Building our first FORGE WORLD! – Dyson Sphere Program Ep 6



Building our first FORGE WORLD! – Dyson Sphere Program Ep 6

Dyson Sphere Program let’s play gameplay today construction some of our biggest most important mega factories! We’ll be building our item storage and logistics hub, mining out a world, then turning a planet into a forge world that will blanket the sun in a Dyson Swarm!

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Dyson Sphere Program Playlist:
https://www.youtube.com/watch?v=nPgUwJ3AcbY&list=PLMmqC65vzdRnXlAc8vtPcr6Zy3synddpG

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https://youtu.be/SsQF4QsF93Q

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Outro Music By: Isaac Wriston
instagram: @isaacwriston
website: www.isaacwriston.com

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About Dyson Sphere Program:

Dyson Sphere Program is a sci-fi simulation game with space, adventure, exploration and factory automation elements where you can build your own galactic industrial empire and take over the galaxy!
You are a space engineer in charge of a project launched by the space alliance COSMO, tasked with a massive undertaking: constructing Dyson Spheres (a megastructure that would orbit around a star, harnessing all its power and energy) to produce the energy that humanity needs. Only a few decades ago, Dyson Spheres were considered a hypothetical, impossible invention – but now it’s in your hands… Will you be able to turn a backwater space workshop into a galaxy-wide industrial production empire?
Neutron stars, white dwarfs, red giants, gaseous and rocky planets… There is a big and varied universe out there, waiting for you to gather all its resources.
Every playthrough will be unique: your universe will be procedurally generated every time you start a new game. There will be different types and distribution of stars, planets and resources. Will you manage to thrive and build your Spheres, no matter what the universe throws at you?
As a space engineer, you are expected to design your interstellar factory and production lines, not to micromanage every small package going back and forth. You have to transport materials from one planet to another, forming interstellar transport teams that gather resources and bring them to where they are needed.
Then, your resources can be transported between facilities through conveyor belts, and you’ve got the technology to help your buildings fit the grid automatically during the construction process. You’ve got the best tools COSMO can afford to build a massive-scale automated production line – the most efficient one ever seen in the universe!
In my Dyson Sphere Program project let’s play gameplay I’ll go over Dyson Sphere Program tips, any new updates or any update, and I might even do a Dyson Sphere Program tutorial.

#ImKibitz #DysonSphereProgram #DysonSphere

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39 thoughts on “Building our first FORGE WORLD! – Dyson Sphere Program Ep 6”

  1. 100 hours in to a game… then your favorites you tubers start playing 😍

    Didn’t know if you noticed but you can pull stuff out of Logistics towers when in globe view mode kinda cheating but so you don’t have to actually go to that part of the globe

    Reply
  2. you might want to make Deuterium Fuelrods, you can ship them to other planets without issues and have then a fusion powerplant making some decent power.
    and with the hydrogen issue, there is a bit more efficent way to make Deuterium out of Hydrogen with some of the later tech in the game, this way you have a 100% chance to get deuterium and not just RNG roll until done.

    With the EM Rails i prefer to have them positioned around the Equator of a planet so you get them to shoot sails into the orbit all day long, not only for a few "hours"

    Reply
  3. Kibitz I really hate watching your videos because I’ll be following along and I want to know what genius design you come up with next. Your videos are so good I get impatient dude. I really love your satisfactory series and your attitude is fun man. Thanks for the videos.

    Reply
  4. A few little tips I've learnt whilst playing this amazing game: you can chain the EM Ejectors and the Launch Pads by pulling out of one and inserting into the next one in the chain. The ray receivers build up efficiency the longer that they have a connection, on some planets (like the starter planet I had) the poles are amazing for this

    Reply
  5. Good idea would be to use Interplanetary towers for your item hub. That way if you by chance forget to bring something or run out of something while building another outpost or whatever. Just drop a tower, add ships+warpers and request what you need 🙂

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  6. Good that you're putting things on towers, but why put Mk1 and Mk2 stuff in a tower if you have Mk3, because storing the lowerd tierd stuff takes away from your capacitiy to make the higher tierd stuff because Mk2 uses Mk1 and Mk3 uses Mk2. just go ahead and put your highest tierd stuff in a tower, and be sure to upgrade anywhere and everywhere possible, belts, sorters, even your assembelers, also work on the sorter research so the Mk3 sorters can carry more

    Reply
  7. Get the CopyInserters mod to save yourself some time and sanity. Put the BepInEx framework into the same folder as DSPGAME.exe and then put CopyInserters into the BepInEx Plugins folder. Unity handles everything from there and when you're mass building, all the sorters will copy over from the building you copied. It's genius!

    Reply
  8. I love your playstyle, and your commentary is fantastic. I like the way that you describe how the things work too. I would love for you to upload more frequently though! Keep up the good work

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