Cyberpunk 2077 Physics vs. Hitman Physics



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29 thoughts on “Cyberpunk 2077 Physics vs. Hitman Physics”

  1. cyberpunk has to be some kind of joke. they said they weren't going to release a game that's not done, yet this looks like a whole beta.

    1. npc iq. if someone is shooting outside and you're in the car, why would you get out and put your hands through your head?

    2. 15 fps on base xbox. this game was literally supposed to be released when old generation consoles were the only thing we had. it baffles me

    3. t pose. why would a game that I spent 60 dollars on have t posing in it. that's the thing you find on free mobile games.

    4. shooting npcs. they die when they want to die. sometimes you shoot them and they don't die. sometimes they do. and sometimes they just glitch underground.

    5. first person shadows. they could have done better. why those it look like every body part is just out of place.

    6. getting out of moving car or motorcycle. why does the character just end up standing on the ground. they are supposed to ROLL. I can name plenty of games, including free mobile games that can do that.

    7. boring interactions with characters. literally was talking about how they could interact with nps just like rdr2, and yet all they do is say some stuff that doesn't even make sense

    8. throwing grenades at cars. if I throw a grenade at a car, it should BLOW UP, not just set the engine on fire. once again, I can name free mobile games that has that.

    9. npcs glitching through things. I literally just a whole npc glitch through a pole. why does my 60 dollar game have people glitching through poles when my free mobile game doesn't. smh.

    10. cars and npcs disappearing out of nowhere. every cyberjunk fangirL is talking about how "it's more people and cars in gta 5 and rdr2" ok, cool. then I see they just disappear when they get far enough away. then the npcs are lifeless and you can only say the most boring things to them.

    apart from graphics, this game is garbage and raw. if the game wasn't ready, they could've just said that. imagine making us pay 60 dollars for a game that's not done, that's like making me pay a lot of money for expensive steak that isn't even done. get it fixed, or get left.

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  2. It feels like cyberpunk was asked to create by first grade university studends XD – unoptimised and boring physics. Who uses voxel type collision on digital people… i know it optimises game but that game is still super unoptimised

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