To watch the Chaos Knights vs Space Wolves Battle Report, go here
https://www.miniwargaming.com/content/chaos-knights-vs-space-wolves-warhammer-40k-incursion-battle-report-ep-26
Luka brings the iconic Blood Ravens into today’s incursion game against Josh and the Adeptus Mechanicus from Ryza.
Some Terrain in this Battle Report:
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Green Leaf Terrain – http://www.facebook.com/greenleaf.terrain
Table War – http://www.tablewar.com
MWG Silver Vault members gain access to discount codes from terrain and miniatures companies featured in this battle report here: https://www.miniwargaming.com/vault/silver-discount/
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Source
ARMY LISTS:
BLOOD RAVENS:
++ Patrol Detachment 0CP (Imperium – Adeptus Astartes – Ultramarines) [54 PL, 6CP, 990pts] ++
+ Configuration [6CP] +
**Chapter Selection**: Blood Ravens, Knowledge is Power, Stalwart
Battle Size [6CP]: 2. Incursion (51-100 Total PL / 501-1000 Points) [6CP]
Detachment CP
+ HQ [13 PL, 245pts] +
Gabriel Angelos [8 PL, 150pts]: God-splitter, Inspiring Leader, Warlord
Primaris Librarian [5 PL, 95pts]: 2) Might of Heroes, 6) Psychic Fortress (Aura), Bolt pistol, Force sword, Frag & Krak grenades, The Armour Indomitus
+ Troops [20 PL, 410pts] +
Intercessor Squad [10 PL, 205pts]: Astartes Grenade Launcher [5pts], Bolt rifle
. 9x Intercessor [180pts]: 9x Bolt pistol, 9x Frag & Krak grenades
. Intercessor Sergeant [20pts]: Astartes Chainsword, Bolt pistol, Frag & Krak grenades
Intercessor Squad [10 PL, 205pts]: Astartes Grenade Launcher [5pts], Bolt rifle
. 9x Intercessor [180pts]: 9x Bolt pistol, 9x Frag & Krak grenades
. Intercessor Sergeant [20pts]: Astartes Chainsword, Bolt pistol, Frag & Krak grenades
+ Elites [9 PL, 175pts] +
Redemptor Dreadnought [9 PL, 175pts]: 2x Fragstorm Grenade Launchers, Heavy flamer, Heavy Onslaught Gatling Cannon, Redemptor Fist
+ Fast Attack [12 PL, 160pts] +
Inceptor Squad [12 PL, 160pts]: Assault bolter x2, 3x Inceptor [120pts], Inceptor Sergeant [40pts]
++ Total: [54 PL, 6CP, 990pts] ++
ADEPTUS MECHANICUS:
++ Battalion Detachment 0CP (Imperium – Adeptus Mechanicus) [52 PL, 5CP, 997pts] ++
+ Configuration [6CP] +
Battle Size [6CP]: 2. Incursion (51-100 Total PL / 501-1000 Points) [6CP]
Detachment CP
Forge World Choice
. Forge World: Ryza: Dogma: Red in Cog and Claw
+ HQ [9 PL, -1CP, 150pts] +
Tech-Priest Dominus [5 PL, 80pts]: Macrostubber, Omnissian Axe, Volkite Blaster [5pts], Warlord, Warlord Trait (Engine War): Divinations of the Magos
Tech-Priest Manipulus [4 PL, -1CP, 70pts]: Mechadendrites, Mechanicus Locum [-1CP], Omnissian Staff, Transonic cannon, Warlord Trait (Codex 6): Prime Hermeticon
+ Troops [13 PL, 249pts] +
Kataphron Destroyers [7 PL, 159pts]
. Kataphron Destroyer [53pts]: Phosphor Blaster [3pts], Plasma Culverin [30pts]
. Kataphron Destroyer [53pts]: Phosphor Blaster [3pts], Plasma Culverin [30pts]
. Kataphron Destroyer [53pts]: Phosphor Blaster [3pts], Plasma Culverin [30pts]
Skitarii Vanguards [3 PL, 45pts]
. 4x Skitarii Vanguard [36pts]: 4x Radium Carbine
. Vanguard Alpha [9pts]: Radium Carbine
Skitarii Vanguards [3 PL, 45pts]
. 4x Skitarii Vanguard [36pts]: 4x Radium Carbine
. Vanguard Alpha [9pts]: Radium Carbine
+ Elites [20 PL, 410pts] +
Fulgurite Electro-Priests [8 PL, 170pts]
. 10x Fulgurite Electro-Priest [170pts]: 10x Electroleech Stave
Fulgurite Electro-Priests [8 PL, 170pts]
. 10x Fulgurite Electro-Priest [170pts]: 10x Electroleech Stave
Sicarian Ruststalkers [4 PL, 70pts]
. Ruststalker Princeps (Razor) [14pts]: Chordclaw, Transonic Razor
. 4x Sicarian Ruststalker (Razor/Chordclaw) [56pts]: 4x Chordclaw, 4x Transonic Razor
+ Fast Attack [10 PL, 188pts] +
Serberys Raiders [4 PL, 80pts]
. 4x Serberys Raider [64pts]: 4x Cavalry Sabre, 4x Clawed Limbs, 4x Galvanic Carbine
. Serberys Raider Alpha [16pts]: Archeo-revolver, Cavalry Sabre, Clawed Limbs, Galvanic Carbine
Serberys Sulphurhounds [6 PL, 108pts]
. 4x Serberys Sulphurhound (Pistols) [80pts]: 4x Clawed Limbs, 8x Phosphor Pistol, 4x Sulphur breath
. Serberys Sulphurhound Alpha [28pts]: Clawed Limbs, Phosphor Blast Pistol [3pts], Power maul [5pts], Sulphur breath
++ Total: [52 PL, 5CP, 997pts] ++
luka you talked abouy dawn of war why dont sometime maybe make a like suprise videos where you try or play warhammer 40k fantasy age of sigmar video games just as a like supise take another video that is not sceculd
aren't you re rolling failed morale tests as space marines?
If you want to use Electro-priests but can’t have boats I’d recommend using Lucius teleport strat. Corpuscarii perform better since they can shoot even if you don’t get the charge off.
Ad Mech desperately needed transport to protect those electro priests.
The 999 Stepsons return!
That was a fun game to watch
Great battle report, just point out that the manipulus's "blessed bionics" gives 5++ and heals 1d3 wounds to itself at the beguining of the players turn. It also have 1d6 additional attacks with its mechadendrites. Thank you for the battle report.
no, the UM doctrine doesn't benefit aggressors, they don't shoot twice anymore since the new codex. They are much more tame now, I take them in 1000 pts people don't complain. But against those priests would've probably been too brutal
I didn't know the Ad-Mech had the robot version of Pistoliers from AOS. XD
Priests without boats or lucious strat just perish before they have a chance to move. Probably should've hid them amd screened with default vanguards until you can tie up the big shooty squads with the sulphurhounds in melee.
So many models could have lived longer if Luca had just remembered to use Master of Machines with his Dominus.
Love how some rules change just to make it easier.
Don't know if Lucas will see this but the grenade launcher is assault now so you can shoot both the bolter and the grenade in the same shooting phase
Don't forget the odd deathskull orks
Fun batrep, guys!
unless this was filmed before FAQ can not pick who goes first. if you win you go first
nice battle reports guys but some pretty basic mistakes in the beginning. Josh confirms that the sulfurhounds are still only toughness 3 but the str 4 boltguns still have the three removed from the wound pool? wat? And if the Priests are ld 8 and lost 8 a one doesn't pass does it? I'm less certain about the second one just because of the old insane bravery rule.
Blood Ravens are secretly a successor chapter to the Thousand Sons
Ko'vash Tau'va
Apologies if this has been pointed out already; in the 9th ed codex they changed how the Intercessor's grenade launcher works. It is now just an assault weapon that can fire either krak or frag grenades, not a range boost on normal grenades. This means, unless I am extremely mistaken, that the model with the grenade launcher can fire it as a well as his bolt rifle in the same shooting phase.
"in pooping position… Why did i said that out loud"
Is that gabe model still available anywhere?
Looks like this battlereport was made befor the last FAQ…
@MWG Studios, is it me or is your Angelos custom? I like the Angelos you have. Sorry if i am asking this cuz i do not know if you already mentioned that earlier on the batrep. XD
Hey. I liked the Adeptus Mechanicus paint. Could you please tell me which paints were used?
curious where have Matt and Dave been?
Very nice looking armies! I love the serberys raiders!
Astartes grenade launcher grants an additional shot to your normal guns. You don’t have to choose it either/or the bolt rifle.
BLOOD RAVENS!!!
Why didn’t you use the self healing on your techpriests??
Isador Akios
The intercessor grenade launcher is now an assault weapon (not grenade) so you can fire both the bolter and a grenade 😎👌
Josh with a horde(ish) army? Who are you and what have you done with Josh?
17:34 Took out a 3 which was a wounding hit against the Raiders
Magpieees!!! Yeeees!!! Yeeessss!
That was a fantastic game to watch!
So when admech did a charge around the 32:00 mark they were 9 inches away with +1 to charge an they didn't do any type of "deep strike" im sure of. Then you only need a 7 not an 8 since engagement range is 1 inch but in order to attack u need to pile into within half an inch.
Seems like a common misconception a charge has to end within an inch.
I
When you deep strike your slightly farther the 9 inches witch is why u need a 9 inch charge flying down
Don’t get to pick who goes first anymore, highest dice goes first, whoever goes second scores turn 5 end of game, got updated over a week ago
i want my rustalker to be good. i saw the picture of the rustalker princept in the factions for kill team and decided i would be an admech player for life. used them like three times, gave up