Cyberpunk 2077 painful launch



A buggy, broken, and in some cases unfinished Cyberpunk 2077 emerges after nearly a decade in development. Footage capped on mainly PS4 and some PS5

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42 thoughts on “Cyberpunk 2077 painful launch”

  1. This game isn't meant for consoles. It was always meant to be a high quality story based experience. idk what ya'll were expecting the first teaser from 2013 was 1080p after all.

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  2. Have fun QA testing this shit for us patient gamers for, at least, the next 6-12 months.

    It will be heavily discounted once it's actually worth purchasing. What a shit year for gaming. I can't believe this obviously rushed shit sold that much.

    This is why we can't have nice things. Thanks uninformed purchasers and CDPR cultists! This bodes well for gaming in the future. Yikes!

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  3. more over, if this was any other title/developer, the community and journalist would bash it but since its cyberpunk everyones selling out. Gaming needs more integrity..

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  4. first yall tell them to just put out the game, then you also cry when it comes out buggy… like tf do you expect, they prob planned to polish the game in 2020… and oh well coronavirus cought them by surprise, and yall aint helpin

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  5. Painfully ironic that a game with 8+ years of development is the textbook definition of Unfinished.
    Heck with how bad it is now, I'm starting to think 2077 was always supposed to be the release date

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  6. The worst part about this game isnt the glitches, its the AI that is so absolutely scuffed, hell even gta san andreas has better AI. The glitches will be fixed but I dont think the AI will get any better.

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  7. Hahahah who ever bought this game got skanked… there laughing with your money I never buy games straight away I always wait to see if it's good . I will get it but only when I buy the new xbox.. if it was me I get a refund

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