Cyberpunk 2077 – Exposed



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We’ve now officially run out of viable leads and the only option remaining to us is to expose to Hanako Arasaka the truth of what her brother Yorinobu did on that night in Konpeki Plaza. We just have to get past Arasaka security and jump onto a flying barge in front of a crowd of thousands. Should be simple.

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38 thoughts on “Cyberpunk 2077 – Exposed”

  1. i would imagine the XP gain scales with level exponentially over time – just like CoD , or WoWS . in theory, if you went into the final 'mission' at the earliest level, lets say 25 out of 50, generally 49 – 50 requires the same XP as 1 – 49 , so you'd be missing on potentially MOST of the " end-game " not just half of the side content

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  2. They hired either a Japanese screenwriter or someone who has lived in Japan for a while to write the Japanese dialogue. Not many people outside of Japan understand that a younger sibling seldom calls an older sibling by name as it's (still) considered implicitly disrespectful; that's why Hanako says "Nii-sama" instead of "Yorinobu" as the subtitles suggest. Of course, calling an older brother "Brother dear" is incredibly weird in English, so the subtitle is also correct in its context.

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  3. So I made a new Nomad to play through new dialogue options and accidentally created a build where I buy hundreds of cans of ni-cola, craft them into dozens of homing grenades and just spam ten of them out toward a group of enemies instead of fighting them

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  4. First thing you got wrong was, Adam Smasher didn't kill Johnny. He was alive when taken to Arasaka for interrogation, and it was Soulkiller that "killed" him.
    Secondly, be careful who you put your faith in. Not saying Yorinobu is a saint, but Hanako's only concern is the family name, and she would happily murder and/or destroy anyone or anything that threatens that. Including her own brother and V.
    Also saving Takemura is virtually pointless, as he only "likes" you in one ending (one of the so called "bad" endings) And all you get is a few lines of dialogue .. and an achievement (if you are hunting those).

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  5. Let's go Jingles loving this playthrough! I'm very much living the Cyberpunk experience through you and I don't know if I ever could have enjoyed it this much alone, even if it worked perfectly!

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  6. Got to say I'm not a huge fan of the male V voice. I mean, its not bad per say, the actor is good, but it just has this forced feeling to it at times. Like he's trying to sound tough and it's really obvious when it happens.

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  7. Adam Smasher?!?!? That cyberpsycho is still alive?!?

    He was at the Arisaka Tower when it got nuked (wearing the Daioni power armor, admittedly)!

    Edit: per CP2020 lore, Adam Smasher is a monster. He wouldn't take a job UNLESS it had civilians as collateral damage.

    Let me repeat that: Adam Smasher liked killing uninvolved people.

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  8. Interesting with the laser tripe line + mine – that killed me a few times when I tried to jump over it (I was bugged and couldnt quick hack or select weapons).

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  9. After a relic malfunction, i found saving the game and loading back in stops the screen shudder. Might wanna try it next time. It appears to be a game bug like the fight noises at an assault still playing after you killed everyone.

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  10. 20:52 I gotta admit I did the same thing I skipped too fast through the dialog and missed how many times he said to knock.

    Also Jingles there's a skill that you can take that will keep you from being harmed by your own grenades.

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