Cyberpunk 2077 PS4 Patch 1.05 Gameplay



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Cyberpunk 2077 PS4 Patch 1.05 Gameplay

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30 thoughts on “Cyberpunk 2077 PS4 Patch 1.05 Gameplay”

  1. This update for me almost fixed the fps problems!
    There are still pop ups, and slow loading things (radio switch, sms read, etc), but the fps is fairly stable and a can see graphics improvemnets as well.

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  2. Play on the PS4 since release version 1.0…. I must admit the patches have gradually changed quite a lot on the PS4 version. Even the change from 1.04 to 1.05. even if the changes are not earth-shattering…

    Overall, the game has become much more stable. Under 1.05 no crash (5 hours of play). 1 slight bug in a quest. Otherwise nothing noticeable. The framerate has increased noticeably, especially at higher speeds when driving through the city. The textures are sharper in many corners and there are fewer sudden pop ups. The HDR effects also look a bit better on my OLED TV. Maybe I'm just imagining it, but somehow there are also more aircraft. Npc number has unfortunately (and understandably) not changed. Nevertheless… small glitches, partly stupid intelligence and NPC processes, some blurred objects and of course pop ups are still an issue. Conclusion my opinion is: A lot has changed since the release version. The game runs much smoother, looks much better and is definitely (at least to me) a lot of fun. Who sees a bit over the no longer so numerous bugs, glitches and partly stupid NPC intelligence in one place or another away, now gets a good playable PS4 version. And on the 2 more patches 2021 I'm looking forward! I am then once again in Night City…

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  3. I noticed they must have some type of LOD generation but a pile of trash bags outside afterlife you can destroy all the bags with melee then move back and a globby pile of what is supposed to be trash will appear. Start approaching the pile and at a point it should "POP" with trash bags. You can also just move away a bit and they'll turn to a glob pile then move closer and they "POP" in with trash bags falling down a bit above the pile. It's weird.

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