Cyberpunk 2077 Patch 1.06 vs 1.10 PS4 Frame Rate Test



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Cyberpunk 2077 Patch 1.06 vs 1.10 PS4 Frame Rate Test

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18 thoughts on “Cyberpunk 2077 Patch 1.06 vs 1.10 PS4 Frame Rate Test”

  1. This shows how much of a CPU bottleneck is there in the last gen consoles…
    GPU is scalable with resolution and asset quality, CPU is NOT scalable with game logic being very unflexible.
    At HALF this resolution, the game would likely run the same. They should have canceled last Gen consoles.

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