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https://www.miniwargaming.com/content/night-lords-vs-catachan-warhammer-40k-battle-report-ep-70
Cullen, with his Crimson Fists takes a shot at the Necrons for the first time in a 2,000 point game against Luka.
Some Terrain in this Battle Report:
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Game Mat – http://www.gamemat.eu
4Ground – http://www.4ground.co.uk
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Source
ARMY LISTS:
Necron Army List:
++ Battalion Detachment 0CP (Necrons) [79 PL, 12CP, 1,635pts] ++
+ Configuration [12CP] +
Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points) [12CP]
Detachment CP
Dynasty Choice: Dynasty: Novokh
+ HQ [10 PL, 205pts] +
Overlord [6 PL, 130pts]: Relic (Novokh): Blood Scythe, Resurrection Orb [30pts], Warlord, Warlord Trait (Codex 6): Honourable Combatant, Warscythe [5pts]
Royal Warden [4 PL, 75pts]: Relic Gauss Blaster
+ Troops [12 PL, 255pts] +
Immortals [4 PL, 85pts]: Gauss Blaster, 5x Immortal [85pts]
Immortals [4 PL, 85pts]: Gauss Blaster, 5x Immortal [85pts]
Immortals [4 PL, 85pts]: Gauss Blaster, 5x Immortal [85pts]
+ Elites [47 PL, 965pts] +
Flayed Ones [9 PL, 195pts]
. 15x Flayed One [195pts]: 15x Flayer Claws
Lychguard [14 PL, 280pts]: 10x Lychguard [280pts]
. Hyperphase Sword and Dispersion Shield: Dispersion Shield, Hyperphase Sword
Lychguard [14 PL, 280pts]: 10x Lychguard [280pts], Warscythe
Skorpekh Destroyers [10 PL, 210pts]
. 2x Skorpekh Destroyer (Reap-Blade) [70pts]: 2x Hyperphase Reap-Blade
. 4x Skorpekh Destroyer (Thresher) [140pts]: 4x Hyperphase Threshers
+ Fast Attack [10 PL, 210pts] +
Ophydian Destroyers [10 PL, 210pts]
. 2x Ophydian Destroyer (Reap-Blade) [70pts]: 2x Ophydian Claws, 2x Two Hyperphase Reap-Blades
. 4x Ophydian Destroyer (Thresher) [140pts]: 4x Hyperphase Threshers, 4x Ophydian Claws
++ Super-Heavy Auxiliary Detachment -3CP (Necrons) [19 PL, -3CP, 360pts] ++
+ Configuration [-3CP] +
Detachment CP [-3CP]
Dynasty Choice: Dynasty: Novokh
+ Lord of War [19 PL, 360pts] +
Monolith [19 PL, 360pts]: Particle Whip, Portal of Exile
. 4 Gauss Flux Arcs: 4x Gauss Flux Arc
++ Total: [98 PL, 9CP, 1,995pts] ++
Crimson Fist Army List:
++ Battalion Detachment 0CP (Imperium – Adeptus Astartes – Imperial Fists) [106 PL, 10CP, 1,998pts] ++
+ Configuration [12CP] +
**Chapter Selection**: Crimson Fists, Imperial Fists Successor
Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points) [12CP]
Detachment CP
+ Stratagems [-1CP] +
Relics of the Chapter [-1CP]: Number of Extra Relics [-1CP]
+ HQ [12 PL, 230pts] +
Lieutenants [4 PL, 75pts]
. Primaris Lieutenant [4 PL, 75pts]: Bolt pistol, Frag & Krak grenades, Master-crafted power sword, The Burning Blade
Pedro Kantor [8 PL, 155pts]: Dorn's Arrow, Frag & Krak grenades, Power fist, Warlord
+ Troops [15 PL, 330pts] +
Intercessor Squad [5 PL, 110pts]: Bolt rifle
. 4x Intercessor [80pts]: 4x Bolt pistol, 4x Frag & Krak grenades
. Intercessor Sergeant [30pts]: Bolt pistol, Frag & Krak grenades, Power fist [10pts]
Intercessor Squad [5 PL, 110pts]: Bolt rifle
. 4x Intercessor [80pts]: 4x Bolt pistol, 4x Frag & Krak grenades
. Intercessor Sergeant [30pts]: Bolt pistol, Frag & Krak grenades, Power fist [10pts]
Intercessor Squad [5 PL, 110pts]: Bolt rifle
. 4x Intercessor [80pts]: 4x Bolt pistol, 4x Frag & Krak grenades
. Intercessor Sergeant [30pts]: Bolt pistol, Frag & Krak grenades, Power fist [10pts]
+ Elites [25 PL, -1CP, 460pts] +
Aggressor Squad [12 PL, 225pts]: 4x Aggressor [160pts], Aggressor Sergeant [40pts]
. Auto Boltstorm Gauntlets/Fragstorm Grenade Launcher [25pts]: 2x Auto Boltstorm Gauntlets, Fragstorm Grenade Launcher
Primaris Apothecary [5 PL, -1CP, 95pts]: Absolver Bolt pistol, Chapter Command: Chief Apothecary [1 PL, 15pts], Frag & Krak grenades, Reductor Pistol, Selfless Healer, Stratagem: Hero of the Chapter [-1CP]
Venerable Dreadnought [8 PL, 140pts]: Multi-melta [5pts]
. Dreadnought combat weapon w/Storm Bolter: Storm bolter
+ Fast Attack [18 PL, 375pts] +
Inceptor Squad [6 PL, 120pts]: Assault bolter x2, 2x Inceptor [80pts], Inceptor Sergeant [40pts]
Inceptor Squad [6 PL, 120pts]: Assault bolter x2, 2x Inceptor [80pts], Inceptor Sergeant [40pts]
Outrider Squad [6 PL, 135pts]
. 2x Outrider [90pts]: 2x Astartes Chainsword, 2x Frag & Krak grenades, 2x Heavy Bolt Pistol, 2x Twin Bolt rifle
. Outrider Sgt [45pts]: Astartes Chainsword, Frag & Krak grenades, Heavy Bolt Pistol, Twin Bolt rifle
+ Heavy Support [36 PL, 603pts] +
Devastator Squad [12 PL, 153pts]: Armorium Cherub [5pts]
. Space Marine [18pts]: Bolt pistol, Boltgun, Frag & Krak grenades
. Space Marine Sergeant [18pts]: Bolt pistol, Boltgun, Frag & Krak grenades
. Space Marine w/Heavy Weapon [28pts]: Bolt pistol, Frag & Krak grenades, Heavy bolter [10pts]
. Space Marine w/Heavy Weapon [28pts]: Bolt pistol, Frag & Krak grenades, Heavy bolter [10pts]
. Space Marine w/Heavy Weapon [28pts]: Bolt pistol, Frag & Krak grenades, Heavy bolter [10pts]
. Space Marine w/Heavy Weapon [28pts]: Bolt pistol, Frag & Krak grenades, Heavy bolter [10pts]
Devastator Squad [8 PL, 135pts]: Armorium Cherub [5pts]
. Space Marine Sergeant [18pts]: Bolt pistol, Boltgun, Frag & Krak grenades
. Space Marine w/Heavy Weapon [28pts]: Bolt pistol, Frag & Krak grenades, Heavy bolter [10pts]
. Space Marine w/Heavy Weapon [28pts]: Bolt pistol, Frag & Krak grenades, Heavy bolter [10pts]
. Space Marine w/Heavy Weapon [28pts]: Bolt pistol, Frag & Krak grenades, Heavy bolter [10pts]
. Space Marine w/Heavy Weapon [28pts]: Bolt pistol, Frag & Krak grenades, Heavy bolter [10pts]
Repulsor [16 PL, 315pts]: 2x Storm Bolters, Auto Launchers, Heavy Onslaught Gatling Cannon, Hunter-slayer missile, Ironhail Heavy Stubber, Ironhail Heavy Stubber, 2x Krakstorm Grenade Launcher, Storm bolter, Twin heavy bolter
++ Total: [106 PL, 10CP, 1,998pts] ++
Lordan Lordann and Lt. Dan …. dandy army.
Niceeeee.
Is that Sergeant wearing a Nintendo Power Glove?
Whats with the HEAVY ASS level of paraphonia 😛
Novokh is great but it’s the warriors/ core that really benefit from the -1 Ap. Anyway ya lord choice was not the best as you have few core.
How was that Overlord getting 12 attacks?
I know this is just what if comment, but eternal guardian for cover on turn 2 would've made big difference. It's poor planning ahead to have undying legion for the turn where enemy can do most of their damage, when it's more beneficial to have cover. But people think differently so there's no reason to argue about how someone else would have done it.
I heard that as Warden War Dan. I feel like Warden War Dan should be accompanied by his cousins War Phil and War Richard
Also you can use -1 to wound on any phase for destroyers…. might have saved some.
Everytime I watch a necron batrep I'm always caught thinking that necrons have way to many strings attached to everything they do. Also reanimation sucks balls now. Out of all the games I've played or watched I think the number of times a model with 3 of more wounds was brought back is under 10. I've done it twice and that was only with volume when 4 or 5 destroyers get slagged in one go and I can roll a hand full. Even lychguard or praetorians don't come back with any reliability.
I can't understand the thinking. they want people to play a wide range of units but go and ruin reanimation for all but the blandest of infantry spam.
This has a quick fix imo. Just let multi wound models stand back up with partial wounds, allocated by the necron player. As an example, If a unit of 3 destroyers lost 2 models you would still roll 6 dice then say you got 2 successful rolls, you could bring both lost destroyers back with 1 wound each or 1 of them with 2 wounds. You would only roll reanimation for the number of wounds lost each time damage is delt so you wouldn't roll 3 dice for a destroyer that only had 2 wounds left. You'd probably have to take living metal away from infantry but it would make playing non spam satisfying.
I bloody hate space marines
What the fucks wrong with the monolith it's god damn beautiful<3
I miss my old Necron Monolith.
Man, f*ck the cover rules. Stupidest thing I have ever seen.
Luka id love to send you my Novokh list. It’s super strong in every game I play. It’s the most fun I’ve had since 5th/6th edition necrons. Melee boys again.
How do I send it to you?
Also, you need chronomancer for invulns on your Skorpekh or ophydian, and reroll charge for free. Ophydian are super good, but you need to be cheeky with where they come in.
Great to see Squidmar represent 🙂 Great report
Battle Report 69… Nice
Luka going out with a Bang
Lordan Lordann < Moon Moon
Is it just me or did he forget to bring on the inceptors?
Moar Luka! Moar Necrons!
And MOAR SZAREKH!!!!!
Not sure you needed to make a Necron list that pulls punches going up against that SM list haha
the Ophydian Destroyer i find work better starting on the table rather then reserves, keep them hidden in terrain and move them up. i hate trying to get the 9 inch charge from a melee unit that has arrived from deep strike.
Disappointed episode 69 didn’t involve Slaanesh.
Yoy can ressurect ophidians as RP activate not in phases, but after fighting or shooting ANY phase
For example Slaanesh demons have a spell to fight in a psychic phase. And as demons fight – it is a fight, so you can use RP
Great to see another Open War game 🙂 .
LOL Lol..lor..loldan loldann 😀 😀
what happened to the ophydian destroyers lol
Monoliths suck
Loving the Squidmar shirt Cullen!
Man I always wanted to do this forever but its so damn expensive and I didn't have a real clue how to play seems like after seeing this I have a Better idea of how to play at least Prize and intro so thanks for giving me a star guys You Fucking Rock
I'm digging the Open War done with Legion style. I love Legion's method of determining missions. Definitely going to start using it myself.
Ancient Duran Duran is hungry like the wolf
Excellent
Hearing this guy's voice crack like it was mid-puberty is f*ing painful.
Ancient Lordan Lordann!
Ancient Lordan Lordann!
Luka, you broke my heart! Cullen and his fancy fresh primaris Crimson Fists stole your eye away from my firstborn Crimson Fists. I see what's going here, out of sight, out of mind. I'll be back!
"It's not good."
I'll always take something fun over something competitive.
That was a rough turn one. I hate CP rerolls specifically for that reason. Lol
Can someone tell me why the Necron Monolith is bad? Is it because it costs CP now?
with that "power-slapping hand", now I want to make an army of Space Martines looking like Thanos with a power fist looking like an infinity gauntlet XD