Cyberpunk 2077 PC Patch 1.1 – Ryzen 5 3600 & RTX 3060 Ti – FPS Test and Settings



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Cyberpunk 2077 Patch 1.1 tested on Ryzen 5 3600 and RTX 3060 Ti.

Greetings, everybody.

CDPR released the 1.1 update for CP 2077 today, and we can check the patch notes here, which include changes for all systems: https://www.cyberpunk.net/en/news/37373/patch-1-1 .

My previous video for the 1.05 Hotfix Patch: https://youtu.be/iaCcZCDU0WI .

My current PC specs are the following:

-CPU: Ryzen 5 3600 (stock settings) with Coolermaster Hyper 212 Black RGB (w/2 fans, push-pull).
-Mobo: MSI B450 Gaming Pro Carbon AC.
-GPU: Gigabyte RTX 3060 Ti Gaming OC and WHQL driver 461.09.
-RAM: Crucial Ballistix Sport LT (2x8GB) CL16 DDR4@3200 Mhz.
-Storage: PNY XLR8 CS3030 1TB NVMe (O.S. and game), Samsung 750 EVO 500 GB.
-Case: Fractal Design Meshify S2 (Intake: 2×140 Front, 1×120 Lower Front – Exhaust: 1×140 Rear, 1×120 Top/VRM Area).
-PSU: Corsair RMx 650W 80+ Gold.
-O.S: Windows 10 Pro 64bit (v.2004).
-Monitor: AOC AGON AG251FG 1080p-240Hz.

Some timestamps:

[GRAPHICS PRESETS – COMBAT/INDOORS]
00:00 – Intro and 1080p Ultra (RTX OFF), “Apartment run”
02:34 – High Settings
04:04 – Medium Preset
05:40 – Low Settings
07:27 – RT-Ultra Preset
10:00 – RT-Medium
11:26 – RT-Psycho Lighting

[OUTDOORS-NIGHT]
13:08 – RT-Psycho Settings going outside apartment (High CPU demanding Plaza)
15:54 – 1080p RT-Ultra, Jig-Jig Street area, Night Time
16:44 – 1080p, Ultra (RTX OFF)
17:23 – 1440p DSR Downsampling, RT-Ultra (various DLSS presets)
20:45 – 1620p RT-Ultra (various DLSS presets)
22:30 – 4K DSR, RT-Ultra (kinda hard to run :P)

[OUTDOORS-DAYLIGHT]
23:59 – 1080p RT-ULTRA, DLSS Quality (West Wing Apartments area, Pacifica)
25:46 – 1080p Ultra Settings (RTX OFF, DLSS OFF)
26:41 – Nice Reflections
27:57 – 1440p RT-Ultra, DLSS Balanced
28:41 – 1440p RT-Ultra, DLSS Performance
29:17 – 1620p Ultra (RTX OFF, various DLSS presets)
30:27 – 1620p RT-Ultra, DLSS testing
31:53 – 1440p RTX OFF vs ON comparison, various DLSS presets too
33:29 – 1440p Screenshot Comparisons, RTX OFF vs ON, RTX ON and DLSS-Q-B-P (with performance deltas)

[DRIVING – Day & Night]
35:53 – 1080p RT-Ultra, DLSS Quality (Driving)
38:08 – 1440p RT-Ultra, DLSS Performance (Driving)

Now…those were a couple timestamps, didn’t take long at all to write then down, etc.

So, this patch brings the first foundation for the bigger improvements to come, CDPR said, and personally on my system I didn’t notice huge differences compared to 1.05/6, really.

My game isn’t particularly glitched, I see the occasional T-posed NPC, or stuff like that, sure, but nothing particularly excessive beyond that.

Game’s still pretty CPU demanding in crowded areas, and very GPU taxing in other places, so it’s hard to assess the exact average performance, and that’s why I take my time going to different places with ACTUAL different levels of performance, quite simple really.

I think the video speaks for itself really, so check those timestamps if you want to guide yourself around that somewhat “organized” nonsense I put together…good luck 😛

We’ll have to wait for February’s 1.2 patch and see if any substantial performance improvements actually happen.

As usual, I hope this can be useful to any of you, and I’ll see you in the next one : )

Source

8 thoughts on “Cyberpunk 2077 PC Patch 1.1 – Ryzen 5 3600 & RTX 3060 Ti – FPS Test and Settings”

  1. Some useful timestamps:

    [GRAPHICS PRESETS – COMBAT/INDOORS]

    00:00 – Intro and 1080p Ultra (RTX OFF), "Apartment run"

    02:34 – High Settings

    04:04 – Medium Preset

    05:40 – Low Settings

    07:27 – RT-Ultra Preset

    10:00 – RT-Medium

    11:26 – RT-Psycho Lighting

    [OUTDOORS – NIGHT]

    13:08 – RT-Psycho Settings going outside apartment (High CPU demanding Plaza)

    15:54 – 1080p RT-Ultra, Jig-Jig Street area, Night Time

    16:44 – 1080p, Ultra (RTX OFF)

    17:23 – 1440p DSR Downsampling, RT-Ultra (various DLSS presets)

    20:45 – 1620p RT-Ultra (various DLSS presets)

    22:30 – 4K DSR, RT-Ultra (kinda hard to run :P)

    [OUTDOORS – DAYLIGHT]

    23:59 – 1080p RT-ULTRA, DLSS Quality (West Wing Apartments area, Pacifica)

    25:46 – 1080p Ultra Settings (RTX OFF, DLSS OFF)

    26:41 – Nice Reflections

    27:57 – 1440p RT-Ultra, DLSS Balanced

    28:41 – 1440p RT-Ultra, DLSS Performance

    29:17 – 1620p Ultra (RTX OFF, various DLSS presets)

    30:27 – 1620p RT-Ultra, DLSS testing

    31:53 – 1440p RTX OFF vs ON comparison, various DLSS presets too

    33:29 – 1440p Screenshot Comparisons, RTX OFF vs ON, RTX ON and DLSS-Q-B-P (with performance deltas)

    [DRIVING – Day & Night]

    35:53 – 1080p RT-Ultra, DLSS Quality (Driving)

    38:08 – 1440p RT-Ultra, DLSS Performance (Driving)

    Reply
  2. Your gpu temps are pretty good jeez, my 3080 is around 75C while playing shadow of the tomb raider at 1440p, its the evga xc3 ultra btw, i guess it cause it has the smallest cooler

    Reply
  3. Jig jig street in one of the intensive area to render. Your system specs are good enough to run any RT title with DLSS quality. This game needs a lot of time to improve.
    Your lucky not getting any cpu bottleneck.

    Reply

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