Cyberpunk 2077 Physics vs. Watch Dogs Physics



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31 thoughts on “Cyberpunk 2077 Physics vs. Watch Dogs Physics”

  1. Im not sure these comparisons with physics based action games are really fair, it would be fairer to compare it to other rpgs like the dragon age games or fallout games or deus ex games or something. Those games usualy barely have any physics either with the exception of fallout/elder scrolls but those games are super buggy too. I wonder if it has anything to do with there being more systems running in the background for keeping up with the rpg stuff for a whole huge open world.

    I mean dont get me wrong, these videos are funny to watch and a lot of cyberpunks canned animations still dont look great even taking that into account :p Like, the way npcs react to grenades and explosions is just comedy gold xD

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  2. Ps2 games have better physics it’s crazy how underwhelming this game is . I wanted it to succeed but after I saw how little effort was put into the game I want them to fail and I want company’s to take note what happens when you make fake promises and lie straight up.

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  3. I still remember back then about CPR crunch work rumour and everyone pretty much defending them and even saying that crunch wasn't all that bad. Geez hype could be dangerous.

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  4. It makes me sad this cyberpunk didn't live up to the hype but if it can redeem itself like no man's sky did I am sure this game will compete even with future games like let's say gta 6 and so on.

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