CDPR Shows Off Patch 1.2 & Breaks Silence – Is It The Final Nail In The Coffin?



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Is Patch 1.2 going to be the game changer or the nail in the coffin for Cyberpunk 2077?

0:000:35 – Into
0:351:42 – NordVPN Offer
1:427:27 – Patch 1.2 Videos, Fixes, Details
7:379:03 – Thoughts & Outro

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44 thoughts on “CDPR Shows Off Patch 1.2 & Breaks Silence – Is It The Final Nail In The Coffin?”

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  2. Cdpr said that they were proud of their base game
    I wonder how they are attempting to recover 🤔
    But lets wait and see the results if they eventually redeem Cp2077 like No Mans Sky, but I don't think that will happen. Or I could be wrong

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  3. Still enjoying this game on PS4. The game is a lot more stable now compared to launch and I look forward to the vehicle sensitivity sliders…. having to push my joystick .5cm to turn is pretty annoying since it requires constant focus. The police update is nice too, as long as I don't see them spawn I won't be bothered. Time for playthrough #3! Can't get enough of the ricochet system, highly underrated.

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  4. I don't get it most of the complaints were about the police system and they advertised a bounty system. Yet they publish these unlisted videos showing that after 3 months they've managed to make the police spawn 20m further away…

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  5. The game is fine with an average machine but it dose according to that. The worst in my opinion is the RPG side that is rotten and I don't think they will be able to correct it, too bad, we will replay it in a few years, just to forget this poor story.

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  6. Hey thanks for mentioning my tweet in this video! This came as a surprise. 😀
    As for the game, I still think it can get better. Maybe it takes monts or years, but we're going to get there. CDPR put so much resources into this game (upcoming multiplayer too) just to leave it in this state. The only thing they missed is to give it more time and release it in this year or 2022. I had an 'OK' time so far on a mid tier PC, it's time that console players get similar experiences soon.

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  7. So again they invested more in the PR on how to present a patch than on the patch itself. You can't patch a lack of game design vision. Too bad because the artistic departments (visual assets design, a lot of the music, and the writing) were great and gave me the feels, but it's clearly a bloated mess that hasn't got more of a justification for "why driving?" or "why big open world map?" other than "because big city and we ambitious".

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  8. @1:47 it’s not at the end of March but in the second half of March.

    While we dearly wanted to deliver Patch 1.2 for Cyberpunk 2077 in the timespan we detailed previously, the recent cyber attack on the studio’s IT infrastructure and extensive scope of the update mean this unfortunately will not happen — we’ll need some additional time.

    Our goal for Patch 1.2 goes beyond any of our previous updates. We’ve been working on numerous overall quality improvements and fixes, and we still have work to do to make sure that’s what you get. With that in mind, we’re now aiming for release in the second half of March.

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  9. This won't fix what i want with the game, it won't change the fact that i got hyped for a different product. People need to stop getting hyped over a patch too, it's not gonna fix what you want.

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  10. Geez that VPN advert seemed to go on. Lol I let it play and then I was like, what was I watching again??? Oh yeah. Then was like why are we still talking about VPNs? Longest 2 minutes ever!!!

    Reply
  11. The way Npc's just crouch on ground in hostile situation and do nothing, is bad. Surely basic programming logic could have done a better job to move them away. Also, V character model shadow always looks stiff and weird. I think the game has excellent potential, but they wasted money on hype and marketing which should have gone into better game development.

    Reply
  12. I put this game down about 30% through, and am going to be very disappointed if they did not do some significant upgrade to optimization and performance for this game. Why in the hell fix police and steering when your game runs like total crap? I am getting frustrated that I kept this game instead of returning it, I want performance upgrades. Get the ball rolling cdpr

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  13. Those fixes they showcased, I’m sorry but is that supposed to get us hyped? They said this will be the big one, I just want to be able to play the game without it crashing every 10 mins

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  14. wow i haven't played cyberpunk in a long time i even forgot i had the game. i'm busy with other game at the moment and sinces i'm on based xbox i''m waiting for more update or to switch on the new console when i'm going to have the money

    Reply
  15. everyone really just started realizing not to trust game devs after this game launched but don't realize that a lot of game devs have been being scumbags for many years before now and it all started with EA,Activision,and Rockstar (GTA V)

    the sheep are finally waking up lol

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  16. Getting cars unstuck should be literally the last this they fix
    It's so useless because you can drive any car on the streets or walk one block and call your car and it will come

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  17. people should probably realize the crunch time for this, like holy shit, they needed till 2022 to finish this game. They were put on such hard crunch time and with Covid it basically fucked the industry in the ass, Ironic, like how this game is ironic for having things against the industry as a MAIN message

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  18. I really wish I hadn’t bought the collector’s edition of this, the box is just sitting in the corner of the room reminding me of how much of a fucking idiot I am… 😞

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  19. Well, it's not necessarily another giant step in the wrong direction, but… The gameplay is not really changed. The game still won't reflect on how you solve quests. The items in the game are still based on a looter-shooter model with item levels which in turn makes exploration rather pointless, because anything you pick up is going to be garbage in a few levels anyway. The gangs will still feel so similar, and randomly murdering 50 gangbangers just for the fun of it is still going to feel largely risk-free. The Heist is still going to feel like one giant brainfart that you cannot refuse to make. And the post-Heist aspect of the game is still going to largely be a vehicle for Johnny rather than the bit where V finds out who they really are.

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