Cyberpunk 2077 – Review : A Beautiful Disaster



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Cyberpunk 2077 had a very rough launch, but is it worth playing? is it worth buying in its current form? MarcTheCyborg aims to help you find your answer.

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22 thoughts on “Cyberpunk 2077 – Review : A Beautiful Disaster”

  1. Excellent review Marc. Underneath the bugs( I have only experienced a few in my 57 hours) I have found this game to actually live up to my own personal expectations from a narrative and gameplay standpoint. I know it isnt perfect but every time i play the game I fully immersed in the cyberpunk world. All things considered, as a PC gamer, I'm happy.

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  2. Driving should how your route like it does during the racing missions. The line and turn markers are on the street not the mini map. You can easily see where you need to turn and adjust your speed accordantly.

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  3. Stealth becomes more reliable with some points in Cool stat and Stealth perks (as long as the game doesn't forces you into fight for story reasons) and little hacking to distract/disable enemies (you probably missed quickhacks like disabling optic cyberware, cameras, turrets) – but there is still an issue of body discovery. Leaving a body in a trash box works fine, but a corpse you leave in remote location is going to be discovered in a minute or so (even though none of the enemies' walking rutine leads there).

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  4. I'm not disappointed, I already predicted the outcome of cyberpunk 2077.
    -No third person perspective, this means the animation is Bad.
    -No multiplayer means they don't have the skills and techs to bring players a enjoyable online experience.
    -Broken armor/weapon system, most of them don't make any sense.
    -Bad UI/UX especially the inventory, loudout and character customizations need a rework.
    -Big waste of time on 3-lifepath senerios.
    -Same dumb AI as witcher 3.
    -Bad level design and storytelling.
    -Limited and small playable area.

    But this game can be fun, some of aspects are not terrible:
    -Quickhacks
    -Street combat
    -Environment

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  5. What a massive disappointment. 
    Bugs are just the tip of the iceberg and are irrelevant. Game is a hollow shell with zero depth. Choices are meaningless in both role-play and game-play. 
    Marketed like a complex and rich world with plenty to do but the game is really just a to-do list of boring unfinished systems in an empty world disguised as an outdated quest system. 
    Game looks like it came out in 2019, game plays like it was designed in 2008 by someone who's played 3 games before and finished none of them.
    They've got a big set of balls to talk this up so much, that kind of talk has to be followed by gutsy unique game-play decisions to make it stand above the rest, Nothing unique or interesting about this game aside from the setting.

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