Cyberpunk 2077 EARLY GAME OP HAND CANNON BUILD 100% CRIT (Triple Comrade's Hammer Strategy Guide)



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Complete step-by-step guide to creating a ridiculously overpowered Comrade’s Hammer build at level 16 with 100% crit chance.

This video is part of a REAL walkthrough of Cyberpunk 2077 by veteran video gamer, Major Slack. Featuring a special MULTI-BUILD OPEN WORLD POWER START that will show you how to stockpile a ton of attribute points, perk points and most importantly, CASH (and lots of it). With the power start complete, you can then use that save game as a springboard to experiment with any number of kickass starter builds, different playstyles and alternate gameplay without having to grind through the game again.

Thanks for watching!

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00:00 Intro
6:26 Making big money as a glass cannon
8:52 Quintuple kill
9:38 Where to find the Crafting Spec
11:41 Bare minimum requirements
14:10 Full potential unlocked at Body 6 explained
16:30 How to adjust your aim for the glitchy holo-sight
18:46 Level 16 build
21:58 How to get the best stats
21:07 How to get 100% Crit Chance at level 16
37:24 Best early game Comrade’s Hammer perks
43:20 Upgrading the Comrade’s Hammer
45:17 What weapon mods to use
49:41 What cyberware to use
56:29 Where to find Tranquillizer Rounds for the Projectile Launcher
1:00:21 Level up guide from level 16 to level 31
1:06:40 Quickhacks
1:08:48 Best perk for triple Comrade’s Hammer setup
1:09:36 Starter build combat strategies
1:18:28 Buggy, redundant and questionable perks

#Cyberpunk2077 #Cyberpunk2077Build #Cyberpunk2077Walkthrough #ComradesHammer

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22 thoughts on “Cyberpunk 2077 EARLY GAME OP HAND CANNON BUILD 100% CRIT (Triple Comrade's Hammer Strategy Guide)”

  1. been waiting for this tweeted it to friends also to hollie bennett the uk pr lady for cd projekt red i think they should take notice these videos as top quality miles better than free car no one has except if you turn down pan am which got 900k views

    Reply
  2. do not be stingy with your perk points? You Cyberpunk Slacksters are sooo lucky. Us Skyrim Slacksters hear Save that perk point for later more often times than Yoink, Good Day Officer and To Riften My Good Man !!! But I hear game-rip-off’s are equally annoying here as over at Major Slack Attack πŸ˜ƒ Awesome Slack, not playing CP but always day high point with a Slack video. πŸ‘

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  3. I was so happy to hear your comment about lvl 50 builds and 500k damage. You're absolutely right. What we need is a build to get us through the game; not some ridiculous Uber-build doing 10x more damage than any enemy would require to take out. Besides, I can't help but think it would be boring as hell. πŸ˜‚ Great job, Slack!

    Reply
  4. TIME STAMPS

    (You can also hover over the playback progress bar to see the same as video chapters)

    00:00 – Intro

    6:26 – Making big money as a glass cannon

    8:52 – Quintuple kill

    9:38 – Where to find the Crafting Spec

    11:41 – Bare minimum requirements

    14:10 – Full potential unlocked at Body 6 explained

    16:30 – How to adjust your aim for the glitchy holo-sight

    18:46 – Level 16 build

    21:58 – How to get the best stats

    21:07 – How to get 100% Crit Chance at level 16

    37:24 – Best early game Comrade's Hammer perks

    43:20 – Upgrading the Comrade's Hammer

    45:17 – What weapon mods to use

    49:41 – What cyberware to use

    56:29 – Where to find Tranquillizer Rounds for the Projectile Launcher

    1:00:21 – Level up guide from level 16 to level 31

    1:06:40 – Quickhacks

    1:08:48 – Best perk for triple Comrade's Hammer setup

    1:09:36 – Starter build combat strategies

    1:18:28 – Buggy, redundant and questionable perks

    THANKS FOR WATCHING! πŸ™‚

    Reply
  5. Awesome video. That was both educational and entertaining; particular on what perks to get and where to spend attribute points. Speaking of which, i think we all know where Panam spend the majority of her attribute points…in eh (pardon my French) ..physique. Thanks for sharing Major Slack

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  6. Major Slack, as usual, you have done a magnificent job. I am only at 36 minutes in the video and I know more things than I knew after more then 160 hrs in game. All the info about how the game does the math is outstanding. Thank you very much.
    My opinion on level 50 'builds' – completely useless. On level 50 every build is pretty much overpowered, if you don't play the game like a complete moron. And if you go with crafting, nothing can stop you. My level 50 melee character with 20 in Body, Reflexes and Technical was unstoppable with epic hammer (the blunt weapon). No special weapon needed, no special perk distribution, no mods, no nothing. I don't need a build for a level 50 character, I need a build how to get there with a style πŸ™‚

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  7. Kinda like 17th century sharpshooter: you have as many shots as there are loaded pistols on you. Brilliant. No, seriously. That is one kick-ass smart move!

    Reply
  8. Master Slack great to see your hard at work, hope things are safe and sound for you and the mrs slack. I will follow in line with your advise here on cyberpunk but i think ill wait on the fixes any way im still waiting on my ps5 stay safe brotha

    Reply
  9. Great Video Slack! Dissecting games like a skillfull surgeon! I chuckled when you mentioned the perk about health generation not making the "healing potion better" 1:26:40– Love the unintentional Skyrim reference! Haha

    Reply
  10. Thumbs up for super long video? Already did that before it even got started.
    Wow Slack, you're really going above and beyond to make and explain everything about your builds for us. True dedication to your craft. πŸ™‚

    Reply

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