Cyberpunk 2077 Is One Of The BEST RPGs Of The Generation | Review (PC)



Cyberpunk 2077 has its set of snags like bugs and weird moments of disregarding your choice. However, you’ll find yourself grabbed by an engaging, complex story, extremely diverse and build friendly gameplay, a wonderful score, deep characters, and plenty more making it well worth your while. It is all done on a AAA level that makes it feel as if nothing was left on the table during most moments of the experience. Cyberpunk 2077 releases December 10th for the PC, Xbox, and PlayStation. I reviewed this game on PC.
Before You Buy Cyberpunk 2077: https://www.youtube.com/watch?v=FB9o3KouCGA

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00:001:03 – Intro
1:04- 3:35 – Sus Alert
3:3610:55 – Story
10:5613:23 – Choices
13:2315:04 – Bugs
15:0521:37 – Gameplay
21:3823:39 – Performance
23:4026:32 – Sound
26:3329:30 – Verdict
29:3130:02 – Outro

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27 thoughts on “Cyberpunk 2077 Is One Of The BEST RPGs Of The Generation | Review (PC)”

  1. This is the disconnect when you play a game rooted in TTRPG. A skill check is to check and see if you succeed. Like when you do that backflip 8 times and then on the 9th time you fuck up and bust your ass. You failed the skill check. You expect to succeed every time what the fuck is the point in even playing a game when you can never fail. You might as well just watch a movie.

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  2. Only a few hours into the game, but so far I've really liked the driving experience. On the Xbox series S the squirrelyness of the driving only seems to happen when you full throttle it all the way, similarly to what would happen in a real high power vehicle, I'd imagine. The adaptive triggers allow for many ranges of speed, and so long as you're not always pedal to the metal, you seem to have pretty good control over the traction of the vehicle

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  3. On ps4 the graphics are terrible, GTA 5 has been out for over 7 years and looks better than this. I’m experiencing blue screen hard crashes every 2-3 hours. And bad freezing when I sprint or pull/switch my gun.

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  4. Matty, if you are that high on Divinity: Original Sin 2 along with Wasteland 3 (I am too by the way), then BG 3 might be YOUR. It's already 35 hours of main plot and 30 hours of side quests which are, actually optional long, and that's Act 1. Witcher quality writing, Divinity quality creativity and Wasteland level strategy/fun factor. If it had a level cap of 8 and an ending, it would already be a 9 out of 10 game imo. I prefer games of this qality to be long but not padded. I was kinda sad when BG 2, The Witcher 3 Director's Cut (all DLC) and D:OS 2 ended, but in a good way. Like finishing a good book, taking 3 days to read the last 2 chapters after blowing through the first 50 in 5 days or so. Long games that knew what needed to be in the game and slo knew when to end. If BG 3 follows the path it's on, it will be long as heck, but in a great way, as opposed to a filler because a gae must be 100 hours! (Horizon Zero Dawn and DA: Inquisition were both incredibly _fun without all the extra busy work imo, and if you try to do everything, like myself, it really hurts the game.) way.

    I like CP: 2077 a ton so far, but I'm already letting game length bug me. I just finished the prologue yesterday and haven't played today, so I don't think this will be my GotG as I'd be too into it to have only put in 3.5 hours, but we'll see. This Nomad has a long way to go to establish a life in Night City away from the "Bakkers".

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  5. Honestly the worst thing about the game is how horrible the cars feel when driving. They feel slow, heavy, and like the brakes don’t even work. Really hoping they push an update that helps this because the story is amazing and I’ve been having a blast playing it so far.

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  6. The title of your video shall not age well… it can be the best rpg of all time if it’s not working. Can’t imagine what this review would be if this was a game by EA or Ubisoft. Don’t give them a pass. This game didn’t live up to the hype.

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