Cyberpunk 2077 – The Big Update Is FINALLY HERE! Patch 1.1 Is Out! Here's What It Fixes…



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Cyberpunk 2077 News Updates – The big update is finally here. As promised, CD Projekt RED said they would be releasing a bit patch in the form of Patch 1.1.

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38 thoughts on “Cyberpunk 2077 – The Big Update Is FINALLY HERE! Patch 1.1 Is Out! Here's What It Fixes…”

  1. Stability and visual bugs visibly lessened – the game runs even better on PC since the patch. Confirmed after few hours of playing today. I noticed much less unlootable weapons and junk, the game loads more quickly and seems very stable. Now one important thing that changes is REDUCED cloud storage for saves – after today I've received info that the game couldn't sync with cloud due to exceeding allocated space of 2000MB – I've had 2350MB – which is about 732 save files (I got into a habbit of just saving a new save) and it told me to launch the game and delete old save files. I've spend about 10 minutes deleting a bunch of saves and after quitting the game I've still exceeded the cloud space by 85mb – and I've deleted more save files than I've made today, so the cloud storage for save files either was reduced, or save files currently are much bigger files than they used to. Either way, if you have over 500-600 save files, either start deleting them, overwriting them, or maybe move some to a different folder on your harddrive, otherwise you'll have to spend a lot of time in the load screen deleting saves.

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  2. I mean at least they're trying, yet some of you douchebags are still bitching lol! At least on PC, I never had any game breaking bugs other than the graphical glitches from time to time. This entitlement generation and mentality amongst these people astounds me day by day.

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  3. It seems a lot of people are confusing "patches" with "DLCs." Patches fix glitches, bugs and performance issues. DLCs as the name implies deals more with gameplay and content. And you have to admit, these patches for the most part have been very big. I get the apprehension but let's give CDPR some cred for not abandoning the game.

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  4. This games biggest problem is the AI. It killed the game for me. Not the bugs. Work on vastly improving the AI and physics systems. Adding ray tracing to consoles is just polishing a turd.

    The Xbox Series X still feels sluggish on quality mode. It's randomly dipping below 30fps.

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  5. Thank goodness they changed the Down on the Street bug where Takemura won't call. I had to restart after putting in 45 hours into my first character. I really love this game so I didn't mind too much but I know literally anyone else would have given up there.

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  6. Can they please fix the cyber psycho cult shit. The quest sometimes bugs out and the psycho never spawns in, Johnny is stuck on top of some boxes and never says anything, and some shit wont let you scan it. All preventing the mission from being complete.

    Seems to happen most when coming in from any angle other than the road. Which sometimes is the case since they literally give you the ability to come in from other angles with ladders leading to the roof.

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  7. I am going to be honest, despite this big-sized patch, I… don't see any difference from my previous playthrough. That isn't very reassuring, performance-wise as well. I am not impressed, and I have a terrible feeling for the future of this game. :/

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  8. You can tell a lot of commenters don't understand the game industry. Most bugs DO NOT appear until thousands of people are playing the game. I haven't encountered a lot of the bugs people are reporting (I haven't encountered ANY of the bugs they fixed in this patch), and my friends haven't either. The bugs simply do not exist for everyone; it's impossible to know if they existed for CDPR or not before they rolled out the game.

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  9. They can remove a lot of out of bounds areas I spend almost 2 hours walking on solid ground out side of the map close to the border there’s a big mountain with Graffiti on it that in my opinion can just be a postup and not solid ground the only way to get there is to glitch there same thing with the large area of solar buildings by the border there’s so much invisible walls there it shouldn’t even be a solid area there’s a lot they can take out to improve the game with out actually changeing the the cyberpunk experience

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