Cyberpunk 2077 | Patch 1.05 | Frame Rate Test on PS4



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

The new patch 1.05 for PS4 and PS5 solves countless problems.
But on PS4, the visual rendering as well as the frame rate remain unchanged.

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50 thoughts on “Cyberpunk 2077 | Patch 1.05 | Frame Rate Test on PS4”

  1. Did nobody not play the glitcher 3 on ps4 day one. It was strait up almost as janky. Cd project red prioritizes pc first then fixes it on consoles afterwards. It's usually pc players getting screwed by console games getting the priority. It's just backwards this time. It will play fine you are just going to have to wait.

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  2. I doubt that this can be fixed. But they just couldn't avoid player base of previous gen consoles. Probably cancelation of past gen versions would get a bigger backlash, but at least customers wouldn't get F by this kinds of poorly optimized ports.

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  3. This honestly looks awesome. The video game community has just become whiny pussies. Cd projekt red are on the right track now if they fix some of the lagging in the next 2 patches by February, we’ll be golden. I’m so glad I didn’t ask for a refund I knew they would make good like they did with the Witcher 3.

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  4. Doom eternal on ps4 base had noticeable slowdowns on last boss fight. However the graphics were sub par for late generation ps4 title. In relation to this cyberpunk they tried to maintain good graphics and decent FPS, however failed to do both. Should have done what doom developers did, FPS over graphics. Please note I realise DOOM is a linear game and cyberpunk is open world, but developers should have realised that before making ps4 version.

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  5. game shouldn't have been released on the old consoles and they shouldn't have lied about the requirements for pc. but if tcdpr only released on next gen and revealed you need a very high end pc, people would wait to buy it. actually really pisses me off as witcher 3 biggest fan.

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  6. It gets almost 30 FPS? That is similar performance than it was on Witcher 3 which used the same engine. I personally played Witcher 3 only this year… you can guess how many times it was patched, 5 years later from release. CDPR seems to improve their games for years after release, maybe it is their plan …

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  7. Any game running under 30fps is unplayable.. not to mention the crashes every 20-30 minutes.. and this is on the pro.. i want to play.. but have no choice but to wait on future updates

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  8. The driving and resolution needs some major work. Not to mention the Games AI and other systems. Still a long way to go. How is dropping to 17 FPS in some parts while driving passable ? Lol this isn’t gta5 on the ps3. That being said I’m glad to see some improvements, too bad we didn’t get anything close to what the game will be in a few months on release.

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