Call of the Sea | Xbox Series S vs Xbox Series X | Graphics & FPS Comparison



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

Music by Zeravi: https://www.youtube.com/watch?v=ERzl8fMzNRs
https://www.patreon.com/elanalistadebits

Source

20 thoughts on “Call of the Sea | Xbox Series S vs Xbox Series X | Graphics & FPS Comparison”

  1. – Series X corre a una resolución de 1440p y Series S a 1080p, aunque he detectado una densidad de píxeles menor en escenarios más abiertos.
    – Curiosamente, cada versión tiene una tonalidad distinta en algunas zonas.
    – Series X arrastra algunos problemas de framerate en los cambios de secciones.
    – Las sombras en Series X son considerablemente mejores.

    – Series X runs at 1440p resolution and Series S at 1080p, although I have detected a lower pixel density in more open scenarios.
    – Curiously, each version has a different tonality in some areas.
    – Series X carries some framerate problems in section changes.
    – Shadows in Series X are considerably better.

    Reply
  2. No series X is perfect! We lacked to optimize the game well in the Series S because the console can handle this game smoothly. The game on the Xbox Series S is gray and colorless! not even the truth of the Xbox One X is lacking a greater attention to series s.

    Reply
  3. Bantante bien para ser el primer juego de el studio, y aunque no son 4k o 1080p constantes en el caso de la Series S me gusta que priorizen el framerate y el apartado gráfico. GG

    Reply
  4. Qué decepción en Series S en este caso! Las sombras son muy de antigua generación. Y yo que pensaba que se veía bien mientras estaba jugando! Ojos que no ven…
    Está Series S de va a quedar obsoleta en nada: este juego es para que se viera igual en las dos. No quiero pensar en cómo se verán los nuevos Fable o Perfect Dark…

    Reply
  5. Guys the fuzzy lighting effect on the series S is most likely due to this:

    My theory is that the series S and X just got the Xbox one s and xbox one x versions respectively with relatively minor tweaks (frame rate bumped to 60 and slightly higher resolutions). This means that the Xbox series S got pretty much the one S version, hence this weird fuzzy look, as this was how the game runs on the Xbox one s. The series x got the Xbox one x version, which means it's got higher and better resolution along with better lighting effects, hence the significant difference.

    However I think with good optimization this game can easily run at 1440p 60 on the S and 2160p 60 on the X, both on high settings and high shadow quality.

    Reply
  6. Shame about the bug that stops motion blur from being disabled. Makes me feel really ill on the XSS. Stationary the game is beautiful, moving it is a blurry mess.

    Reply

Leave a Comment