Cyberpunk 2077 (RTX Ultra | Very Hard) #40 : Radio Blah Blah



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My first play through of Cyberpunk 2077 on PC (Difficulty: Very Hard / Background: Nomad).

Graphical Settings: RTX Ultra
Graphics Card: RTX 3090 (see channel page for full system specs)

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20 thoughts on “Cyberpunk 2077 (RTX Ultra | Very Hard) #40 : Radio Blah Blah”

  1. Also played as Nomad on my first playthrough, and Quadra Type-66 "Javelina" was my favorite car from mid-game to the very end. It may not be fastest car, but it handles so smooth. Loved it.

    Reply
  2. Wait, wasn't the car only not coming because of the point you were at in that particular quest?

    I swear calling the car has worked in the nomad camp and on any road in the badlands before. Huh.

    Reply
  3. God how I love listening to you decide about the shoes and what not. I'm still not sure about the hat, but I grew up in Oklahoma so I would wear clogs before a cowboy hat. OMG, I've never hoarded perks like you do, waiting for something you decide you really need; like explosion hardening…I liked the Fallout 4 Nukacola up until the end, then it got really ho hum. They really missed a chance to let you bring in settlements to compete with the Raiders. Can't tell what playlist is the next section to watch. Have to do something while I'm waiting on Leonard and V to post.

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  4. All the posts about Panam flirting are pretty confusing. She’s really not sending out those vibes (and she does, later)—and she even will admit later that she doesn’t quite trust V at this point if I recall.

    Now Delamain, on the other hand, is calling it out loud and clear.

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  5. 44:15 "Who built this place, a fitness instructor?" Hehe, that memory came to mind when I saw those stairs. Also damn that Tech Shotgun is really powerful-sounding. Make short work of those goons. So satisfying to look at when a gun sounds and 'feels' powerful!

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  6. I've been pretty vocal about some complaints I have with this game (mechanics-wise) but storytelling is not one of them. And I don't just mean the added Gopher layer of storytelling, which is of course a welcome bonus. I've never had a game narrative grip and intrigue me like this one did/does.

    Reply

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