion of something like that they will stop what they are doing to investigate. Ow and they will have a lot of health!

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  3. Well this eases some concerns I had. The only thing I have left in uncertainty in my mind is that I'm really hoping that the game will let me take on hero missions and other campaign styles that are meant for a full team of 4 just on my own with noone else for funsies.
    Like if I am tired or just don't feel like communicating much or literally just want to see if I can.

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  4. NOOOOOOOO PLEASE JEFF NOOOOOO

    don't kill 2cp i love 2cp please dear god don't do that. give it its own game mode or SOMETHING but don't just kill my favorite game mode!!!!

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  5. Let me unlock things by playing Quickplay Classic.

    Role restrictions take the fun out of the game. Sometimes you absolutely need to change roles to turn the match in your favor. Sometimes a character with a different role counters 3-4 enemy characters. I get that you're trying to make it more competitive and less toxic but restrictions in games are never fun. It would also be nice if non-competitive modes felt equally rewarding to competitive. Competetive is by far the least enjoyable mode in the game. Not because it's difficult (it's really not), but because role restrictions and toxic players. I can take toxic but at no point am I enjoying myself in that game mode. I'm glad it's there so people aren't toxic in Quickplay Classic. A nice trick to remove toxicity from the rest of the game. Just don't make me play competitive to get rewards.

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  6. one thing i think would be nice to do with holographic tech in rome is if they painted the statues… because the romans did not just make marbel statues… that was not how that worked… they became plain white because the color wore of and no one mantained the paint and then they just assumed that was how it was intended… but that is not actually how they looked originally..

    now you probably would not paint ancient statues today because the paint my damage the statue or something of the like.. may may spray them with some kind of sealer after its been rigoursly tested and ferified to help more then harm (pollutants can destroy stone structures over time)

    But if you can project an hologram or a Augmented reality projection over it or just use a regular projector (something we can do irl) then you could show it as it was meant to be…

    would nice to see that in game but probably blizzard did not think to do that.. it would be cool if they added it in though… ideally after consulting with those that studied what kind of paints and dyes would be used at the time to get the idea of the colors that may be used… but maybe i am just nerding out to much on historical accuracy :p

    Notably the pyramids also never had naked stone exposed they would have outer casing block making for a smooth finish… lots of thing wear out over time. and they stand like that so long we forget how they originally where..

    i do like that they depict the roman building in a more intact state.. that is intresting..

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  7. 0:48 the fact that omnic wasn’t show in other art of null sector and didn’t even was show to the presentation of the new Null sector units just make me think if it’s a prototype of some sort of talon assassin mix with null sector you clearly see that it use the same weapons as the talon assassins and move very fast would love to see this as a enemy unit 😀

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